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Breath of Fire 5:
Dragon Quarter
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Full Walkthrough and Guide

By: Cyril
ffantasyxgears@msn.com



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`~                     Table Of Contents                           `~
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1:Introduction
2:Version Information
3:Characters
4:Frequently Asked Questions
5:Battles
6:PETS System
7:Skills
8:Combos
9:Skills List
10:Shield Skills
11:Dragon
12:Walkthrough:
Section 1:  Ranger HQ
Section 2:  Lift to Bi-Corp
Section 3:  Genic Processor
Section 4:  Old Waste Shaft
Section 5:  Dragon and Lift-Low Sector
Section 6:  The Evils of Science
Section 7:  Frozen Road
Section 8:  Storage
Section 9:  Indust (One, Two, Three)
Section 10: The Trinity
Section 11: Side Quest:  Nina's Medicine
Section 12: Lifeline
Section 13: PowerOne
Section 14: Centre
Section 15: The Beginning of the End
13:Determining your D-Ratio
14:SoL
15:Boss Strategies
16:Ant Colony
17:Korkon Horay
18:Weapons List
19:Armor and Shield List
20:Items List
21:Monsters
22:Misc

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`~                         Introduction                            `~
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I have played all of the BoF games before, so I had extremely high
expectations of this game.  It did not let me down.  Breath of Fire has always
been the story of the dragon boy, Ryu, and his friends.  While the characters
may change, there is always the familiar faces of Ryu, as well as Nina to look
upon.  For those new to the BoF series, think of this as your first step into
magnificence.

This game is completely different then any other RPG I have ever played.  And
because of that, I decided to make a full guide, not just a boss walkthrough
like I did before.  While the transition from the normal turn based to this,
may be hard for some people, I personally find it a breath of fresh air.

Lastly note, that while I try to keep the spoilers at minimum with the guide,
any normal walkthrough has spoilers.  So unless you want to be spoiled, don’t
look past where you are supposed to be.

And so, without further ado:
Cyril’s Breath of Fire 5 Guide

Note: Some of this information may be a bit off, as I noticed some things
change each time you go through...such as what items where, and enemy
locations.  Also the SoL ads many different things to the game.  This is based
off the first game.  I hope to, in the future, have a SoL changes area...


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`~                           Versions                             `~
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Version 1.96 September 24th 2003: Made the format a lot easuer to read.  
Namely bigger headers, so people can find the areas in the FAQ easier.  YEs I
know my format is bad, I am working on improving it slowly.
Version 1.95 August 30th 2003: Finished half of Korkon Horay (finally). All
the way up (down?) to floor 24.  I am doing some more later, but some is
better then none, right?
Version 1.90 July 31st 2003: Small, but good update.  Added a Cupid to
Vexacion walkthrough, and some SoL scenes.  Also finished all the D-Ratio
doors.
Version 1.80 July 24th 2003: Finally.  Not too big of an update, but a good
one.  I did the D-Ratio doors in IndustOne and Lifeline.  I will finish the
last D-Ratio door tonight, and then try and have it updated ASAP.  And then I
am going to do the path: Cupid to Vexacion.  And from there it may take a
while for the path Hortensia to Jezuit.
Version 1.75 May 19th 2003: Added the "Boss Strategies" Section after reading
on FCB about lazy readers (hey, we are all lazy at times!) who dont want to
look through the guide to find the strategies.  
Version 1.70 May 2nd 2003: Finally got back on track with this thing.  I
FINALLY started the Ant colony section.  YAY!  Actually, that surprises even
me, that I started it.  Also added that little side area on the Bi Corp Labs
B2.  Finally, version 1.70!
Version 1.66 April 22nd 2003:  Added some notes, and made a few minor changes.
Started playing again.
Version 1.65 April 9th 2003:  Made some smaller changes...more like formatting
and the like.  Starting on a new FAQ so I wont be updating as much.  My EMail
is currently down, and I dont know when it will be back up, so I may be slow
with replies.
Version 1.60 April 4th 2003: Added the Determining your D-Ratio section, and
added a lot of weapons and armor.  Also spellchecked it.
Version 1.55 April 3rd 2003: I did the Sheild Skills section.  I still have
one or two more to add, but I am basically done with that.  Tomorrow, I am
going to add some more weapons and armor.  
Version 1.5: April 2nd 2003: Thank f***ing god.  I have FINALLY finished the
monster strategies.  It has taken at LEAST 20 hours to do them all.  
Woooo...Ouch...
Version 1.3: March 31st, 2003:  woah...I redid the entire thing....UGH.  Added
more monsters as well.  Took a while, for not much.
Version 1.27: March 30th 2003: I added some more SoLs...And made a totally new
section called Monsters.  it will take a long time to finish, but I have
finished it up to "C" for now.  
Version 1.25: March 28th 2003:  Made it smaller by closing a lot of the
enters.  And added the walkthrough for centre 2-3F south, as well as
Vexacion.  
Version 1.20: March 27th 2003: Added all of Lins Skills that I have.  Added 10
floors of Korkon Horay, and added more SoL.
Version 1.05: March 26th 2003: Added some of the Skills to Nina and Ryu.  All
of them that I have, actually. So about 30+ Skills in all.  And added the
first level of Korkon Horay...lots to do still....but I am getting along
well.  
Version 1.0: March 25th 2003:  FINALLY finished the walkthrough!  Yes!  Now I
am going to finish the Skills, Weapons, Armor, the D-Ratio doors, and a new D-
Ratio Section...as well as SoL....there’s a lot to do, but I have started most
of it.  YAY for me!
Version .80 March 24th 2003:  Alright..I am doing LOTS here....I made 2 new
sections, Dragon and PETS system.  And finished more walkthrough (up to
PowerOne 1F).  Also (FINALLY!) added more weapons and armor.  Next will be
skills, finishing the walkthrough, and Korkon Horay (which really isn’t as
hard as one makes it out to be)
Version .65 March 21st 2003:  Decided to make version 1.0 when I finished the
walkthrough alone.  I FINALLY got around to changing the SoL area, added some
D-Counter doors, made minor changes to a few areas, and finished Walkthrough
up until the last third of Nina's side quest.  
Version .33-.45 March 9th through the 19th: Finished walkthough from Storage
bosses to the end of IndustOne.  My game stopped working at this point, and I
was delayed for a while.  
Version .22-.30: Walkthrough from CorpLab to Frozen Road completed.  As well
as some minor sections.
Version .01-.20: February 21-28 2003:  Started, and added some of the weapons,
armor, and all of the rest.  Walkthrough to Bosch done.  


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`~                           Characters                            `~
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This is a section devoted to each character.  It tells strengths and
weaknesses, and my personal strategies with them.
This is the layout:

Character: The characters name.
Starting level: The level the character starts at
Weapon: The characters weapon
Personal Skill: The characters personal Skill
Battle Skill:  Skill the character, and only THAT character can use in battle.
Can be used by pressing R2.
Profile: About the character
Strengths: What the character is good at
Weaknesses: What the character lacks at.


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`~ Ryu ~`
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Starting level: 1
Weapon: Sword
Personal Skill: Dash
Battle Skill: D-Dive
Profile:
Ryu, your main character, is a low ranking Ranger who probably wont get far in
the world.  He is still devoted though, and will do what he must for people he
cares for.  He is good friends with Bosc.
Strengths:
Ryu is definitely your main attacker throughout the game.  All of his skills
are for attacking, and damaging enemies.  While he starts the game off rather
weak, he gets stronger very quickly.  Ryu can equip the strongest armors, and
he has high defense.  

Weaknesses:
Well...normally one would consider it a strength, but I say it is a weakness.  
Ryu’s transformation.  It ads the D-Counter at the top, and limits your game
play time.  It makes me very stressed.  Another of Ryu’s weaknesses is the
fact that he is so damned slow.  He just doesn’t attack enough for me.  And
early on, his skills just don’t cut it. Plus, his Personal Skill ups the D-
ratio.


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`~ Bosch ~`
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Starting Level: 1
Weapon: Rapier
Personal Skill: Kick
Battle Skill: None
Profile:
Bosch has a high D-Ratio, making him a natural choice for a leader.  He was
born into an aristocratic family, and has high hopes for his own future.  

Strengths:
For the short while you have Bosch, he is great.  He has very strong physical
attacks, and his skills do a lot of damage.  In the beginning, he can use
PoisonBite maybe 6 times in a row if he doesn’t have to walk.  His second
level 2 Skill is also great. He is fast, compared to Ryu.  

Weaknesses:
You do not get to keep Bosch for long.  You may have accidentally use party
EXP on him.  But his personal skill makes starting battles with him harder, as
it does not reach far.


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`~ Nina `~
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Starting level: 1
Weapon: Rod
Personal Skill: Draw Items
Battle Skill: Remove Magic Circles
Profile:
Not much is known about Nina.  She is a young girl of twelve, who does not
speak, but seems to want to protect Ryu.  She looks up to him, and seems to
love him.  With little wings on her back, she is a mystery to our heroes.  

Strengths:
Nina is the fastest character in the game.  No doubt.  She also has the
longest range of movement in the game.  Her skills are very helpful, as they
hinder an enemy, and she works good as a support character.

Weaknesses:  
Nina is weak physically.  She takes a lot of damage, can not physical attack,
and has low HP.  She can not equip the strongest armors, and shields.  She
will get hurt easily, and early on, maybe killed in two hits from a foe.  What
makes her even worse is that she starts at level one.   Her battle Skill is
almost worthless, as you almost NEVER want to remove magic circles.  


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`~ Lin ~`
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Starting level: 10  
Weapon: Gun
Personal Skills: Shoot, Blast
Battle Skill: View
Profile:
Lin is a member of the Trinity.  They are known as outlaws, and are hunted by
the rangers.  She and Ryu get off to a very bad start.  She seems to be
looking for Nina, and wants to protect her.

Strengths:
Lin is a great character to have lead the party. Her Personal Skill attack
enemies from far away, and push them away so you can get by them.  She is
rather strong, and her skills usually cause harmful status effects to
enemies.  She is able to equip strong armors, and her weapons reach in battle
is the longest in the game.  If you want to finish a battle before it starts,
she is the one you are looking for.  Her battle Skill, View, is awesome as
well.  it lets you see an enemies status, as well as EXP, Items, level, and
Zenny it may drop.  

Weaknesses:
Her strengths are her weaknesses.  To do a whole lot of damage with her, you
have to combo, and that takes a lot of AP.  Otherwise, her attacks just are
not as strong as they could be.  Nor are her skills.  Not to downgrade her,
she can do a lot of damage, she just doesn’t do as much as she should.  She is
rather slow, and her Personal Action takes a while to shoot, leaving you
vulnerable to attack in the meantime.        


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`~                              FAQ                                `~
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Is it possible to lower the D-Ratio?:

NO.  There is absolutely, positively NO way to lower the D-Counter. Though I
have noticed that if you are running around aimlessly, and haven’t gotten in a
lot of encounters recently, then it will go up faster.  Some other things,
even though it is common sense, that make it rise faster:
Using Ryu's Dash skill
Transforming Ryu
Using strong, and frequent, attacks when you are forced to have Ryu in Dragon
form.

And a hint to keeping it low (I had like 8% and I when I died, and the guide
itself had like 13%):
During the Bosch battle, Ryu will usually attack last.  At this point, Lin
will attack before him, and if she has steal equipped she can so the stealing
(see battle)and have Nina use multiple Jolt attacks(if she doesn’t move, she
should be able to do around 120+ damage with them, and have Lin finish the
first one off that same turn.  Don’t have Ryu Attack.  Do the same thing, and
then have Ryu kill Bosch with Twister.  I ended this battle with 4.5%.  The
normal is around 6-8% though...That IS getting all the items though.  Just try
for the lowest you can get during the first battle.
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How do I activate SoL?:

You have to have either died before, or have beaten the game and saved after.  
The farther you are into the game, the more SoL movies you will see.  To know
if a movie is SoL or not, you will see a small marking in the bottom right
corner that says SoL.  The more you beat the game, the more movies as well.

SoL also gives you all of your weapons you had equipped when you died, and you
retain all of your skills.  You get half your money, and half your  party EXP
(or all on the latter I am not positive.)
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Help!  I don't have enough Zenny!:

In the beginning of the game you will be screwed Zennywise.  You will finally
get enough Zenny after Lift: LowSector, and the return to LowSector Borough.  
A good trick to get a lot of healing items though:

You start the game with 300 Zenny.  You can buy 5 Heal Kits.  If you purposely
die in the first dungeon (store ALL of your Healing Kits before  dying, and
when you choose to restart, you will have those Kits in storage,  so you can
have them.  Restart the game multiple times and you can make it much easier.  
You also wont have to use your starting money if you have enough of them.  Try
to get at least 15 Heal Kits.  
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How do I save??? I Don’t have enough Save Tokens!:

You Don’t have to use a save token to end the game.  You can create a file
called a "soft save" like those on the Game Boy Advance.  A Soft Save
temporarily saves data.  It will delete when you load it though, so if you
Don’t want to be pushed back a LONG way, try to save once a dungeon, usually
at the beginning of one, and the end of the other.  Try not to save for the
first time in this game until you get to the Genic Processor.  The Soft Saves
are your best friend, but use them wisely.
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You say Lin is so good, yet I can't seem to find ANY use for her!:

Lin is awesome, though SHE IS EASILY THE MOST COMPLEX CHARACTER IN THE

GAME.  
You have to be able to utilize combos REALLY well to use her well though.  She
may not do as much direct damage as Ryu does, but she can reach VERY far, and
easily accumulates AP as she does not have to move toward her enemies.  At a
long range, she is unstoppable, especially when protected by Magic Circles.

A good strategy to use with Lin and Nina together:

Have Nina use 1 or more Magic Circles, and have  Lin use the Skill Come here!  
And that will pull the enemies into the magic circles, forcing damage.  
Come Here!  Also saves characters like Ryu AP as they do not have to travel as
far to get to the enemy.  

For combos with Lin I usually use:

Hey Hey!, There!, Keep At It! (1 or more times) and then Blow Up!  

That is a good attack combo, and you can obviously build from there.

For support this will work:

Hey Hey!, There!,  Stay there!, Out of the way!

That will make an enemy bound to one place, far away from Lin, leaving her
safe from any counters, or damage from that enemy.

And one of my favorites:

Hey Hey!, There!,  That’s It!, Stay There!

That last combo will stun an enemy, creating an effect like Nina's Fragball
(when an enemy hits it).  That’s It! Work well with just about ANY skill.  

Those are  basic combos, you have to have your own definite play style to use
Lin.  If you can master her combos, you will see how truly powerful she can
be.  
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I beat the game, but the ending wont play, whats wrong, and how do I get
around it?

Well some of the games that Capcom released were faulty, so they did not play
the ending movies.  If you still have the reciept you can send it to capcom
and they will send you a new game.  They had an official announcement about it
on their website a while back.  But if you don't want to do this, you are
screwed, sorry people.


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`~                            Battles                              `~
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Battles in this game will remind you a lot more of Grandia then they do normal
Breath of Fire.  Capcom decided to completely ditch the entire old combat
system, and go for a more technical fighting system.  I am not going to
explain all of the functions of the battle system(yet), but these few basic
tips should help you begin.

Battle Basics:

Battles can be fought in many different ways.  But the most important part is
when, and how, you actually begin a battle.  It is like Grandia.  Either the
enemy touches you first, or you touch it first.  If you touch it first, then
whatever character you have set as leader will get an extra attack, making the
battle easier for you in the long run.

A good strategy when starting a fight, is to throw some Dried Meat at an
enemy, and let it rush for it.  The enemy will ignore you completely, and go
for the food.  With this advantage, run up to the enemy, and press either X,
or Triangle to attack him first.  You will get an extra turn at the beginning
of the battle with the character you are currently controlling, and when you
win the battle, you will end up some extra experience called tactical
experience.  So all in all, this tactic is very helpful as it will allow you
to finish battles faster.  But be warned, if you come rushing at the monster,
he can look up and notice you from a distance, and you might accidentally run
into him, giving HIM the advantage in battle.  It is a double edged sword, and
you will have to hone the point to master this game.  

In battle, a character is totally reliant on AP.  Ap allows a character to
move, use magic, and use skills.  Using items does not cost AP.  You gain AP
as you level up, or through an AP enhancing item. See the skills section for
more information.

Items are absolutely invaluable in this game.  To use them, you have to press
R2, and then O.  Choose the item from a list and then the character/enemy to
use it on.  See the Items section for more information.    


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`~                          PETS System                            `~
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The PETS system is what you will rely on totally throughout the entire game.  
The PETS system is really basic, but takes a LONG time to master.  

The PETS system is basically the out of battle system that you use to harm,
avoid, or get the drop on enemies.  

For an example, you have an Item called Fresh Meat.  You throw it out (by
pressing the Square button) when close to an enemy, and the enemy will come
running towards it, and begin eating it.  At this point, you can either run
past him, dodging the battle completely, or you can attack him from a distance
with Lin, or close in with Ryu.  You can also throw things like Dynamite and
Bombs at them to get an advantage dealing damage out of battle.  

Depending on the item, it will have a different effect when used before
battle.


PETS Items:

Bind Bomb: When you use this item before/during battle it inflict quite a bit
of damage to your enemies, and also causes them to be bound to one place.  
A.K.A.: Damage and Bind status.  

Bomb:  When used in before battle, it inflicts damage.  But it has to hit the
enemy to detonate.

Confusion Mushroom: Like a Fresh Meat, except when an enemy eats this item, it
becomes confused.

Dynamite:  Like the bomb, this one explodes near enemies, so even if it misses
it will still blow up.  More useful in the long run then the bomb.  

Fire Bomb:  I have to say, that for the rarity of this item, it isn’t worth
it.  This bomb will stay in one place, detonate, and then have a ring of fire
around it after detonating.  It will do good damage, but it MAY require you to
waste another PETS item (like a Fresh Meat)

Meat/Fresh Meat:  This is the main item you will use in the PETS system.  It
draws enemies to the item, and they will start eating it.  This lets you
ambush them easily, or slip by them.  Also sets the target up for any damage
dealing traps you might have with you.  This, unlike damage dealing traps,
will attract only Genic’s, so humans wont go after it.  

Poisoned Mushroom:  The same as a Confusion Mushroom, except it poisons
enemies instead of confusing them.  

Prox Bomb:  Basically the same as a Fire Bomb, except the area is larger, and
the time it lasts is shorter.  

Rotten Meat:  This is mainly for dodging, or scattering enemies. If you want
less enemies in a battle, throw this at them, and the enemies will go
running.  

Sleepy Mushroom:  Same as the PoisonShroom or the Confushroom.  Except this
one makes an enemy fall asleep.  probably the most useful of Mushrooms.  


The best way to use a damage dealing PETS item is to start with an item like
Fresh Meat, and then throwing the damage dealing item out.  the enemy should
be too busy feeding to really realize something is going to happen.

This takes time to master, but once you do, you will easily get the game
down.  


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`~                           Skills                                `~
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Each character has certain skills they can learn from different enemies, and
different skills they automatically come with when the character joins.  
Skills are the main attacks a character uses in battle.  

A character can learn skills three different ways:

The first way is by coming with the Skill.  Ryu himself comes with the Skills,
Slice, Deathbringer, and Vert Slash when he starts the game.

Another way a character can learn a skill is through getting attacked with
it.  When a character gets hit by a certain skill (Such as Ryu with Wild
Swing) they have a chance to learn the skill through an item they will
automatically receive.  To make the chance greater that an enemy will actually
use the skill you want, I suggest you have the character you want to learn the
skill lead the party, as they seem to be attacked most.  So if you are going
to attack a Duke, and you want Ryu to learn Wild Swing, have Ryu at the head
of the party, and have him go on the main offensive.  That will maximize your
chances of learning the skill. You have to have the steal ability quipped to
get the item from the enemy you want the skill from, and the character with
steal must be hit withe the skill.

The last way a character can learn skills is through getting a treasure key
through a boss, or stronger then normal monster, and opening a chest.  These
chests usually contain stronger skills then the ones you get from enemies.


~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`
`~                            Combos                               `~
~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`

Combos are done by having a lot of AP, and by using multiple skills to link
attacks together.
You will notice, after you get one attack done, that in the lower right hand
corner, a miniature menu will say COMBO: And you will see a letter with a
button. Usually a O. If you want to get the combo stronger, and use more AP,
pres, and hold R2 and you will see the level 2 Skills. Currently, on my Ryu(I
prefer Lin), I have Vert Slash, and Fang. So if I were to do a combo of just
about 3 hits, I would press the buttons like this:
O, O(for an extra Slash hit), R2-O(for Vert Slash) , X. Also, R2 will keep you
on the level you were on with the last combo, so I could use Fang without
having to press R2 again. This combo would be a Slash, Vert Slash, Fang Combo.
Also, the longer the combo, the more damage each successive attack will do.
This may not be EXACTLY right. But it should help you get the basics down. If
you have played Xenogears, it is rather like that system, with the combo's. It
takes a long time to completely understand. But if you decide to play with Lin
(when you get her) you will be forced to learn it, as she is completely
reliant on combos.


~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`
`~                         Skills List                             ~`
~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`


This is a list of the Skills I have found so far in this game.  This is how it
will look:

Character Name: The name of the character that can use the skill.

Level: I only do this at the beginning of the each level type, so three times
per character.  Also has the AP cost by it.

Skill: The name of the Skill

Type: The type of damage the Skill does.  If an enemy defends against a
certain type of power,(such as physical) then the skill of that same type will
do lower damage.
Location: Where you get the Skill  

Description: The description and effect(s) of the Skill.
On the paragraph after I have the direct definition from the game.


~`~`~`~`~`~`~`~`~`~`~
`~ Ryu ~`
~`~`~`~`~`~`~`~`~`~`~

~`~`~`~`~`~`~`~`~`~`~`~`~
`~Level 1: 10 AP`~
~`~`~`~`~`~`~`~`~`~`~`~`~

Skill: Slice
Type: Physical
Location: Ryu starts the game with this Skill
Description:
Slice is the equivalent of a normal physical attack. Weak, but for a O attack,
it is quite strong.  Lately, I have been using it more with Combo's.
Normal Physical Attack

Skill: Side Slash
Type: Physical
Location: get this skill after beating the Death Cow or the Goo element in
Lift to Bi-Corp 2.
Description:
Side Slash hits a rather large range of enemies in the area in front of Ryu.  
Though it only does an extremely small amount of damage to them.

Skill: Thrust
Type: Physical
Location:  Ryu must steal this skill from the Gar attackers.  
Description:
Just like Bosch's attack.  It does damage to the enemy, no matter how high
their defense is.  There are a lot of enemies with high physical defense, but
there are probably better skills then to damage them.
Attack Power 25% (regardless of enemy defense)

Skill: Ogre Slice
Type: Physical
Location: Ryu must learn this skill from the Duke, or Duke Leaders in the
Lift’s to Bi-Corp levels.
Description:
Don’t really use it, as to risky, but if you are willing to risk it....ouch...
Accuracy -50% and, if hits, causes a critical attack of 75%.

Skill: Kick
Type: Physical
Location: After defeating the Magma Nugget in the first Danger Room, you get a
Treasure key.  Use the key in the chest in the same room to get this skill.
Description:
Very, very useful.  I find myself using this more and more.   When paired with
Nina and G-Flare etc, this Skill can obliterate all in its path.  It pushes an
enemy away from Ryu.  Don’t use it if you plan to combo though, as you wont be
able to do anymore consecutive attacks after this.  This is more of a
finishing move.
Attack Power 75% and Hit-Back power of 2.5 m.  

Skill:  Rust Armor
Type: Physical
Location:  The treasure chest in Lift:  LowSector: 3.  
Description:  Lowers an enemy defense by five percent.  Can be useful if used
multiple times in a row.  Not that strong.
Attack Power 80% and reduces enemy defense by 5%

Skill: Third Eye
Type: Special
Location: You must steal this skill from the Gunner Leader during the long
trio of battles with Zeno.  
Description:  This skill makes it so that Ryu’s next attack WILL NOT miss, and
ups the accuracy of the attack after that.  You will need to use this a few
times throughout the game, especially during the Nina's medicine side quest.  
The bad thing is that it cant be used in Combo's.
Ensures that the next attack will always hit

Skill: Dent Weapon
Type: Physical
Location:  A few locations, I got mine from the Fairy Skill shop.  
Description:  Dent weapon does damage ( a bit lower then normal) and lowers an
enemies attack power.  for strong enemies, this can be a blessing.  A shame
that it hardly ever works. I suggest not having this, and setting Nina up with
the stat lowering Skills.  
Attack Power 80% and lowers enemy Attack power by 5%

Skill: Brainquake
Type: Physical
Location: You must steal this skill from the second battle with Tantra.  But
if he is only merged with Deegon.
Description:
Again, Nina is better at stat lowering Skills, but this one lowers an enemies
magical attacks.  If you prefer damage to a higher percentage of getting the
status effect, then use this one.  
Attack Power 80% and Reduces enemy Magic by 5%

Skill: Act Delay
Type: Physical
Location:...Don’t remember.....Probably also from the fairy shop.  When I get
it again, Ill write it down.  
Description:
Again, same as Rust Armor, Dent Weapon etc.  Except this one works with
speed.  
Attack Power 80% and Reduces Enemy Speed by 5%

Skill:  Cutspace
Type: Physical
Location: Ant Colony Shop
Description:
Same as the above’s...Except this is probably the least useful of them.  You
should almost never use this.
Attack power 80% and reduces enemy Move by 5%


~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Level 2: 20 AP `~
~`~`~`~`~`~`~`~`~`~`~`~`~


Skill: Vert Slash
Type: Physical
Location: Ryu starts the game with this Skill
Description:
Very useful in the beginning of the game. A stronger normal attack.  
Attack Power 130%, and accuracy -20%

Skill: Wild Swing
Type: Physical
Location: Ryu must get this skill from a Duke, or Duke leader in the Lift to
Bi-Corp levels.  
Description:
Like any other Wild Swing from BoF, I don’t really use it too much.  It can do
a lot of damage if you get lucky though.  I personally think that it is too
much of a chance.
Random Damage between 50% and 200%.

Skill: Fang
Type: Physical
Location: You must learn this from Bosch during the battle in EndSector
Borough. (See EndSector Borough)
Description:
The same as Bosch’s skill.  Is it worth it to waste D points on?  Probably
not, but if you want to get all the items, then go for this one.  But when you
get it, it is one of the better skills for Ryu.
Attack Power 40% (regardless of enemy Defense Power.)  

Skill: Hex
Type: Special
Location:  In the Ant colony, in the item shop.
Description:  This attack does not do any damage, but any enemy hit by it
gives 10% more EXP.  It can only be used once a battle, and can be used in
combos.  
Increases EXP value of enemy of attacked enemy by 10% (causes no damage)

Skill: Hazecut
Type: Physical
Location:  You must steal this from the Shadowplayer’s in Lifeline.  
Description:  This is a VERY accurate skill.  Once you get this, you will
probably never use Third Eye again.  It is also fairly strong.  
Attack power 120% and Accuracy up 50%

Skill: Spiritcharge
Type: Special
Location:  After beating Geegais in IndustTwo, you get the Treasure Key, and
can open the Chest.  The Chest contains this Skill.
Description:  
Somewhat like Third Eye, except this Skill ups the attack power of the Skill
used after this.  Also, just like Third Eye, this can not be used in Combo's.  
Attack Power 1.5 for the next turn only.

Skill: Discharge
Type: Physical
Location:  Old TradeSector D.   During Nina's Medicine Side quest, it is in
the Treasure Chest.
Description:  During some battles, you will find this very useful.  It does
damage equal to the damage you have received.  So in effect, it can be very
strong.
Records damage received during battle and returns it

Skill: Crimson Raid
Type: Physical
Location:  Steal from the second form of Tantra, but only if he has absorbed
Geegais AND Deegon
Description:  Actually, this Skill is very strong, unlike what you might
think.  It does quite a bit of damage, and heals you a bit.  While the healing
will almost always be insignificant, it still does a lot of damage.  
Restores HP to Ryu equal to 10% of damage dealt.  

Skill: Skullsplit
Type: Physical
Location: I Don’t know...I just kind of ended up with it....Probably the Ant
Colony....I got a LOT of Skills from there.  
Description:  Probably one of Ryu's best level 2 Skills.  It does a LOT of
damage, and caused AP damage.  The latter is really rare on your Skills.  I
always try to have this equipped.  
Attack Power 125% (deals damage to enemies AP)


~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Level 3: 30 AP `~
~`~`~`~`~`~`~`~`~`~`~`~`~


Skill: Deathbringer
Type: Physical
Location: Ryu starts the game with this Skill.
Description:
While strong, it takes a lot of AP, and so it is not worth it.  I am a cheap
wad. But against stronger enemies, this works wonders.
Attack Power 125%(If it hits, Critical Attack is 100%)

Skill: Roundsabre
Type:  Physical
Location:  Locked treasure chest in CorpLab 3F
Description:
This attack is basically a more powerful version of Side Slash.  
Attack Power 150%

Skill:  Crossviper
Type: Physical
Description:  This attack LOOKS awesome, but you will rarely use it.  It
attacks, and brings Ryu to the opposite side of the monster.  
Hit-and-Run Physical attack (Critical chance +75%)

Skill: Circle Stage
Type: Physical
Location:  A Treasure Chest in Old Trade Sector
Description: Just like the Skill the Worm Men use, except that it doesn’t hit
nearly as bog of range, making it a lot less useful.  It hits a circular area  
around Ryu.
Normal Physical attack
Skill: Violet Death
Type: Physical
Location:  This Skill is ONLY on Zeno's Violet blades
Description:  Probably one of the best Skills in the game.  It hits Twice, and
the second hit almost always does over 150 damage.  If you have Zeno's Blade
equipped (I did throughout the entire first game), then this will be your main
attack.  
1st Hit: Attack Power of 20% (Regardless of Defense)
2nd Hit: 100% Critical (to a large range)


~`~`~`~`~`~`~`~`~`~`~
`~ Bosch ~`
~`~`~`~`~`~`~`~`~`~`~

~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Level 1: 10 AP `~
~`~`~`~`~`~`~`~`~`~`~`~`~


Skill: Thrust
Type: Physical
Location: Bosch starts the game with this Skill
Description:
I personally overlook this skill for the second of Bosch’s skills.  I use that
one far more frequently, as it is capable of doing more damage in the long run.
Attack Power 25%(regardless of enemy defense.)

Skill: PoisonBite
Type: Physical
Location: Bosch starts the game with this Skill
Description:
Good for wittling down enemies with high HP, I find it very useful.  If you
have a lot of AP, you can use this attack, maybe six times in a row, making it
Bosch’s greatest damage dealer.
Attack Power 80%, Poisons enemy


~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Level 2: 20 AP `~
~`~`~`~`~`~`~`~`~`~`~`~`~


Skill: Fang
Type: Physical
Location: Bosch starts the game with this Skill
Description:
I also tend to use the second skill more then I use this one. But if the enemy
is hard to damage, it helps.  It hits a small area.  
Attack Power 40% (regardless of enemy Defense Power.)

Skill: Lion Smash
Type: Physical
Location: Bosch starts the game with this Skill
Description:
This is my main attack with Bosch, as it is very damaging, and works well.  
Attack Power 110%, Accuracy -20%


~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Nina `~
~`~`~`~`~`~`~`~`~`~`~`~`~

~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Level 1: 10 AP `~
~`~`~`~`~`~`~`~`~`~`~`~`~


Skill: G-Flare
Type: Trap
Location: Nina starts the game with this skill
Description: Nina makes a rather large area of the battlefield go up in
flames, and stay there until an enemy hits it.  When an enemy DOES hit it, it
will take a large amount of damage.  When an enemy runs into the flame, then
the flame will extinguish.
Magic that Blocks the movement of some enemies.

Skill: Jolt
Type: Magic
Location: You get the Jolt item randomly from the enemy Hermits in the later
levels of the Old Waste Shaft.
Description:
I love this skill...very useful early in the game.  Nina seems to accumulate
AP faster, and because of this, she can use this skill a lot.  Thank god for
no MP!  If Nina is at max AP, she can attack with this baby at least 8 times!  
Great for damage dealing.  
Electric Magic Attack

Skill: Flare
Type: Magic
Location: You have to win this item from the Ruby Goo in the Corp Lab.  
Description:  Same as Jolt, but it takes you a LOT longer to get it.  This is
fire elemental, and seems to be a bit more powerful the Jolt, as more enemies
are weak versus fire.
Fire Magic Attack
Skill: Frost
Type: Magic
Location:  You must win, or steal this spell from the Sapphire Goo's in Corp
lab 3F and up.  
Description:  By the time you get this, you will probably already have Flare
and Jolt, making it almost useless.  But it does quite a bit of damage to
enemies weak against ice.
Ice Magic Attack

Skill: Joltball
Type:  Trap
Location: The  locked treasure chest in Lift LowSector 1.  
Description:
Even more useful the G-Flare, Jolt ball not only seems to do more damage, but
it paralyzes whatever enemy hits it for a turn.  Meaning that whoever hits it
loses his(or her) attack for a turn.  Use it like G-Flare, and you are in the
money.
Magic Trap that Stuns enemies that come into contact with it

Skill:  Blunt
Type:  Special
Location:  After the danger room in CorpLab 1F, you get a treasure key.  use
it in the chest in the next room to get this spell.
Description:  Lowers an enemies attack by 10%.  Can be used multiple times,
making it useful, for defeating physically strong enemies.  It doesn’t do any
damage though.  It is really your style of game play that dictates if you will
actually use this.  
Reduces enemy attack power by 10%  

Skill: Weaken
Type: Special
Location:  .....*is playing through the game...again...*
Description: This is probably the most useful of the stat lowering Skills.  It
lowers Defense instead of attack.  Also does no damage.
Reduces enemy defense power by 10%

Skill: Enfeeble
Type: Special
Location: Ant Colony
Description:
Like all of the other Stat lowering Skills.  This one lowers magic instead.
Reduces enemy Magic by 10%

Skill: Slow
Type: Special
Location: Also the Ant Colony
Description:
Yet another stat lowering Skill.  This is probably the second most useless of
them.  I was usually faster then the enemies as it is.  
Reduces enemy speed by 10%

Skill: Divine
Type: Special
Location: Ant Colony, and PowerOne 2F Treasure Chest
Description:
Yes, this is the most useless of the status affecting Skills.  If you are in
range of actually using this Skill, you will already be in the enemies range.  
And it also makes for more traveling for Ryu.  
Reduces enemy Movement by 10%


~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Level 2: 20 AP `~
~`~`~`~`~`~`~`~`~`~`~`~`~


Note:  You can get the Three level 2 Attack Skills from a Trilizard.   Every
time his element changes, so does his item.  

Skill: Fireblast
Type: Magic
Location: In the Ant Colony in the item shop
Description:  This is the most useful of the level two skills.  It hits a HUGE
area in front of Nina, and around her a bit.  It does about 60 damage
normally, and 100 if the enemy is weak against it.  I find this my new fave
spell.
Fire Magic Attack

Skill: Iceblast
Type: Magic
Location:  In the Ant colony, at the item shop
Description: Iceblast hits an enemy(or enemies) in a line in front of Nina for
good damage.  Not as good as Fireblast, as it doesn’t have the range, but good
if the enemy is weak against the element.
Ice Magic Attack

Skill: Lightning
Type: Magic
Location: You get this from the Ant colony shop in the second batch if items
Description:  Lightning, like Iceblast, hits a straight line in front of Nina,
limiting it's use.  Use it the same way you use Iceblast.  Also found from the
Bouncers in CorpLab.
Electric Magic Attack
Skill: Fireball
Type: Trap
Location: One of the IndustOne Treasure Chests.
Description:  This is a useful Skill.  It works like a larger Joltball.  A
MUCH larger Joltball, meaning in the long run it will be cheaper to use at
longer distances.  It stuns enemies with a higher probability as well.  You
use these a lot.  Fire Elemental.
Magic trap that Stuns all enemies that come in contact with it

Skill: Fragball
Type: Trap
Location:  Treasure Chest in Frozen Road 4F
Description:
My personal favorite trap skill.  It is basically the same as Fireball, but it
just seems better to me.  Ice Elemental.
Magic trap that Stuns all enemies that come in contact with it

Skill: Transfer
Type: Special
Location:  You must steal this from the Rescuemechs in PowerOne.  
Description:
At the late stages of the game, you will use this and only this Skill with
Nina in boss battles.  This Skill is a lifesaver when using it on Ryu when the
enemies have ABD.
Give 20 AP to a companion

Skill: G-Iceblast
Type: Trap
Location:  One of D-Ratio doors in Old waste Shaft.  It is in one of the
treasure chests.  
Descriptions:  Unlike the other level 2 Traps, this one doesn’t stun enemies.  
But because it is lacking that ability, it does about twice as much damage.  
So basically this is a very strong trap.  It will be useful if you Don’t mid
giving up the stun effect. it also seems to keep enemies away...
Magic trap that blocks the movement of some enemies.  



~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Level 3: 30 AP `~
~`~`~`~`~`~`~`~`~`~`~`~`~


Skill: Blizzard
Type: Magic
Location:  Centre 3F.  Cupids route, in the Treasure Chest, after the danger
room.
Description:  
This is a hugely ranged, and very strong attack Skill.  It does about twice
the damage of a level 2 attack Skill.  Has a range about as large as Lin's
Let's Dance!.
Ice Magic Attack

Skill: Valhalla
Type: Magic
Location:  On an Antenna Weapon, and Korkon Horay
Description:
This is the electric equivalent of Blizzard.  This is also the last of the
three you get, so it is probably the least useful.
Electric Magic Attack
HISTORY LESSON:  Valhalla was the place of the gods in Norse Mythology.  If
you were a warrior, and died in battle, you went to Valhalla.  Valhalla is
basically paradise.  

Skill: Kyri
Type: Magic
Location:  This skill is ONLY on the weapon , Holy Heart.
Description:  In as few dungeons in the game, you will consider this Skill a
godsend.  It instantly kills any undead enemy.  It had a large range around
Nina, and can not be avoided.  
One-Shot Kill (effective against Undead)

Skill: Death
Type: Magic
Location:  This is only found on the Weapon Demonscythe
Description:  This skill is like Kyri, except not nearly as effective.  It
only works on living enemies, and doesn’t work all the time. Also, it only
works on one enemy.  
Instant-Death Attack

Skill:  Mirage Blast
Type: Trap
Location: You can get this from Korkon Horay, or from A Pandora's Box in
Centre, if you last 4 turns.  
Description:  This is a very odd trap.  It is small, the size of a level 1
trap.  When you cast it, a little Nina will be placed inside of a the trap.  
Enemies will usually run toward that trp instead, so it basically fools the
enemies into thinking that the Trap it the Real Nina, and when they attack it,
they go boom.  Very cool.  
Sets up a Nina doll that Explodes when enemies attack it.  


~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Lin ~`
~`~`~`~`~`~`~`~`~`~`~`~`~

~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Level 1: 10 AP `~
~`~`~`~`~`~`~`~`~`~`~`~`~


Skill: Hey! Hey!
Type: Shot
Location: Lin starts the game with this Skill
Description:
This will be one of the main attacks you start your combos with, at least
until you get another Skill.  It doesn’t do much damage, but it makes your
other attacks a bit stronger.  Almost required to ad status effects to
enemies  
Adds Effect to Successive Attacks

Skill: There!
Type: Shot
Location: In Old Waste 6F, you have to do the danger room near the end of the
level.  If you turn left, and search then monster, you will enter a danger
room event, and when you kill all of the Roaches, you get a key.  Head north
from this room and open the treasure chest with your new key.  The skill will
be in it.
Description:
Another of Lin’s Primary combo starters, this enhances the effect of the next
attack in the combo.  So if you use Stay Here!  It will cast Bind instead of
just lowering their movement.  Doesn’t up damage too much though.  Useful, and
in the hands of a trained warrior, deadly.
Attack Power 70% and Increases Critical Chances

Skill: C’mere!
Type: Special
Location: On the Cleaner Weapon, and you can steal it from the first battle
with Tantra
Description:  This is an odd Skill.  It draws enemies to Lin.  It can be very
useful.  It lower the amount o AP Ryu has to use, and can bring them into
Nina's magic traps.  Interesting, but useful.
A vacuum that sucks in enemies.  


~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Level 2: 20 AP `~
~`~`~`~`~`~`~`~`~`~`~`~`~


Skill: Stay Here!
Type: Shot
Location: Lin starts the game with this Skill
Description:
This skill lowers the distance an enemy can move.  Useful, as Lin is able to
stay far away from her enemies and attack, making her invulnerable at times.  
Attack Power 110% Reduces Enemy Movement

Skill: Outta My Way
Type: Shot
Location: Lin starts the game with this Skill
Description:
Very useful when used with Ryu’s kick, and any of Nina’s Ground spells.  This
attack forces an enemy backwards, and even if it doesn’t take extra damage
from hitting a wall, then the enemy still has to expend more AP to attack you
again.  If you kick them into a Ground spell, the enemy will take damage.  
Only use this attack at the end of a combo, as you can not continue your combo
after you use it.
Hit-Back Effect

Skill: That’s It!
Type: Shot
Location: .......DAMN IT WHY DON’T I WRITE THESE THINGS DOWN?????????????
Description:
Probably Lins best normal damage dealer.  It doesn’t have any special effects,
or require you to do anything to do good damage.  If you are lazy and don't
combo well with Lin, then this is the Skill for you.  
Attack Power 130%, and adds effect to successive attacks.  

Skill: Keep At It!
Type: Shot
Location:  On the elemental guns
Description:
This is a strong attack skill that hits quite a long range.  It is not quite
as strong as That’s It!, but it hits a LOT more targets.  It's range is around
the size of Nina's Lightning and IceBlast Skills.  Has a low accuracy though.
Attack Power 120% gives weight to penetration

Skill: Take This!
Type: Shot
Location: Asimov, during the series of battles in Storage.
Description:
This attack is not as string as the other two damage dealers in the Level 2
Slots, but it does damage no mater the enemy defense.  Lin needs these, as she
wont be able to damage some enemies otherwise.
60% attack power regardless of enemy defense

Skill: Outta My Way!
Type: Shot
Location: I think she comes with this Skill
Description:
This is basically the same as Ryu’s Kick Skill. It is not meant to do a whole
lot of damage, but force an enemy back out of range. Always use this as a
combo ender, as you cant do anymore after using it.  
Hit-Back effect


~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Level 3: 30 AP `~
~`~`~`~`~`~`~`~`~`~`~`~`~


Skill: Blow Up!
Type: Shot
Location:  Lin can learn this skill in Lift Sector 2.  After one room with a
fight with Dukes, you get the treasure chest key, and this will be the prize.
Description:
Very strong, and very useful.  This attack hits a large area in front of Lin,
and does quite a bit of damage.  When you first get it, it does about 50
damage, but the damage quickly rises.  As this is Lin's first level three
Skill, you will use it a lot.  Can also be gotten from the gunner Gar on
Frozen Road.
Attack Power 150%

Skill: Lets Dance!
Type: Shot
Location:  Treasure Chest in IndustOne
Description:
Somewhat like Blow Up! Except that this Skill hits more of a circular range.  
More like Nina's level 3 attack Skills.  It depends on what you like, this or
Blow Up!, better.
Attack Power 150%

Skill: Shatter
Type: Shot
Location: PowerOne 4F Treasure Chest
Description:
Shatter has the potential to be one of the strongest skill in the game.  The
closer Lin is to the enemy, the more damage the Skill does.  It can do over
300 damage if you are close enough.  
The closer Lin is to the enemy, the more damage this Skill deals.  


~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`
`~                       Shield Skills                             `~
~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`

This is a list of all the Shield Skills in the game.  Shield Skills can (and
usually do) take AP to equip, but they give your party much better advantages
over their opponents.  Certain Skills, like the reduce damage (physical or
Astral), can not be found off certain weapons, and are not really considered
Skills.

Skill:  The name of the Shield Skill
Location: Where to get this Shield Skill
AP:  AP it takes to equip the Skill
Effect:  What this Shield Skill does


Skill: Anger
Location: Steal this Skill from Deamoned
AP: 5
Effect: This Skill will make you automatically use SpiritCharge when you get
hit with a physical attack.  It basically powers up your next attack.  Best
used on Ryu.  

Skill:  Counter
Location: Steal from the Duke Battlers in Lift: LowSector.  
AP: 10
Effect:  This Skill Counters an enemy attack with whatever skill you have on
the top of the Level 1 Skills (The circle on the circle area).  If you are at
a high level, it can work well, but it isn’t exactly the strongest, as Level 1
Skill's only work well in Combos.

Skill: Explosion
Location: Steal this from the Petrophages in IndustOne.  
AP:0
Effect: I personally Don’t use this skill at all.  When you are attacked by an
enemy, your shield is destroyed, and the enemies HP is reduced to 1.  
Basically you waste a shield to damage your enemies.  Only good if your
Storage is overflowing.  

Skill: Feint
Location: Frozen Road, Steal from Zeno in Storage
AP: 10
Effect:  This Skill is a personal favorite of a lot of people I know.  It
basically negates the damage of the first PHYSICAL attack that hits you, no
matter the damage it may have done.  It is very easy to abuse, especially if
you have it equipped on multiple shields.  It doesn’t work on Magic though,
limiting it's use.

Skill: Leech Power
Location: You get this on Frozen road after killing the bug leader.  
AP: 0
Effect:  This Skill can be very useful for large groups of monsters, or
frequent attackers.  Basically, every time the enemy hits you, the character
will restore 5 AP.  Very cool, and useful in the long run, but it doesn’t
lower damage, meaning you will be rather vulnerable.  

Skill: Shield Boost
Location: Ant Colony Skill Shop
AP: 5
Effect:  This skill basically raises your Defense percentage by 1% each time
you get hit.  So it you are hit 5 time is battle, this skill will up your
defense 5%.  It is NOT permanent, and only lasts through the battle.  So
basically, unless you plan for a long battle, this is not worth it.  You may
find use for it though.  

Skill: Snatch  
Location:  Centre, Cupid to Jezuit.  In the Treasure Chest.  
AP: 15
Effect:  One of my personal favorites, Snatch is basically a souped up Steal.  
It does the same as steal, except, it lowers all damage taken by 25%.  
Basically, two Skills in one.  

Skill: Steal
Location: The Bandits in IndustOne drop it, and from the Treasure Chest in
Lift to Bi Corp.  
AP: 5
Effect: Whenever a monster attacks you, there is a specific chance that you
can steal one of their items.  The chance of getting the item depends on your
speed, the enemies speed, and how hard the item is to get.  You can only get
certain items through steal.

Skill: Valor
Location: dammit...
AP: 10
Effect:  This skill will automatically allow the character equipped with it to
return from unconsciousness automatically.  It only works once per battle, but
with enemies (bosses) that can kill you easily, this will work miracles.

Skill: Weapon Boost
Location: Ant colony Skill Shop
AP: 5
Effect: Basically the same as Defense Boost.  Every time your character is hit
by the enemy, they will grow 1% in attack power.  You will usually only want
to use this if there are a lot of enemies and they plan to get hit a lot.   Ok
Skill, but there are better.      


~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`
`~                            Dragon                               `~
~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`


Note:  I am going to do this area with as little spoilers as possible, unlike
some others who tell all, I will do this telling only the skills.  

Note:  The more you turn into a Dragon, the more of a chance you will die a D-
Counter death.  Each attack, and turn you last/do in Dragon form adds a
certain number to your D-Counter.  When your D-Counter gets to 100%, the game
is over.  So be careful when using it.

Another Note:  The D-Breath and the D-Dash fill up at a certain rate.  So the
longer you hold the R2 button in D-Dash, the higher the counter will get.  It
is the same for D-Breath.  

To get into Dragon form, you have to be past a certain point.  Then, in
battle, press R2, and square, and you will D-Dive, which means you transform.  

Every turn you stay in Dragon form adds 1% to your D-Counter.

Note:  Moving does not take any AP in Dragon form, and you have the biggest
move range in the game.  


The Circle button, 10 AP attack in Dragon for is called Vortex.  It hits one
time, to a single enemy.  This will kill most any enemy early in the game, and
some bosses.  But late in the game (or even in the middle) it is just a waste
of D-Counter points.  

Vortex costs 1.25%  to use. A.K.A.: It adds 1.25% to your D-Counter.  


The X button, 20 AP attack is called Hurricane.  This attack is much like Side
Slash in the range, and effect, except it does about 300+ more damage.  You
will probably only use this attack in one or two boss battles throughout the
entire game.  

* In the long run this skill uses a LOT of D-Counter points.  If you are
attacking three enemies with it, it will use 3.75% of the D-Counter, even IF
it was only one attack.  

Hurricane costs 1.25% (per target*) of the D-Counter to use.  


The Square button, 30 AP attack for the Dragon is called Twister.  If you go
into Dragon form, this will easily be the most frequently used attack. It does
as much damage as Vortex, but it hits twice, and pushes and enemy back across
the room, as far as they can go.

Twister is the most cost efficient attack the Dragon form has, at 1.5%.  


D-Breath:

D-Breath is a rather, different skill.  It is not by a button.  It is somewhat
like D-Dash with the longer you use it, the more D-Counter points it adds.  
This is ALWAYS a waste of D-Counter points as it is not nearly strong enough
to be worth it in the long run.  You should only use this once in the entire
game.  

D-Breath=Most Wasteful skill in the game


D-Charge:

In the end of the game, you will be REQUIRED to use this if you want to use
your Dragon form on the last bosses of the game.  This skill is not an attack,
but rather, ups your attack power to incredible heights.  With three charges
(and 8.0% left on the D-Counter) you can obliterate the Final boss in one
attack. You can even kill the second to final boss with 2 Charges.  You can
use this skill up to 10 times a round.  It wears off the next round, but if
you are in say, the final battle, you should use this 10 times, and twister,
to see how much damage you do.  See how you literally tear him apart.  Not
even Korkon Horay's Boss will last too long against this.    

Each D-Charge you use Adds 2% to the Dragon counter.    


~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`
`~                         Walkthrough                             `~
~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`


I follow the same basic formatting for every area of the game.  I will give
you exact directions on where to go, sometimes comment on enemies, and give
guides for Bosses and Sub-Bosses.
My format will look like this:

Location:  Where you will be
Shops:  If there is any, I will have the list of equipment you can buy
Enemies:  A list of enemies you will fight in the area
Boss:  The Boss, or Sub-Boss(es) in the area.  
Boxes:  This is the number of boxes in the area Yellow, and White, as well as
sometimes Red or Orange, but they go into the Yellow section. Any items you
get from them is random.


******************************
This (the asterisks) signifies a D-Ratio door, one you cant get in the first
game, and you have to have a certain D-Ratio the second (or third, or fourth)
time to get in.  D-Ratio numbers like,
1/4096,
1/2048,
1/1024
etc.
******************************
  
~`~`~`~`~`~`~`~`~`~`~
This area signifies a new area.  This is the name of the area, or the name of
a totally new section.  Take note and look for these.
~`~`~`~`~`~`~`~`~`~`~
  

Note: At the beginning of the game, you are allowed to choose the name for
your main character.  Usually it is Ryu, and so that is what I will refer to
him as in this guide.  Feel free to name him whatever you want.

Another Note:  ALL weapon and Item shop lists are Random.  Obviously, the set
of weapons will get stronger the farther you get into the game (ones in
MidSector Mall will be stronger then those in LowSector Borough), but the
lists will be completely randomized.  


~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`
`~                      Section 1: Ranger HQ                       `~
~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`

~`~`~`~`~`~`~`~`~`~`~
`~ Ranger HQ 1F `~
~`~`~`~`~`~`~`~`~`~`~

You start the game in a locker room on the first floor of Ranger HQ. Exit
through the door above you, and walk into the hallway.  To the North of you,
you will notice a man standing by the window, and a doorway across from him.  
If you need some tips, go through the doorway to the right, and talk to the
man in there.  Usually talking to people will give you tips about battles, or
the story.
When you are done asking him questions, leave the room the same way you
entered, and head up and to the left in the Main hallway.  On the side of the
screen, after the left turn, there is stairs.  Go up them.


~`~`~`~`~`~`~`~`~`~`~
`~ Ranger HQ 2F `~
~`~`~`~`~`~`~`~`~`~`~

From the top of the stairs, go to Ryu’s left, toward the screen. You will
notice that to Ryu’s right, right when you enter there is a guard.  Remember
that location, as you will need it in a few minutes. Head down this hall, and
to the right when you have to. Talk to the rangers around here for hints.  Go
through the door at the end of this hallway.  There are four Rangers in this
next room, down the little set of stairs.  Talk to then if you wish, and then
go to the far right of the screen, and talk to Bosch, who is standing by the
door to the Captains office.  Talk to him, and you will both enter the
office.  You will watch a cut scene, and are then asked if you have any
questions.  If this is your first time through, I suggest you ask all of the
questions.  When you are done, and exited, head back out to the hallway and
head to that door the ranger was guarding when you first entered Ranger HQ
2F.  Go through it.    


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ LowSector Junction ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Walk down the stairs.  You can talk to the mom and kid if you want.  It may
make you feel good if you say that the kid can become a ranger.  Head to the
far left side, on Ryu’s left.  There are two Rangers over here, and two
Telecorders (save points), as well as a door.  I do not suggest you save your
game just yet, as you will need all the Save Tokens you can get later.  Go
through the door on the left wall.


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ LowSector Borough `~
~`~`~`~`~`~`~`~`~`~`~`~`~`~
Shops:

Weapons
Items

You see another Telecorder toward the bottom of the screen, to Ryu’s left.  I
still follow the no save plan.  A rule to follow in this game: Don’t save
unless you are absolutely positive you need to.  Such as clearing a whole
area, or fighting a few Bosses and Sub-Bosses.  Continue to the right of the
screen, straight ahead for Ryu, and down.  Go down the stairs to the right,
and enter the main town of Borough.  Go a bit to Ryu’s right and straight
ahead, and you will see a girl in the corner of a building.  This girl is the
appraiser.  She also stores items for you, so use her often, you need all the
inventory space you can get at all times.  Head a little north of her, and you
will see a man with a red shield, this is the arms merchant.  You shouldn’t
buy weapons at this point, and you probably don’t have the money anyway.  A
bit to the north of him, and to the left, are two people talking to each
other.  The younger one is the Item merchant.  I suggest you spend all of your
300 Zenny on Heal Kits, as you will defiantly need them for what is coming
up.  
After buying what you want, or need, go back around the junk in the middle,
and go back up the stairs and through the door you originally entered to get
here.


Important Side Note:  If you have gotten past, or to the Corp labs in a
previous game, and started the Ant Colony, then you can talk to the fairy to
the left of the Item Shop in Low Sector Borough (or any other town in the
game) and get the fairy tear, which allows you to restart the Colony where you
left off when you died or beat the game.  You can also buy the items there
still.  If you did not get them before, I suggest buying Ryu's Hex Skill and
both of Nina's skills, as well as anything else that you may have accumulated
through the colony.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ LowSector Junction ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~`~

Head directly across the screen and enter the second door.  The door exactly
opposite of the door you just exited, near the little boy and his mom.  Go
through it.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Lower Sector Air Lift ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~`~

Head straight down the stars in front of you, and continue in that direction
until you trigger a cut scene.  At this point Bosch joins your party.  He will
currently be leading your party.  If you want to get Ryu back as leader press
R1.  I suggest having Bosch lead though, as he is a greater person in battle.  
Yes, battles ARE coming up soon.  Head down the small set of stairs to your
right, and through the long dark tunnel.


~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`
`~                    Section 2: Lift to BiCorp                    `~
~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`


~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Lift To Bi-Corp 1 ~`
~`~`~`~`~`~`~`~`~`~`~`~`~

Enemies: Duke, Duke Leader, Nugget
Boxes:
Yellow: 2
White: 8

Head straight foward, and kick the two white boxes for some Fresh Meat. (To
smash boxes, use either of your characters Personal Skills).  A little ahead,
after a short tutorial, break the next white box, and slowly proceed.  You
should see an enemy called a Duke.  The best way to get rid of this foe, is to
throw out your newly acquired Fresh Meat(only one mind you) when you are close
enough, to taunt him.  He will head to the meat, and  completely ignore you,
giving you an advantage for a first attack.  To actually begin the fight, go
run up to the feading monster and use a Personal Action when in the right
range.  It takes a while to perfect the exact ranges, but Ryu's is the longest
at this point, but Bosch's attacks do more damage, so once you get good enough
with Ryu's range, I suggest having Bosch lead if he is not already.  When you
are in battle, I find the best combos to be:

Bosch:
O, X, X,( X is continued depending on the number of AP you have.  If you have
a lot, you can do it six times or more!) or X, X, X.  They are the easiest to
pull off, and will do significant damage to the enmy.  

Ryu:
He will keep this one for a while.
X, O, O.  That will do the most damage to enemies.  
Also, the X-Blade combo is supposed to be good, which is Slash, Side Slash and
Vert Slash. (O, O, X, R2X)

When you defeat the Duke, head up the hall, and up the stairs to the right.  
Enter the door here, and follow the hallway to another room, where a yellow
box awaits.  Yellow boxes always hold better items then white boxes do.  head
back out of the room, and head to the first intersection again, around where
you fought the Duke. head over the small bridge to the right, but be warned of
the enemies that are around here.  Throw some meat out, and hope they go for
it, instead of you.  Head to the left, and you will see some boxes.  After
getting the boxes (I suggest killing the enemies before), head all the way to
the right of the small bridge.  Go through the doorway at the end. In this
next room, you will notice a middle platform with 3 enemies on it.  Throw some
Fresh meat out, and attack them.  If you kill them all, you get a treaure
key.  PICK THIS UP NOW!  You will need it very soon.  Continue heading
straight across the bridge, and enter the next room, where evn more encounters
await you.  You will notice, straight ahead of you, a treasure chest.  Before
you go to open it, I suggest you kill all the enemies (4-5 sets depending on
if you get more then one in an encounter).  if you dont, they can get a sneak
attack on you, and that is NEVER a good thing.  When you have obliterated the
threat, go back to the treasure chest across from the enterance, and you will
get your first skill:  "Steal".  Very useful.  I suggest you equip it on Ryu
right away.
From the chest, head right, and over another small bridge.  And then head to
Ryu's left.  Head throught the large door, and back through one of the rooms
you just went through (the one with the treasure key...This is the other side  
of the room) and go all the way to the end, and through the door.  here, you
will find a yellow Box, and it most likely contains a very useful, and ever so
rare, Save Token.  
Head back through the doors, and go up the stairs slightly to the right of
you.  if you didnt kill the before, there may be some Dukes and Duke Leaders
wating for you.  When it is clear, go break the boxes, and head over to the
right.  You will see some boxes hidden behind the metal, unbreakable boxes.  
You can get some awesome items from these boxes.  Namely, party experience

and
a good amount of Zenny.  

TIP:  Do not use any party EXP on your party just yet.  And do not use any at
all on Bosch, if you do decide to use some, as it will be wasted.  
Also, if Ryu is hit by the Skills (or any other normal attack): Wild Swing, or
Ogre Slice from the Dukes, and Duke leaders, and has the steal Skill equipped,
then he can learn them as well.  

After you finish breaking the boxes, head to the left, and through the door on
the far wall.  The only one you have not entered yet.  In this room, you will
see a lift, and a girl behind it.  Go talk to the girl (whom you just may
recognize) and she will answer some questions, and give you tips about the
game.  You will see her quite a bit early on.  To enter the lift, press X near
the front.  This will lead you to the next area.

~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Lift to Bi-Corp 2 ~`
~`~`~`~`~`~`~`~`~`~`~`~`~

Enemies: None
Sub-Boss: Death Cow, Goo Element
Boxes:
Yellow: 0
White: 6

Note:  At any time during this dungeon, you can go back to Lower Sector
Borough to get items, weapons, and anything else you may need.  I suggest
having at least 5 Heal Kits on you at all times, even if you have a lot of HP
currently.

After exiting the lift, go to the next room and there will be a Death Cow
enemy.  There is more of a chance you will get the Death Cow, but you can also
get a Goo Element. This is a Sub-Boss who is very strong.  Though you do get a
good item for killing it, as well as a new Skill.  I suggest you go for it,
but it is your choice.  it is best to initiate combat as Bosch, and you should
try to get an extra turn by using a Fresh Meat before the battle.  

~`~`~`~`~`~`~`~`~`~`~`~`~
Sub-Boss:
Death Cow

LVL: 22
HP: 530
EXP: 88
Items: ??????? equipment, or a stat upping item.  

Strategy:
The Death Cow is one tough customer.  He is VERY strong, and has a lot of HP.  
If you have not fought all the enemies, and do not have a large supply of
healing items on hand, then this boss could be almost impossible to beat.  His
normal attack the Skill "Wild Swing"(Which Ryu can learn if he has Steal
equipped) does about 80 damage to a single character.  His other skill, an ice
spell, does about 25 damage to a range, but he ALWAYS gets an extra attack
after, doing over 40 damage.  So the damage can pile up very quickly.  You
will probably need to revive one character at least in this battle, so I hope
you still have that Tonic you started with.  For the offensive, I suggest you
have Bosch use PoisonBite until Death Cow is poisoned, and then use LionSmash
(or Poison if you think it will do more damage in the long run as two attacks
for the price of one.)  Try to LionSlash Death Cow until he has the lowest
defense possible, and then attach with PoisonBite.  Ryu should use Vert Slash
as much as possible, as that is definately his strongest attack at this
point.  heal your characters if their HP gets below 90.  You may want to have
Ryu run to the corner, and use Bosch as bait while Ryu gains AP and unleashes
a HUGE combo.  This is a hard battle but when you win, you get the second
treasure chest key.
~`~`~`~`~`~`~`~`~`~`~`~`~

~`~`~`~`~`~`~`~`~`~`~`~`~
Sub-Boss:
Goo Element
LVL: 10
HP: 150
EXP: 50

Strategy:
You are lucky if you get the Goo Element instead of the Death Cow.  Each of
the Goo Elements attacks do around 30 damage, and he has a range attack that
can hit both characters for 30.  He attacks twice a round, usually before both
characters.  He has high defense versus physical attacks and combo's and
Skills that cast status effects dont work on him.  He will take a lot of
pounding.  Attack with your strongest combo's, and try to end Ryu's with
Deathbringer, as that will do the most damage.  
~`~`~`~`~`~`~`~`~`~`~`~`~

After beating the enemy(if you decided to skip it, just skip to the next
paragraph) go pick up the treasure chest key, and get the chest which will be
to your left.  By opening this chest, you recieve a "Side Slash" Skill for
Ryu. I also suggest going back to Borough now and getting more items to
replenish any you may have used in battle.  

Head back to the right, and go all the way to the end, getting the boxes, and
through the door.   Continue heading foward, and you will see the girl again,
next to the door.  this time she will teach you about Skills.  Go through the
door, and break the box(es) for an item.  You can not get through the door at
the end of the hall, by the 3 boxes, so head up the short stairs to the side,
and go through the door to the right.  In this next room are two boxes.  Head
to the right, and go through the next door to the next lift going down.  Press
X to go down it, just like before.


~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Lift To Bi-Corp 3 [North] `~
~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~

Enemies: Lil Lantern Bat, Lantern Bat, Hychee, Duke, Duke Leader
Boss: Magma Nugget
Boxes:
Yellow: 0
White: 0

Head straight out of the room with the lift and make sure your trap is set to
meat.  In this next room, you will see a LOT of bats.  You have to be
strategic here, or they will easily make life far more difficult then it
should be.  The bats will either be on the lower level or the higher level.  
When they are on the higher level it is easier.  Here is a good strategy:
Start by throwing out a meat.  The bats will swarm after you the second you
enter the room if they are on the top level, so you have to be really fast.
Here is a good Strategy to kill them off before they can completely overpower
you.  And they will if you dont kill them off quickly.  Strategy:
After you throw the meat out, you must close in a few seconds after.  Make
sure a few of them have swarmed the meat, as you need to make every hit
count.  Quickly change your Trap/Bait to Dynamite, a Bomb, or the Prox kit, if
you have one. Use all of your Dynamite's and Bomb's against them, and then use
the Prox bomb.  That bombardment should weaken them enough to fight them
easier.  When you do initiate battle with them, you need to kill them swiftly,
as while alone, they are not strong, in this large of group they can literally
obliterate you.  Their Flare does about 25 damage and their physical attacks
do about  30.  They have low defense, so you dont need too strong of attacks
to kill them, especially after the onslaught you may have done before the
actualy battle.  If you didnt damage them before the battle at all, this
battle WILL take a lot out of you.  

After killing the bats, kill any stragglers that you may not have fought, get
the boxes, and head to the right, and through the door at the end.  In the
next room, head straight, at the intersection, and kill the Hychee's (You do
not even have to do battle with them, if you slash them before the battle
begins, you can kill them off without a scratch).  Try and kill a many of them
as you can, as they drop valuable Heal Kits. Open the yellow box a bit to the
right.  Head back to the first intersection, and fight the Hychee's  that drop
from the ceiling here.  Be warned that it is really easy for them to get the
drop on you here.  Head left, killing the enemies you come to, and get the
three white boxes you find at the dead end.  Turn back around, and head
straight down the hall, and go through the door.  Head foward, and through the
next door, head right.  Go straight at the first intersection, and tak the two
white boxes(you will most likely have to fight for them.).  Head through the
door to the left, and get the yellow box at the end of the short platform.  
head back to the intersection, and take the right path.  There is  a Duke
leader directly behind that door, and he will most likely get the jump on you
if you are not prepared.  Even if you are prepared it is hard to get the jump
on him.  Actually, this battle may take a few tries to beat, as the Duke runs
almost the entire time.  be patient, and you will eventually kill him.  Before
you enter the next room, try and be healed as much as you can without being
waseful with items. Preapare your skills, and get ready.  When you are ready,
enter the door at the end of the long platform.

This room is what is called a danger room.  There are quite a bit of these
rooms in this game.  The basic aspect of a danger room is this:  Kill all the
enemies, or you cant get out.  So your goal is to kill all enemies, by
whatever means necissary.  There are a lot of enemies in here.   Work from the
first room using all the tactics and skills you have.  Any type or Lure(fresh
meat etc.) is extremely helpful in a danger room.  When you have killed almost
all of the enemies in the room, head over to the second side of the room and
you will see the biggest Nugget you will ever see.  approach him to initiate
battle to get out of the room.

~`~`~`~`~`~`~`~`~`~`~`~`~
Sub-Boss:
Mama Nugget

LVL: 18
HP: 400
EXP: 75
Items: JuJu

Strategy:
This sub boss is definately easier then the Death Cow.  To best kill this
boss, have Bosch use PosionBite.  Build up Bosch's AP, to almost max, and use
a HUGE combo of O, X, X, X, X, X (continued).  Each X should do around 30
damage, and that is the fastest way to kill him.  But just because this boss
is easier then the death cow, does not mean that it is less deadly.  It can
cast Jolt, to hit a character(or two!) for 30 damage, and he uses two physical
attacks a round for 30 damage each. Magma Nuggets super attack, Lightning,
does about 75 damage to a single character. Ryu should use Vert Slash.  And
for max damage, have Bosch use LionSlash before the big combos to allow not
only him, but Ryu to do more damage for the AP price.  Try to keep yourself
over 70 HP at all times.
~`~`~`~`~`~`~`~`~`~`~`~`~

After you win the Magma Nugget, you get an item (or two) and thr key to the
treasure chest which was located behind him.  The treasure chest holds the
Skill: "Kick" a very useful skill.  You should put it on Ryu's level one
skills right away.  Break the white box nearby.  After finishing with this
room go up the small set of stairs to the side, and enter the door.  Go
foward, and enter te next door to get to the next area.


~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Lift to Bi-Corp 3 [South] ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~

Enemies:  Magma Nugget
Boxes:
Yellow: 2
White: 5

The girl is here again, and this time she is going to teach you about the
controls.(as if you need to know them...you already have been playing them
game for a while now)

Exit through the door to the left of the one you entered.  After going through
a few sets of doors that open automatically, you will fight a raging Magma
Nugget. It is hard to get the jump over this one as he will see you before you
see him.  Kill him the exact same way you killed the other one.  I actually
found this one easier, though some may find him harder.

After beating the Nugget, go to the next room, and go up the lift.  Congrats!  
You have beat your first full dungeon!  Now go pause the game and give
yourslef a pat on the back.  You totally deserve it.      


~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`
`~              Section 3: Genic Accumulater/Processor             `~
~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`

~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Approach South `~
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Head straight through the first door.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Genic Processor ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Watch the cut-scene, and then re-enter the room.  Go up the small set of
stairs to the left and through the door.

Note:  If you have beaten the game, then you can go right at the intersection
here, down the stairs to the left, farther left, and past the carcas you will
find a wepon called the Dragon Blade.  The higher your D-Ratio, the stronger
the wepon will be.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Approach West ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Go straight, and turn right when needed.  Near the end, you will see the
tutorial girl again.  This time she will teach you about escaping from
battles.  In the next room, go up he lift.


~`~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Genetic Accumulater ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~`~

Enemies: Hychee, Odd Hychee, Nugget
Boxes:
Yellow: 3
White: 5

Go through the door and save at the telecorder, if you want to.  I suggest you
do, but you may want to wait just a tad bit longer.  Continue following the
hallway, after it turns left, continued down it usntil you reach two doors.  
(I dont remember what is in the straight one, but...go through it if you
want).  The door to the left is where you want to go.  

When you enter the room, break the white box directly to the left of you.  
Explore more of the room by heading foward.  When you go foward, you will
notice enemies.  They Nuggets etc. can not get to you, as they are in cages,
so don't worry about them.  As you turn right in this room, you will notice
enemies to the side above you.  Go and kill the Hychee's and the Odd Hychee
for Heal Kits.  Again, if you have the first attack on the Hychee's, you wont
actually need to fight them, they will die without battle.  You will have to
fight the Odd Hychee though.  If you HAVE to fight them, use SnakeBite, and
any other strategy you might prefer.  In this short side area is a white box
slightly around to the right, where you get a Mega-Aid Kit.    Go back to the
larger area, and head to the left, and through the door.  Head straight
foward, and enter the room on the right.  Throughout the room, there are a lot
of boxes, both Yellow and White.  Most are in the corner after the first
left.  Go foward, and when you take a direct left, head left here, through the
little crevices near the cages to the White box.  Search around by going
foward.  This place is full of cages, and things to mar your way, but keep
looking and get all the boxes that are in open view.

When you have all of the items in this room, head ut of the door to the far
left.  In this next hallway, you will see an Appraiser.  She will appraise
any ??????? items you have, and will store Items for you.  I know my inventory
was busting it's seams at this point, so use her as much as possible.  You
need all the space you can get! Go through the next door and.....


~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`
`~                   Section 4: Old Waste Shaft                    `~
~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`

~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Bi-Corp Lift `~
~`~`~`~`~`~`~`~`~`~`~`~`~`~
Shops:

Items:
      
After a cut scene or two, you will end up here.  To the right of you, is a
woman, and the tutorial girl.  Talk to the woman, and she will sell you
items.  I suggest stocking up on as many Heal Kits as you can, as Ryu is alone
now.  Some other equipment you might want to buy, is maybe one or two
Footlooses, but it is not necissary, a the enemies that cause the statuses
here drop them.  But that is the main status here that is caused.  You also
may want to have a tonic, if you dont have one already.  If you didnt save in
the Genic Processor, I suggest you do so now, as it will be a while until your
next save.  And those save Tokens are so damned scarce.     Head to the right
of the woman, and you will enter the next area.


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Old Waste Shaft 1 ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Head through the first room, and in the second, you see a box.  You can not
open it just yet, as you do not have the key, so ignore it.  Head through the
second door, and make sure you have a lot of HP.


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Old Waste Shaft 2: `~
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Enemies:  Worker Ant, Bind Spider
Boss: Cyclops
Boxes:
White: 5
Red: 2

After an event, you will be forced directly into a boss fight with th Cyclops.

~`~`~`~`~`~`~`~`~`~`~`~`~
Cyclops:
LVL: 17
HP: 440
EXP: 70
Items: Treasure Key

The Cyclops has very strong attacks, so try and keep your HP up.  His normal
attacks do 60+ damage, and he can use them twice.  The best, and easiest way
to beat the Cyclops is to run.  That may sound odd, but you have a LOT longer
range then he does, so if you run, you have an advantage.  If you run your max
distance, he will follow you, but he wont be able to reach you, as he does not
have a lot of range.  The best direction to run is toward the door, counter
clockwise.  When you get halfway done, ytou will notice a small area with a
VERY small hole.  Only you can get through that, the Cyclops can not, so he
will start heading back the opposite direction.  When you have max AP(you
should at this point if you have not attacked him).  When he gets close to
you, go up and attack him with about 80 AP, and then run behind the small area
(it is a small area in between some junk.)  If you attack him, then run there,
he cant hurt you, and will head to the opposite direction.  On the next run,
move SLIGHTLY in his direction, and he will turn around, and if you did it
right, he wont be able to reach you.  The next turn, you should attack him
again, and then do the same thing over and over, until he dies.
If you Choose to fight him like a man, then build up your AP by running away a
few turns, and then let it all out on him.  Heal on every turn, as you never
know how much damage he can do.  This tactic is rather wasteful, but if you
want a faster fight, you may want to go this way.

From  DAVE RUDD (and another person, but this one is fuller):

You do not need to run away all the time; nor do you need to have more than
one hit point. All you need to do is get the Kick skill and equip it in the
level one slot before entering this room. One your first attack, Cyclops
charges up, so you have no fear of any hits. Just walk toward him until the
second he lights up, telling you he is in range. Use your level three attack,
Death-whatever, and then give him a kick. That will knock him back to the
place he started advancing from, and with your remaining points, turn around
and move back from Cyclops until you are at zero points and still have a green
area halo. You will then be back out of his range again on the next turn. If
you keep doing EXACTLY that (in other words, don't get cocky, grasshopper),
the battle will end with you having taken exactly no damage whatsoever.
As it turns out, this is a fairly good strategy over all, and can be used in a
lot of fights both prior to this and after. Just remember to equip your skills
after you learn them!
~`~`~`~`~`~`~`~`~`~`~`~`~


After the battle, and a scene, Nina joins your party. You also get Ryu's
Personal Action, D-Dash.  Use it as much as you want now, as later it wont be
so cheap. Lastly, Nina starts at level 1.  You may want to use some Party EXP
to get her to at least level 7. Your choice.  

From where the cut-scene ends, go foward and up the ramp to the left.  Follow
the ramp right, and go through the left door.  In this next room, a  Bind
Spider will drop down from the ceiling, he is rather strong, so finish him as
fast as possible.  This is also a good battle to test out the wonders of
Nina's trap skills.  G-Flare does a hell of a lot of damage for this point of
the game, and can be used to protect characters. But the farther away you cast
it, the more AP it takes to cast, so use it wisely.  After this battle, head a
bit foward, and destroy the Army Ant's.  They will try to run, but you have to
kill them all if you want the treasure key.  After killing them,  pick up the
treasure key, and head back to the room where you fought the boss.  Retrace
your steps, and head back into the first room where you saw the chest (Old
Waste 1) , and use the key on the chest for an ?????? item, which, when you
get it appraised, will become an armor for Ryu.  Head back to the same room
you got the key in (foward, left, up the stairs, and right through the door),
go straight at the intercetion.  In this room there are a lot of enemies, but
if you fight them all off, you can get some really good items from the boxes.  
I suggest you do it.  After getting what you want from the room (or not) head
out the door, and go directly to to your right, and enter the door here.  In
this room, there are more enemies, and a few more boxes.  Get what you want
from this room, and head out the door to the top right.  Head straight from
the doorway, turning right when needed.  Beware of the spider that will drop
down from the ceiling on you.  Continue to follow the hallway to the end.  Go
through the door, and up the ladder to reach the next area.


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Old Waste Shaft 3F `~
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Enemies: Goo Element, Hermit
Boxes:
Yellow: 5
Red: 2

Go through the door in front of you.  Head straight, then turn right through
the next hallway.  Go through the door at the end. In this room are 3 Yellow
boxes and two doors.  Head through the far door. (the one to the far left) and
you will get $600.  Go nack to the room with the two door, and head to the
left, the other door that you didnt go through originally.  Approach it and a
cut scene kicks in.  Lin now joins your party.  

Put Lin at the head of the party so that she can start battles with the jump
on the enemy.  She attacks both in, and out of battle, at a long range, making
her very useful.  Also note, that when Lin joins, you have an extra five item
slots to hold items in.  

Head through the door straight ahead of you.  The next battle will be against
a Goo Element. He is rather strong, but not too much to worry about.  The best
way to kill him is to have Nina cast G-Flare and have Ryu and Lin knock him
into it with Kick and Out of the Way.  After you kill him, head out the door
to the left, and through the hallway to the next room.

The boxes in this room are actually enemies.  Approach them and they will get
up and try to attack you.  Make sure you attack them first, as they can be
strong.  The only way to kill the Hermits is to have Nina use G-Flare, and
having Ryu or Lin push him into it (with Kick or Out of the Way).  other then
that he is invulnerable.  Also, try to get an item called a Jolt from them.  
They drop it after battle.  This item allows Nina to learn her first attack
skill, Jolt.  Very useful.    When you are done with the Hermits, head through
the far door.  Go up the ladder to the next area.
    

~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Old Waste Shaft 4F ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Enemies: Worker Ant, Bind Spider, Baby Rustphage
Boxes:
Yellow: 3
Red: 1

Head through the door in front of you.  The next room is a danger room, so
heal up.

This danger room has a lot of Bind Spiders.  Normally, that wouldnt be too
much of a problem, but the thing is, in the first part of the room alone,
thereis about 7 spiders, so if you attack one, you get into an encounter with
them all.  The best way to go about this danger room is to have Nina
constantly G-Flare the Spider's way, so they will be harmed if they hit you.  
Make sure you try and have three out at all times.  If you got Nina's  attack
Skill, Jolt, that will help a lot as well.  The Spiders will cast Shadow
Stitch on your party members, making them bound to one spot for 3 turns (they
will not be able to move).  I hope you have some footlooses.  Luckily, the
Spiders usually drop Footlooses, giving you an advantage from them.  If you
can block that doorway in the middle of the room, the enemies wont try and
escape, and you can kill them off, and they will be screwed.

NOTE:  After this, I suggest you go back to the Item shop and restock on
healing items.  You should do this a lot, most likely every two floors.  There
are usually item shops at the beginning of every dungeon, so you should
restock often.    

After winning go through the door to the side (the one you were blocking with
G-Flare) head straight, turn left, and follow the hall going through the door
at the end.  Beware, in this room there are more monsters. Head straight
through the room, past the door on the right, and go through the door at the
end.  Head straight, and left through the hall, killing the roaches
(rustphages) as you encounter them.  Go through the door at the end.  Head
right, killing even more enemies.  Get the three yellow boxes, and head
through the door on the right.


******************************
D-Ratio Door: 1/4096

Enemies: SkullDigger, Lesser Karon

Boxes:
Yellow: 3
Brown: 2

Note:  At this point, you do NOT want to engage in these enemies in a normal
fair and square battle. They will EASILY kill you within 2 hits.  Have Nina
equipped with the Holy Heart, and have her use Kyri if you accidentally
encounter one.  If you keep moving at all times, you shouldnt have a problem
avoiding the SkullDiggers.  

Head straight, and get the yellow box to the right.  Go a bit left, and get
another box.  Go a bit right, then up, and to the right again.  Pass the
Treasure Chest, and kill the larger enemy (Lesser Karon, from PowerOne...be
warned, he is just as strong now as he was then, so he will do a lot of
damage..at least 80+ with an attack) for the treaure key.  Go right, break the
two boxes, and go back to the Treasure Chest and open it for Nina's newest
Skill:  Weaken.

******************************

Go straight through this hallway and through the next room.  In the third
room, there are enemies.  Kill them, and and break the red box for a ??????
weapon/armor.  Head through the door on the right.  Go down the hall, and go
through the door to get to an open area.  Head straight and get the red box
slightly to the right.  Ignore the enemies for now, as you can not fight them
yet.  Go through the door on the far side stright ahead of you.  In this next
room, talk to the girl, and go up the ladder.


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Old Waste Shaft 5F `~
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Enemies:  Hychee, Odd Hychee
Sub-Boss: Devolve
Boxes:
Red: 1

Head stright into the next room and kill the Hychees.  Hope that they drop the
Heal Kits.  Now, killing Hychees is easier then ever, as with Lin you can slay
them from a distance not risking anything.  Break the box to the right and
head left.  Notice a large enemy in the middle of the hall.  Attack him.

~`~`~`~`~`~`~`~`~`~`~`~`~
Sub-Boss:
Devolve
LVL: 26
HP: 600
EXP: 145

Devolve can be a rather hard enemy if your party does not have a lot of
healing items.  His attacks usually do 80+ damage, so keep your HP above that
number.  The first thing you do is cast G-Flare in front of your characters to
damage Devolve and protect your characters a bit.  Devolve has a huge move
range.  Nina will be busy the entire battle with G-Flare, so Jolt won't be too
much help here.  Try to have 3 traps out at ALL times.  Attack with your
naormal strategy and combos.  One of my faves at this point was with Lin.  
Have her use Hey! Hey! then use Stay Here!, and lastly use Out of the Way!.  
It does quite a bit of damage, and is useful for pushing him back.  Have Ryu
build up his AP bar and use X-Slash, or whatever other combos you decide to
use with him.  I personally prefer Slice, Vert Slash, Vert Slash, Vert Slash,
Kick.
~`~`~`~`~`~`~`~`~`~`~`~`~

This room is big. The doors at the very end, to the side, hold red boxes, and
good items, so get them.  For a D-Ratio door, go through the door at the top
of the Devolve screen.     When you get them, go through the door on the
right.  Follow the hallway, and head through the door at the end.  In this
next room, you cant get through the first door, so head right.  Head through
the area, get the box on the right, and head left.  Through the next door, go
straight across the yard, as there is nothing there, and through the next
door.  Climb up the ladder to the next, and last area of this dungeon.  


******************************
D-Ratio Door(s): 1/2048

Enemies: Guardian Ant, Worker Ant, Boss Ant

Boxes:  
Brown: 6
Red: 2
Yellow: 2

Head straight, and to the left of the junk pile.  Kill the King Ant (Boss Ant)
and the Treasure Key will materialize.  After killing all of the Ants, head
back to the enterance, and get the Treasure key by the door.  To the right of
the door, is the Treasure Chest.  Open it for another Nina Skill:  G-
Iceblast.  

Go back to the center of the room, and head up, straight, and to the right.  
Circle around the junk, and go through the door on the right.  Break the box,
and go straight through the next door.  Circle around the junk (and the dead
Devolve) to the right, and go through the next door.  Kill all of the Ants,
and get the two boxes.  Head straight, and go through the door at the top of
the screen to get that last red box.

******************************  


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Old Waste Shaft 6F `~
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Enemies: Devolve, Hermit, Baby Rustphage, Worker Ant,
Sub-Boss: Boss Ant

Head straight and kill the Hermits.  You now reach a four way intersection.  
On the right is another Devolve, and a few treasures.  You can go get them,
but it is optional.  Start by heading west (to the left).  In this room, head
to the left, and search the body of the dead Devolve.  Enemies will jump out
of it, and this room will become a danger room.  It is not a hard danger room,
as the enemies dont do too much damage.  There will be about 9 enemies.

After finishing the danger room off, get the Treasure Chest key, and head to
the north room (right of the door you entered).  In the treasure chest this
time is Lin's Skill:  There!.  Very useful, especially paired with Stay
There!  Head back to the main intersection, and head north.

~`~`~`~`~`~`~`~`~`~`~`~`~
Sub-Boss: Boss Ant
LVL: 24
HP: 520
EXP: 132

If you kill all of the eneimes in this room (there are two main sets, one to
each side of the junk), then you will trigger a harder battle with a Boss
Ant.  The battle is not really worth it, but if you want the EXP, go for it.  
Besides, who doesnt like a good challenge?
*hears silence*
uh... never mind...
If you do decide to fight the Boss Ant, you can snatch a Fire Bomb from him.  
Ant does not like any type of close range combat, so get as close to him as
you can, and he will have to waste a LOT of AP running away.  Also, his close
range attacks do not do a huge amount of damage (around 40), and they do not
hit often.  Use your main attacks, and you should win easily.  
~`~`~`~`~`~`~`~`~`~`~`~`~

Go through the northern door, and notice the Devolves.  Dont worry, they wont
attack you unless you attack them.  And you do not want to in this room as
they will overwhelm you.  head to the left and get the Save Token (you will
need this) go back to where you entered, and head through the door straight
ahead of the other one you came from (it is on the left if you   are coming
from the Save Token's direction.)  


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ EndSector Borough ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Shops:

Weapons
Items

Head up the path, and on the left you will see a Telecorder.  I suggest you
save your game now.  This is a town, so there is an appraiser, an Item Shop
and a Weapon Shop.  I suggest your first stop be the Appraiser and have her
appraise all the ????? items you have.  I had about 7. The Appraiser is to the
left. But DO NOT GO THROUGH THE LEFT DOOR YET!!!!!! Equip whatever of the
items you want, but IMO, Lin's Victorious weapon is not that good, and you get
more money from it if you sell it.  You will get a better weapon soon.  If you
have Any JuJu's from the Magma Nuggts, then make sure you use them on Nina, so
she will be better at magic.  Store items.  After getting your items
appraised, go over to the right area, and sell whatever ones you dont need at
the weapons shop (the person on the right).  At the item shop, I suggest you
buy 10 minimum Heal Kits.  Maybe even a few Aid Kits, so you can survive
better (Soon you will have to begin relying on those totally!).  I suggest
waiting on buying any weapons or armor until you have enough healing items.  
If you are going to buy any at all, I suggest going for Nina's Thor Hammer +2,
as she will be able to use better Skills.  When you are done, heal up to as
much as you need, and go through the door on the far left.      

~`~`~`~`~`~`~`~`~`~`~`~`~
Boss:  Bosch, Battler Sgt, and Gunner Sgt.
LVL: Bosch: 18, Gunner Sgt: 13, Battler Sgt: 12
HP: Bosch: 360, Gunner Sgt: 160, Battler Sgt: 160
EXP: Bosch: 300 Gunner and Battler Sgt: 160 each

Strategy:
This is a really easy battle normally, but the real challenge lies within
stealing items, and getting through with the lowest D-Ration percentage
possible.  Each enemy in this battle has two sets of useful items.  Before the
battle, put LIn at the head of the party, and have her equipped with Steal.  
At the very beginning of this battle Ryu wioll transform into a dragon, and he
is locked into that form. Lucky for you, the enemies will usually attack Lin,
most likely giving you items on the first time they do.  Both the Gunner and
the Battler will drop a weapon and some money.  Lin will almost always get the
items.  Have Nina use Jolt on them unstoppably, she should be able to do it
about 6 to 7 times.  That should get the first one REALLY close to death.  
Have Lin finish him off.  Try to move Lin into the middle of the screen.  Ryu
will go last.  Have him move over to the far side of the screen between Lin,
and Bosch.  Make sure he is out of Bosch's range. To get the lowest D-Ratio,
dont have Ryu attack yet.  On the next turn, Bosch will attack Lin, most of
the time giving her the one time Skill, Fang, available nowhere else!  He also
has 6000 zenny on him if you want to steal that as well.  Have Nina and Lin
Kill the second Sgt the same way you did the first.  If you have ANY spare AP
with Lin after killing him, use it to attack Bosch.  On this turn, Have Ryu
fly up to Bosch and kill him with Twister.  If you did this battle right, you
should finish with 5%, about the lowest you can get for this battle.  
~`~`~`~`~`~`~`~`~`~`~`~`~

BIG Note:  After this battle, you will notice that the D-Counter in the top
right corner of your screen (the little square) slowly goes up.  There are
quite a few things that can make it go up.  Such as:  Using Ryu's Dash
ability, Using Ryu's new Skill:  D-Dive, and walking around too much. If it
gets to 100% it is Game over!  For more Info see the FAQ section.


~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`
`~                  Section 5: Lift LowSector                      `~
~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`

~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Lift: Lower LiftSector 1 ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~

Enemies: None
Boxes:
White: 5
Yellow: 2

To the north of where you start is a Telecorder.  To the right if that,
through the fence door, is an item shop, and the tutorial girl again.  The
Yellow box in this room contains a Save Token.  After you are done, head out
of the side room and directly to the left and get the white boxes.  Head back
over to where you started and head to the head to the left of the starting
location (if you are coming from this direction it is all the way left, and a
bit to the north of the screen).


~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Lift: End Sector 1 [Left] ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~

Boxes:
White: 3
Yellow: 1

Head through the door and turn right.  Head down the stairs, and turn left.  
Get the white box.  Head back to the right, and through the tunnel as it turns
right, then go left.  Go through the door at the end.  There is a  Yellow box
here.

Head back to the main room, by heading left, then right until you see the
stairs again.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Lift: Lower Lift Sector 1 ~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~

Head straight across the way, and head down the stairs.


~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Lift:  End Sector 1 [Right] ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~

Enemies: Rustphage, Lantern Bat, Lil Lantern Bat
Bosses: Death Cow, Beak
Boxes:
White:
Yellow:

Head straight through 2 doors,  to the left, and down the stairs.  Beware the
enemies that come after you from under the mie carts to the right.  Head all
the way around the mine carts to the right (after you killed them all, there
is quite a bit of them) and get the yellow box.  Head back to the right (from
your location, it should be right) and go through the big doors at the end of
the hall.  Head left in the next hall and get the two white boxes.  

In this next room, is a HUGE amount of bats.  they are all in the middle, so
have Lin use her gun to initiate combat.  After you kill them, a treaure key
appears on the platform to the right of the one you are on.  Ignore it for a
minute, and head through the door at the end of the current platform you are
on.  After going through the door, head right.  At the next intersection, head
right again.  This will lead you into the other side of the room with the
bats.  Head foward a bit, and get the treasure key.

Note:  You can use Nina's Personal Action to get all the items that the
Lantern Bats dropped.  Press, and hold R2 with Nina at the head of your party,
and the items will come to you.  

Head back to the last room (the one you just came from) and head straight at
the intersection.  Go through the door.  In this room is the next Sub-Boss.

~`~`~`~`~`~`~`~`~`~`~`~`~
Sub-Boss: Beak,  Death Cow
LVL:  Beak: 30, Death Cow: 22
HP: Beak: 540, Death Cow: 530
EXP: Beak: 120, Death Cow: 88

This duo can be really hard.  You may thing that the big guy will be the
problem, but in actuality, the little guy (AKA: Beak) is going to cause this
battles most stressful moments.  The best way to appraoch this annoying battle
is with a LOT of healing items, and maybe a few Tonics.  Have Lin start the
fight, so she can have an extra turn, and have her use the combo, Hey Hey!,
then go for Stay There! a few times on the Beak.  Dont use There! with Stay
There!, as Beak is immune to bind.  If you can lower his range, the battle
will be a bit easier.  His main close range attack causes around 100 damage at
times.  And his long range attack gets a large range of characters for about
30 damage and the Bind status, making Ryu useless for the first turns of this
battle.  You know Death Cow already.    Have Nina constantly use her G-Flare
trap to damage any enemy coming toward you, as you need it.  Then have her
Jolt, or Flare an enemy into oblivion with any remaining AP you might have (If
you do, bad bad player!  Try and use as many G-Flares as possible.)  Focus all
of your attacks on Beak, as he is the main threat.  Heal if you get around 110
HP.  Again, you may have to use a Tonic or two in this battle.  
~`~`~`~`~`~`~`~`~`~`~`~`~

After the battle, head up and left.  Open the chest with the treasure key, to
get a new Skill for Nina:  Joltball.  This skill is almost exactly like G-
Flare, except that it can paralyze enemies for a single round, if they run
into it, making it FAR more useful the G-Flare.  

Head back out of the room, and head straight at the intersection again.  head
stright over the platform, and through the door at the end.  Get the two white
boxes in this room, and head through the door.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Endsector Borough ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Head straight across the platform and go through the door.


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ EndSector Lift `~
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Head toward the screen here, and up the small stairs to the right.  Head
right,  toward the screen, and up the stairs.  Go through the door. You are
back in town.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ EndSector Borough ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Shops:
Weapons
Items

Note:  At this point, you can go back into the Old Waste Shaft and get any
items, or skills that you may have missed on your last time through.

Do what is needed.  At this point, you probably FINALLY have enough zenny to
buy some weapons.  If you do buy any, I suggest buying a Thor Hammer for Nina
+2, as with your new Joltball spell is electric elemental, and this will
strengthen it. Try to store some items.  When you are done, head back up the
stairs to the right, and head back to the main room.

To get back, head left ot the lift, down the stairs, to the right, and through
the door.  Head through the next door back to the platform room and straight
ahead.  Next, you turn left, through the door on the left,  over the second
platform, and through the door.  Head straight and follow the hall right.  Go
up the stairs to the right, and through the door.  You are now back in the
main room.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Lower Lift:  Endsector 1 `~
~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~

Head to thr right and by the telecorder, head left.  This will bring you
farther into the game.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Lift:  LowSector 2 `~
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Enemies: Many types of Dukes
Sub-Boss: Duke Battler
Boxes:
White: 7
Yellow: 1

Head stright through two doors, turn right, and go down the stairs.  From the
bottom of the stairs, head right.  You may notice the enemies on the raised
platform.  They can not get to you, but you can get to them.  Try to kill them
off now, as you will take less damage.  If you keep your distance, only the
Mages will be able to hurt you.  Dont put your characters too close to the
wall, or they will be able to hit you normally as well.  Ryu will be
worthless.  If you do not want to fight them you dont have to, but you miss
out on a skill.  After killing them, you see the treasure key.  You cant get
it just yet, so be patient.  Head to the far right, and through the sliding
doors.  

In this room, there are enemies, ad they are free to attack you this time, so
be warned.  Head straight foward, ignoring the stairs to the left, and get the
yellow box at the end.  Head back to the stairs, and go up them.  Head right,
and get the white box.  Go through the door on the left.  

Head foward and get the white box directly in front of you.Head back a but,
and to the right.  Get two more white boxes.  To the northeast is a Sub-Boss.  
By it, are two more white boxes.  You dont have to fight the boss, but if you
want to, get the boxes first.  

Sub-Boss: Duke Battler
LVL: 30
HP: 380
EXP: 220

Fight this enemy the same way you fought the last sub boss.  he cant do as
much damage, but he DOES have the counter skill.  Note, you can learn counter
from him if you have steal equipped.    

After beating him, head through the left door and follow the hallway.  Go
through the door at the end.  You are now in the room where you fought those
Dukes before for the treasure key.  Get the items if you didnt before, and
head over to the far side of the raised platform to get the key itself.  The
chest is on the platform by the door.The chest Holds Lin's level 3 Skill: Blow
Up!.  A great skill it is, as well.  Head back the way you came, (through the
door, and down the short hall) and in the room with the Duke battler, head
striaght across the room, and then left through the hallway.  Go through the
door and up the stairs.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Lift:  LowSector 3 `~
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Enemies:  Black Widow
Boxes:
White: 9
Yellow: 1

Head right and through the door.  The enemies here cast bind and poison, so
have status healing items.  This area is dark, so dont let the spiders get the
jump on you from dropping off the roof.  Get the white box to the right of the
door (a spider drops down, so careful), and enter the room above it.  Head to
the left in this room (killing the many spiders that drop down) and get the
yellow and white box.  Head through the door that will be to your left if you
are leaving, and kill the last spider in there.  You should get the treasure
key.  Head down thid platform, and through the door at the end.  Turn right in
theis next room, and open the treasure chest.  Ryu will get the skill Rust
Armor.  Head through the door closest to the chest, and heads straight down
the platform.  You are back in the same room you enteredt.  here though, is a
goop, and another spider.   Kill them both, and get the boxes ahead of you,
and to the right.  Turn around, and go back through the platforms, and back
into the room with the tresure chest.  Head all the way to the right of the
box, and down the stairs above you.  


~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Lift: LowSector 4 `~
~`~`~`~`~`~`~`~`~`~`~`~`~

Enemies:  Hychee, Odd Hychee, Many types of Dukes
Boxes:
White: 6
Yellow: 1

Head left and break the white box.  Go up the stairs and continue going left.  
Go through the door.  Head left in this room as well, ad go down the small
stairs.  Get the white box, and (finally changing direction here) go right.  
Go straight foward, and get the heling kits from the Hychee enemies in front
of you.  Continue foward, and head over a small "bridge" to the right of you.  
Get the boxes to the left of this bridge, and then go right.  Soon, you will
see another Duke Battler.  You dont have to fight this one, but if you want
EXP, or you didnt get the Counter skill before, you should fight him.  Use the
same tactics as before.  Get the two white boxes behind him.  Continue heading
straight (which is right on the map) and go through the door. Head straight
through this hallway, and through the next door.

This room is a danger room.  The trick to making this an easy room is engaging
the enemies separately, as if you get them all in one or two fights, they can
do some heavy damage.  Try ans spread the fights out to maybe 3 enemies in one
battle, and try to engage the Duke Battler alone, as he can decimate you
paired up with any other enemies.  

When you are done, the treasure Key materializes, and you can open the chest.  
The chest is to the right of the door, against the wall.  Open it with the key
to get the Backpack item.  This increases your inventory capacity by 5 items.  
YES!  From the chest, head left to the door, and head through it. Head up the
lift in the next room, and you are done.


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ LowSector Borough `~
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Yes, you are back in town.  The original town from the beginning of the game.  
Buy new items, and weapons if needed.  And be sure get all the ??????? items
appraised, as some of them are valuable.  You may want to go up the stairs,
and use the Telecorder as well.  You cant go back into Ranger HQ right now, so
stay in the main town.  Your next goal is the Corp Lab.  But dont go before
buying at least 3 antidotes.  

By the items shop,to the right, is a door that was once guarded when you were
here before.  Enter that door to get to Corp Lab for the first time.  


~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`
`~                Section 6: The Evils of Science                  ~`
~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`

~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Corp Lab Entrance ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Boxes:  
White: 8
Yellow: 1

Head straight, and tur right when needed.  Head down, and follow the path
until you see a room to the left.  Enter it.  In here are three boxes, break
them and exit the room through the same way you came in.  Head left some more
through that small hallway, and yoiu are in another small room.  On the left
side of this room is another door.  Enter it to meet a Fairy.  She will allow
you to start the Colony Mini-Game. This is a great opportunity!


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ The Colony `~
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Here, you will be given a short tutorial of what you will have to do.  For
more tutorial, ask the lead Fairy.  I suggest hiring all the ants you can
find, as you will need them.  Put them all on excavation at this point.  
Whenever you need to come back (usually every few battles) you will be able to
dig some more.  Exit this area by talking to the Fairy, and choosing leave.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ CorpLab: Entrance     ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

When you are back in the enterance, the Fairy will give you Fairy Drops.  Head
out the room the same way you came, and head to the right.  When need, follow
the hallway to the left, and up the hall. head left again, and back to
LowSector Borough.


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ LowSector Borough ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

~`~`~`~`~`~`~`~`~`~`~`~`~
Gunner Lueit., Mage Lueit., Battler Lueit.
LVL: Gunner: 22, Mage: 18, Battler: 19
HP: Gunner: 500, Mage: 520, Battler: 600
EXP: Gunner: 370, Mage: 350, Battler: 330

At the beginning of this battle, your characters are poisoned.  You can cure
it, but you will just be re-poisoned at the beginning of the next round, so
there isnt much you can do about it.  The Battler causes multiple status
effects, so I suggest going for him first.  He usually attacks twice a round
as well.  During the first round, you should have Nina set up Joltball in
front of your characters, as it may paralyze your foes.  The Mage can be
dangerous.  He has an attack that does 100 damage and paralyzes a single party
member.  The Gunner is the least threat, but the easiest to kill off.  The
best way to go about this battle is by starting off stealing their items.  
They have good weapons, and you can get money from them.  Have Ryu use

combos,
Nina use any level 2 spellls you may have (you probably wont at this point),
if you dont, have her pound away with Jolt and set traps.  Have Lin use Blow
Up!  And try to Stay There!(paired with There!) the Battler.  
~`~`~`~`~`~`~`~`~`~`~`~`~

After you are done, and have seen the movies, head straight.  You will see an
object that sparkles (items will do ANYTHING to get you to pick the up).  Go
over to it and pick it up.  Head back into the CorpLab Entreance, whic is a
bit to the right.


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ CorpLab Entrance `~
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Shops:
Weapon

Now that you have the ID card, you can get into CorpLabs.  Head straight, and
when you get to the intersection, head left, and go through the door.  Head
straight in this hallway, and turn right when needed.  Use the ID Card on the
box by the right side of the door, and go through it.  Head straight through
this hallway, and then to the right.  At the intersection, head straight to
see the items, wepons, and appraisal shops.  

If you stole the wepons from the last bosses, then you may not need to buy any
new weapons.  If you already have better ones (how, I dont know, they are
rather good) then appraise them and sell them off, you should get some good
money for them.  Equip all your new equipment as you will need it.  

Head back to the intersection, and go right, through the double doors.


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ CorpLab 1F [North] `~
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Enemies: Goo Plasma, Armstrong, Goo Ruby
Boxes:
White: 2
Yellow: 2

Head straight, and go through the door.  In the next hall, go through the door
on the right (if you arent careful, its easy to miss) for a yellow box.  The
room on the right hold nothing, and to the left is a currently inaccesable
door.

******************************

D-Ratio Door: 1/4096


Enemies: Bon Appetite, Goo Plasma, Goo Ruby, Goo Sapphire, Kanaphage,
Raffleshia, Armstrong, Odd Hychee


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ CorpLab B1 `~
~`~`~`~`~`~`~`~`~`~`~`~`~`~
This is the main area you didnt have access to during the first run through
the game.  It is somewhat like a Mini-Side dungeon, not just a few rooms this
time.  

Right after you enter, enemy Goos attack you.  Kill them all, and head through
the first door on the right.  Circle the room to the left, killing all of the
Bon Appetites and Goo.  Exit the room through the door paralell to the one you
just entered, and get the boxes.  Head straight, and through the door.  In
here, many Odd Hychee's and Bon Appetites reside.  Not that it is a bad
thing...Kill them all.  Just remember to use fire!  

Exit the room the way you entered, and head through the door on the right.  
kill all of the enemies, and head through the door on the top right.  Kill all
of the enemies in this room, and the Treasure Key materializes.

Note:  The Treasure Key will materialize ONLY if you have killed all the other
Goos.

Head back into the last room, and go through the door.  The Key is in the
center of this room.  Head back two rooms, and open the Treasure Chest on the
right side of the room.  The Treasure Chest contains the Skill: G-Inferno

Go back into the first hall.  Follow the hall left, and through the door at
the end.  Go straight and go through the left door at the end.  Dodge the
large "canister" and go through the door on the right.  Follow the hall
straight, left, and through the door.  Go down the lift.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ BiCorp B2 ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Through the first door, follow the hall straight, and right. Go through the
door.  To the left are the main enemies of this floor.  There are three
Rafflesia's, and three Kanahages.  There is also 6 boxes on each side of the
wall.  Dodging the test tubes, head to the opposite wall.  A bit to the left
is a door.  

If you wish to continue on, you can, but you can also go back.  If you choose
to continue on, you may have to fight some Armstrong enemies. Armostrongs are
very strong.  But if you can get past them, then you can see some cool movies.

From the top door, head right, and through the door on the far end of the
hall.  In this smaller, square room, head directly right and through the
door.  Be careful in that square room, there may be armstrong sleeping, and
you want to dodge them as much as you can.  In this next room, go through the
next door.

In the main lab at the end of this area, go straight up, dodging the bed, and
head through the door on the top. Go right, and examine the item on the bed,
and you will see a SoL scene.  Examine the item again, and you will have a
choice.  Choose yes, and you will get a weapon for Nina, called Buki.  Head
right out of this room, and once in the large lab again head all the way
left.  Head into the side hall, and there should be quite a few boxes.  They
contain some good stuff, so make sure to open them.  

When you are done with all of this, head back up to BiCorp Labs 1F.  

******************************

Head back to the hallway you came from, and head left through the door.   In
the room where you started, head all the way straight across this room, and go
through the door at the end.  In this room, go straight, and follow the hall
left.  (Beware, a Goo drops from the ceiling)  On the left, there is a room.  
The room holds two white boxes, and a yellow box, as well as another Goo. You
can not enter the second door, so go back to the main hall, and enter the door
to your left.  Head up the lift.


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ CorpLab 2F `~
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Enemies: Hychee, Odd Hychee, Raffleshia, Buzz, Queen Buzz, Trooper, Bouncer
Boxes:
White: 5
Yellow: 1

Head through the door, and go straight, then right through the hall.  head
through the next door, and make an almost immediate right.  In this room is a
white box, and some doors.  Head straight through the door in this roomm and
head stright across to the next room.  This room holds enemies.

Sub Boss: Raffleshia x2
LVL: 32
HP: 400
EXP: Changes (doubles the more magic you use)

This battle can be hard.  Stay away from these enemies, as at close range they
can be deadly.  Try to use Lins: There!, Stay There! from a distance to keep
them bound in one spot, but only bind one of them.  And get away fast from
that one.  The second one will follow you.  Use ONE spell on them.  It will
make them regenerate HP, but it will also double their EXP.  They will
regenerate half their current HP each turn, so you have to do a lot of damage
to them initially.  Once you do that, it will be much easier.  Try to kill the
first one before the second one gets unbound.  Magic will damage them, but it
will also make them stronger.

After you win, get the Treasure key, and enter the door to the left.  Get the
white box, and then head left.  There are enemies here as well.  Go straight
and kill them.  In the next room, kill the Hychees from afar, and step foward
a bit to get the Odd Hychees to fall from the cieling.  Kill them as well, and
get the white box in this room.  The treausre chest is in this room, and it
contains Ryu's second level 3 Skill: Roundsabre.  

Head back out of this room, and go through the door on the right in the next
room.  Head back across the platform, and straight across the room with the
Raffleshia's.  In this next hallway, kill the two troopers, and head all the
way to the right to get a yellow box.  Turn around, and head all the way to
the left and through the door at the end.  There are about 7 Bouncers in this
room, but: DO NOT TAKE ON MORE THEN THREE AT A TIME RIGHT NOW!  Without

strong
spells they will slaughter you.

Tactics:  The Bouncers usually work in larg teams.  They have the Lightning
Skill they use, and drop, so if you need it, get it here.  Try to kill at
least one off quickly.  You can steal an item called a "zennypurse" from them,
which can be sold for 300 zenny, but be warned, they will get furious and
continually cast Lightning on you.  Also, they can stun you, much like Nina's
Joltball spell.  Use caution when fighting these enemies.  

When you are done, head left, and through the door.  Go down the lift.


~`~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ CorpbLab 1F [South] ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~`~

Enemies: Ruby Goo, Goo Plasma
Sub Boss: Armstrong

Head throught the first door, and follow the hall right.  Go through the door
at the end.

This is a danger room.  The room is filled with Ruby and Plasma Goos.  These
normally arent that much of a threat, but if you encounter them in groups of
4, and they use all their levle 2 Skills on you, then you could be in
trouble.  Do not use the same elemental attacks on them, as they will be
healed, and their atack will strengthen.  Use Ice attacks on Electric
monsters.   If you use the opposing element, they will only use level one
spells.  There is quite a bit of enemies in this room, so it may take a while
to clear them all out.  

After you are done, get the treasure key, and head to the top left corner of
the room (mapwise).  In this room is the treasure chest and a big enemy.  The
Sub Boss is easy to run by, and extremely hard to defeat, so I suggest not
fightint him at all....but if you want to...

~`~`~`~`~`~`~`~`~`~`~`~`~
Sub Boss:  Armstrong
LVL: 44
HP: 1000
EXP: 1200
First things first.  This boss has VERY high defense.  Physical attacks wont
do more then 2 damage, and you are lucky if they do a single point anyway.  
You are going to have to rely on magical attacks, and attacks that ignore
armor.  Because of this, this battle will go very slow.  Also, to make matters
worse the Armstrong will cast Rest on himself to restore his HP and AP, so you
need to do a LOT of damage quickly, and frequently.  I suggest using Lin as a
healer, as she doenst have armor piercing attacks, but use Nina as well,
because of her faster speed.  Try to keep your HP close to max.  The Armstrong
can do 200+ damage.  He uses combos, and so the damage just piles on.  Go into
the battle with a lot of items (mainly tonics), and good skills, and you may
be able to win.  If anything goes bad, you should run through the south door
and he will not be able to hit you, as he can not get past the door.  
~`~`~`~`~`~`~`~`~`~`~`~`~

After fighting him (or not), head over to the left side of this room, and get
the treasure chest, which holds Nina's newest Skill, Blunt.  Now to head
back.  head out of the room, and over to the lower right corner of this next
room (mapwise).  Exit the room, and go back up the lift.


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ CorpLab 2F `~
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Head straight then right, and through the door.  Head through this door on the
right, and straight back through the Raffreshia room.  Head straight through
the next room, and the room after that.  

You are back in the main hallway of 2F.  Turn right, and go through the door
at the end.  Use the lift.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ CorpLab 3F [North] `~
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Enemies: Goo Plasma, Sapphire Goo, Kanaphage, Goo Ruby
Boxes:
Yellow: 3
White: 1

Head straight and turn left.  Head straight through the next door, and fight
more Goos.  

Note:  This is an awesome room.  There are enemies here called Kanaphages.  
These enemies whole 10,000 Gold, but it lowers each time you hit them.  You
will most likely be needing money at this point, so have Lin lead the party,
and shoot them from afar.  Do not have her attack.  Instead have her end her
turn, and Nina shouldnt go either.  Have Ryu Move up to him, but have at least
60 AP.  This will most likely take several turns.  After one move, dont have
Ryu move anymore.  Soon, the Kanaphage will end close enough to Ryu.  When he
does, head over to him, and have Ryu use DeathBringer 2 times in a row to kill
them off.  You should get 5,000 gold a battle this way.  There are multiple
Kanaphages in this room.

Another Note:  The Sapphire Goos Drop the Skill: Frost.  So try and get it
from them.  

To the left of the starting point are three white boxes, so go get them.  This
room is one big square.  There are also 3 white boxes to the right of the
entrance to this room.  Also one on the top left corner, and three in the top
right.   Head out of this room through the far left door.  In the next room
there is a yellow box.  Head through the left-hand door.


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ CorpLab 3F [South] `~
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Enemies (for 3F, 4F, and 5F):  Patroller, Bouncer, Buzz, Queen Buzz, Plasma
Goo, Ruby Goo, Sapphire Goo, Prism Goo
Boxes:
White: 1
Yellow: 2

Head straight to the end of this hall for 4 white boxes.  Then head back a
bit, and enter the door to the right.  Head straight, kill the enemies, and go
through the next door.    Head left in this hall, and into the door on the
right.  Go through the door at the end, and break the two yellow boxes in this
area.  Head back into the hall, and take a right.  Go through the door, and
enter the next two doors on the right.  Head straight and enter the door on
the left for a cutscene.  

After the scene, exit the room by going through the door on the left.  Turn
left when needed.  Go through the door and up the lift.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ CorpLab 4F `~
~`~`~`~`~`~`~`~`~`~`~`~`~`~
Boxes:
White: 3
Yellow: 1

Head straight and turn right.  Go through the door.  Continue heading
straight, and enter the first right door.  In here is a yellow box and two
white boxes.  The treaure chest is also in this room, but you cant open it, so
dont try yet.  Exit the room, and head right.  Go through the door.

In this next room, there are a lot of Bouncers.  Have Nina Lead your party and
use range attacks to kill them.  But, since Nina is so slow going into a
battle, have her attack the second before they come along.  

Head straight through this room, and go through the door.  In the next room,
take take the first door to the right.  Gill the Goo Prism in this room for a
weapon and the treaure key.

Note:  The Goo Prism's weapon changes depending on what type of weapon killed
it.  it Ryu killed it, then he wil drop a sword, if Lin killed it, the he will
drop a gun, and with Nina, depending on the element that killed it, will get a
weapon of that element.  

Exit the room through the same door you entered, and head back to the bouncer
room (to the left), and through the door.  Continue through the doors until
you get back to the first hallway.  Head down this hall, and through the door
on the left.  Head back around the machines, and open the treasure chest with
your newfound Treasure key.  This chest holds another MARVELOUS backpack.  
YAY!  

Head foward and back to the hallway where you fought the Goo Prism(not through
the door, just the hallway).  Go through the door at the end, ignoring the
second side door.  In this next room are about 8 more Bouncers to dispose of.  
Wait for them to notice you, and have Nina attack a bit early (just like
before).  Use Fireblast if you have it, and if done right, you could end the
battle on the first round (using 6 Fireblasts...3 on the Extra Turn, and 3 on
the first turn), getting an extra 107% (or more) of EXP.  head through the
door at the end of this hall.   In the next hall, head straight, turn right,
and enter the door.  Go up the lift.


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ CorpLab 5F `~
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Boxes:
White: 6
Yellow: 1


There are no enemies on this level, so take your time.  Head straight and
left.  Enter the door on the left first, to get a Save Token and a few other
items.  Head back into the main hallway,  and go through the door on the
left.  

Head straight down the hall, ignoring the door to the side.  Head straight
through the end door.  Go straight in this room, and left to get two white
boxes.  Continue in this direction, and through the door at the end.  In here
are the three shop girls.  These three girls carry all your needs, so stock
up.  You may want to appraise your weapons, I suggest equipping any electric
elemental ones you have, with a normal one on backup.  Also, there is a
Telecorder, you may want to use it.  

Head out of that room, and back to the room with the door you ignored
originally.  Once back in the room, go through the left door, and get the many
boxes in here.  Head straight through the door in here.  Continue heading
straight on this platform, and at the junction, go left (the door to the top
wont open) and go through the door.  Enter the next door, and go up the ladder
to begin the next dungeon.



~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`
`~                    Section 7: Frozen Road                       `~
~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Frozen Road 1F: ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Enemies: Goo Sapphire, GarPike, GarSniper, Drillbug, Aggrossa, Aggrosser
Boxes:
Yellow: 3

Head straight through the first door, and continue straight ahead, following
the path as it turns slightly.  At the intersection,  keep heading straight,  
and go through the door.  In this room are enemies and a lot of boxes.

Note:  The enemies in Frozen Road have really good defense.  But they are weak
versus Electric attacks, so have weapons equipped that do Electric damage.  If
you dont, Lin and Ryu wont be able to do too much damage.  

Kill the Gars, and note, that if you didnt get Blow Up! before, you can steal
it from a Sniper Gar. These also tend to drop ?????? weapons and items that
resist Ice effects.  You need these for this area, so appraise them ASAP.  get
the many boxes in this room, and exit the same way you entered.  At the
intersection, head back to the left.  

Go straight down this road, and through the door at the end.  In this room are
a lot of enemies.  You can easily avoid them though, so if you want you dont
have to fight them.  I suggest you do, as the Drillbugs sometimes drop HP, and
AP ups.  Head directly to the right, and enter the door.  

In this room, there is a LOT of bats.  These can be really annoying if you
dont kill them off quicly.  Have Lin Start the battles, and have her use Blow
Up!  Twice, then have Nina use Lightning.  That should get rid of some of
them, or at least weaken them.  

After killing them all, get the treasure key, and head left at the
intersection.  Open the treasure chest yo get Lins newest Skill: Greetings!
Turn back around, and ignore the door straight ahead of you, and go back to
the right.  In the room with the enemies, head right all the wy to the right,
until the camera changes ad you are going straight.  At the end, go through
the door and up the ladder.


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Frozen Road 2F `~
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Enemies: Big Jack Box, Jack Box, Beak, Death Cow
Boxes:
White: 11
Yellow: 2

Go through the door and head straight onto the ice. In the main area are some
white boxes.  Most of them are enemies.

Note:  The Jack Boxes hold a LOT of money.  To get as much money as you can,
you have to attack the Jab box as much as you can on two turns.  One round he
will say Jack Pod!  You have to kill him right after he does this (it is
easier if Lin is REALLY slow here)  You have to kill him on this round or all
of his money will go down the drain.  

If you kill all of them, then you will get the treasure key for this level.  
Continue heading straight, and through the door.  In this next room are a HELL
of a lot of enemies.  Head a bit straight (about equal to the door on the
left) and head over to the right.  There is a small slope that leads to the
center of the room.  Go down it, and kill all the enemies standing in your
way.  There are boxes on the ffar left and the far right in the center this
room, so get them.  When you have them, go up the small slope where you fought
the Beaks, and get the boxes and the Treasure Chest.  Open the chest for the
Skill: Feint.  

Head back across the room (to the left...), and head straight through the next
door.  Go through it, and head up the ladder.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Frozen Road 3F `~
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Enemies:  Goo Sapphire, Ice Goo, Drillbug, Bug Leader, Beak, Aggrossa,
Aggrosser
Boxes:
White: 3
Yellow: 2

Head through the first door and and follw the path straight, and then right,
then through the door at the end.  Head straight in this room, following the
wall.  When you get to the end, head right and get the Yellow boxes.  Head
left, and down onto the ice.  Fight the large Ice Goo near you for the
treasure key.   Get the two white boxes that were behind him.  From the boxes,
head left and to the wall.  Rotate the camera completely around and you will
see a path.  Go straight up the path, and through the door on the right.  

In this room, head straight until you see an intersection. On the right is a
door, on the left enemies.  Head left.  Try to kill the smaller Drillbugs
first, before taking on the larger one.  If you take them both on, the Drill
Leader will cast Blizzard if you kill any of them, so he is the largest
threat....If you DO make the mistake, kill the leader first.  After you are
done, head straight to the end of this room.  Get the Treasure Chest from the
wall to the right.  it contains a weapon for Lin, but it is unappraised.  

Head back to the intersection, and take the other branch (from this direction
it is left).  Go through the door.  This room is a danger room.  

This is a rather easy danger room, but there are Beaks, and they might cause a
problem for you.  Use trap spells to keep them away from you.  Also, there are
not that many enemies in here, so you wont have too much trouble.  

Follow the path in this room, and go through the door in the end.  Go up the
ladder.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Frozen Road 4F: ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Enemies: Gar Pike, Gar Sniper, Beak, Jack Box, Hychee, Odd Hychee
Boxes:
White: 8
Yellow: 1

After going through the first door, head right.  Those white boxes are
enemies, so dispose of them as you did before.  Head straight to the left when
you see the road.  Follow that road to the right, and go throrugh the door. In
this room, head slighty foward, and down the small slope to the right.  Kill
the Hychees here for Healing Kits.  Watch for the Odd Hychees that drop from
the ceiling in this room.  

After they are dead, head back up the slope and head straight through the next
door.  Break the two white boxes directly in front of you, and head to the
right until you get to the end, ignoring the door on the way.  Break the two
white boxes, and head onto the platform to the left.  Kill the beaks the same
way you did those in the Danger Room.  At the intersection, head left, and
continue to kill enemies until they are all dead.  head through the left door
for a yellow box.  Turn around, and go back to the intersection.  Get the
Treasure key, and head straight through the door at the end.  Open it for the
Skill: Fragball.  Equip it on Nina now, as it will be invaluable in the next
few boss fights. Head out of this room, and head left at the intersection.  
Next, turn right, and and go through the first door on the left.  head
straight through this room, and through the second door.  Head left, then left
again.  The two shop girls are here, and I am sure you will need a LOT of
items by now.  Buy away, and appraise your weapons.  Lins Weapon, the Cleaner,
has the Come Here! Skill equipped, so you should have it ready to use, if not
directly equipped.  Buy a LOT of healing items (Aid Kits and up, you will need
a hell of a lot of them for the upcoming challenge).  Also, this is a MUST
SAVE place, so use the Telecorder.  Also, since there wont be any enemies
until the next bosses, heal up to almost full.  

Head through the door on the right, and go up the ladder.  

~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`
`~                     Section 8: Storage                          `~
~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`

~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Storage ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Enemies: None
Bosses: Gunner Captain, Battler Captain, Lead Battler, Lead Gunner, Asimov,
Annexes, Mage Captain, Captain Zeno  
Boxes:
Yellow: 5

Note:  Coming into the area, try to be as healed as possible without wasting
healing items.  Also try to have at least 30 healing items, and have a bit of
open space in your inventory, as the enemies hold a LOT of good items.  Try to
make the healing items Aid Kits and up.  Also, Equip Nina's Fragball Skill if
you havent already.  The bosses here are consecutive, three in a row, no
resting in between, so you should try to stay healed at all times.  

Head through the door and follow the hall straight.  At the intersection head
left, and when you near the door at the end, a movie will play.  

Anohter Note:  This series of battles gives you a HELL of a lot of
experience.  If you want, you can die in the last battle (or after it), and
fight it over and over again a few times for the huge amounts of experience
you recieve.  After you die, choose to load from the last save (NOT restart)
and you can do it.  

Note 3:  Try to have at least Ryu with the Steal Skill equipped.  If Nina can,
you may want to have her with Feint.  One character should have Feint, and the
others Steal, as there are a LOT of good items to get in these battles.  

~`~`~`~`~`~`~`~`~`~`~`~`~
Boss: Gunner Captain(x3), Battler Captain (x3), Lead Battler, Lead Gunner
LVL: Gunner Captain: 30, Lead Gunner: 36, Battler Captain: 32, Lead Battler: 36
HP: Gunner Captain: 520, Lead Gunner: 720, Battler Captain: 620, Lead Battler:
750
EXP: Gunner Captain: 420, Lead Gunner: 640, Battler Captain: 480, Lead
Battler: 640

8 against 3 is never fun.  This battle can be extremely annoying because you
have to get rid of at least three of the enemies very quickly.  A good defense
is to have Nina use A Fragball in one direction, to stop the Battlers (or the
Gunners if they are far enough away) from running up to you.  It will also
paralyze them and save you from a LOT of damage.  Try to steal from the Lead
Battler and Lead Gunner in this battle, and you will get the Skills: Dent
Wepon (Battler) And Third Eye (Gunner).  The other eneimes have money so try
and steal from them if you want.  I suggest killing the Battlers first, as
they do the most damage, and can significantly weaken your armor, meaning the
enemies could kill Nina, or maybe Lin in one hit.  If Ryu is strong, he can
almost kill one Battler off a turn. Have Lin Take him down after that, and one
should die.  Ninas continuous job should be Fragball, as it will do over 100
damage to anyone who hits it as well as save your neck.  Take the Lead Battler
out quickly as well,  maybe even before the Battler Captains.  You also may
want to ignore the Battlers and go for the weaker defensively Gunners, who
will die much faster.  Whatever your strategy, dont be wasteful with your
healing items, as youll need them for the next battles.  
~`~`~`~`~`~`~`~`~`~`~`~`~

~`~`~`~`~`~`~`~`~`~`~`~`~
Bosses: Asimov, Unlimited Annexes.  
LVL: Asimov: 32, Annexes: 8
HP: Asimov: 1400, Annexes: 200
EXP: Asimov: 1024 Annexes: 64

This battle can either take a REALLY long time, or a shrot time.  There are
two main problems in this battle.  One: Asimov Has VERY high defense, and can
not be damaged easily, making his 1400 HP drag out.  Two: Asimov Regenerates
the Annexes.  The second problem is easy to solve.  Make the Asimov move into
that small area where he can go any farther, and have Nina cast Fragball 3
times in front of him.  This will almost kill the Annexes in a single hit, and
paralyze them.  If you placed the Fragball correctly, then it may be created
on two of them, dying instantly.  The first is a bit more of a problem.  The
very first thing you want to do, is steal the Asimovs Generator item, and that
will stop him from moving.  Then you should attack him normally with Ryu,
using level 2 attacks and up.  Also, any attack that ignores defense will
work.  be patient and you will eventually wear him down.  his normal attacks
do a LOT of damage.  A LOT.  As in like 150 if you dont have good armor
eqipped.   After wearing down his HP to 0, he will start to self destruct.  if
he cant move, then he cant come after you, but he can still make Annexes.  
Have Nina andf Lin move as far away as possible, and Ryu follow, albiet
slower, as he should draw the Annexes attacks.  get as far away from Asimov as
possible, as when he destructs, he will do around 250 damage to all in the
area.
~`~`~`~`~`~`~`~`~`~`~`~`~

~`~`~`~`~`~`~`~`~`~`~`~`~
Bosses: Captain Zeno, Mage Captain (x2)
LVL: Zeno: 56, Mage Captains: 31
HP: Zeno: 1600, Mage Captains: 580
EXP: Zeno: 2,800, Mage Captains: 520

This is the big battle, and is MUCH harder then the other battles you have
faced.  At least if you do not com prepared.  I hope you have at LEAST 5 Aid
Kits, as you will need every one of them.  Zeno attacks twice a round for 100
damage each time.  First, go for the mages.  Fragball doesnt work as well in
this battle, but it works somewhat if in Zeno's Direction.  In the beginning
of the battle, kill ONLY one Mage, if you dont, Zeno will power up pre-
maturely and be able to screw you faster.  After getting rid of one of the
mages, focus all of your attacks on Zeno herself.  Have Ryu use level 2 and 3
Skills, and Lin use her Greetings! And Blow Up! for max damage.  Heal if your
HP gets below 100, as Zeno is very fast and capable of screwing you
quickly.     After getting her around half health, she will power up.  She now
uses Violet Death, which hits twice for over 120  damage total, if you are
weak.  Zeno doesnt have the highest defense, so she is easy to kill, but try
to steal her items.  She holds the Skill: Valor, and an item called V which
can be sold for 1,300 Zenny.  This battle is only difficult if you do not have
a lot of healing items.  I hope you do, or prepare for a VERY close ride.
Also, note that when Zeno dies, so does her other mage.
~`~`~`~`~`~`~`~`~`~`~`~`~

When you are done, go to the left, and pick up Zeno's sword, the Violet blade,
you have to appraise it, but it is one of the best weapons in the game, as it
has the awesome Skill: Violet Death on it.  it is that skill that Zeno used on
you during the battle.  The one that may have screwed you.  (Note:  In this
area, it is a bit easier to explain the directions on the map, so that is what
I am gonna do, at least until I say I am going to do it normally.)

Mapwise, head to the far right, and back through the door.  Head straight, and
right at the intersection.  Go through the door at the end, and down the
ladder.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Frozen Road 4F `~
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Note:  It is VERY important that you come back here at this point.  You need
to appraise your new sword, and uy more items to replace those you lost, and
sell all the items from the fights (V, Generator etc.).

Go straight and use the shops as needed.  I suggest you heal up again.  Make
ABSOLUTELY sure you appraise the Violet Blade from Zeno, as you are going to
use that weapon for a long time.  Equip it immediately having DeathBringer as
the second  leve three skill on it.  Turn around, and go back into Storage.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Storage ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

In the main room of Storage, (this is normal view now) head foward, and when
you see a path on the right, go there.  Head left at the next intersection,
and go through the door for 5 Yellow boxes.  Usually at least one will contain
a Save Token.  Exit this room, and go straight.  Turn right when you can, and
head all the way straight, until the end.  And at the end, turn right.   Go
through the door at the end.  In here is the second Mage from the Zeno battle,
if you did not kill him before.  Kill him now, and exit the room.  Head
straight, and go left.  Go left again, and go through the door.

In here, head straight, and at the intersection, head left for the main
telecorder of this area.  Take note of this, because you may need to use it
later on.  It will be the only one for a long time.  Turn around, head stright
down the hall, and go through the door.  In this smaller room, go up the
ladder to the left.


~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`
`~                     Section 9: Indust                           `~
~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`

~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ IndustOne 1F `~
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Enemies: Bandit, Highwaystar, Odd Hychee, Ebonfire, Baphomet
Boxes:
White: 8

Note:  As you enter IndustOne, you will notice a large change.  The battle
music has changed! For any of you avid RPG players out there, you know what
this means, but for those of you who dont here is the rundown:
When the battle music changes, that means that the game is usually at least
half done, and that it will start getting a lot harder from this point foward.

Head straight through the first and second doors.  In the third room, get the
white boxes to the right.  Then head straight from the enterance, and kill the
enemies.

Note:  The main enemies here are theives.  They will try and steal your
items.  The main thieves, the Bandits will steal your items directly, but the
smaller, quicker thieves, called Highwaystars, will steal any item from a
previous battle that youhave yet to pick up, making them potentially more
annoying.  They have a HUGE range, and are much faster then your characters.  

Get the second set of white boxes ahead of you, and turn right.  Head all the
way down the platform, and at the end, head up the small stairs to the left.  
Go through the door, and kill the Odd Hychees for more great healing items.  
(Try to kill them with fire, as if you do, the will drop a better item called
a Trauma Kit.)  Head back out of the room, and down the small stairs again.  
Go right, and take another, immediate right.  Head straight left, going up the
stairs.  Head through the door on the right.  In here, head straight, right,
and through the left door.

In this larger room, get the white box to the right, and head all the way left.

Note:  The larger Baphomet is a very strong enemy.  He also gives a lot of
experience.  Make sure you kill him before you kill any of his fellows though,
as his EXP will the be halved.  He also drops the skill: FireBlast.  If you
have not gotten it from the Ant colony, this is the perfect time to get it.  

Get the white box at the end, and turn right.  Go straight, and get the next
white box at the end.  Turn right again, and head all the way down this
platform to get the last white box.  Go through the door to the left.  In this
room, go up the lift to the next level.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ IndustOne 2F [West, Part 1] ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~

Enemies (For all of IndustOne 2F): Capek, Wonder Box, Bandit, Highwaystar,
Petrophage, Fire Goo, Goo Ruby
Boxes:
White: 3

Head straight through the first two doors.  In this nest room, head straight,
and right at the intersection.  The blue box at the end of this path is an
enemy.

Note:  Like the White boxes in Frozen Road, the Wonder Box is a special
enemy.  Though from this enemy, you get items, instead of money.  Your prize
is determined by how much damage you do in ONE round without killing him.  If
you have an extra turn, defend during it, as you wont want to use it.  On the
first turn, attack with all your AP of the firt two characters (usually Ryu
and Nina).   This SHOULD NOT kill him.  He is rather resiliant, with 1,000 HP,
but can still be killed rather quickly.  On Lins turn, get him to the lowest
HP you can.  When it gets down to only a small amount of life bar left, only
use Lin's There! Skill. You may want to use Lins battle Skill to check his HP,
and make sure you wont kill him.  At the end of the round, he will self
destruct, and give you an item based on the HP he had left.  The lower the
better.

Here is the items:
501+ HP: Heal Kit (and you will most likely die when he explodes)
251-500: Save Token
51-250: Hymnal+1
6-10: Skill: Keep At It!
2-5: Soul Ring +1
1: Junk

Obviously, you will want to go for the Skill.  But you may also want to get
the Hymnal.  The Hymnal was very useful tome, because at this point, I didnt
waste money on buying Lin a new sheild, and so it was a big improvement over
the last one.  Also, if you are desperate, try to go for the Save Token.  
Though make sure the HP is on the lowe side of the area.  Or else he will
easily kill you off in one hit when he self-destructs (the damage is
equivalent to his HP at the time).  A Gold EXP may be worth it as well.  There
are a few chances to get these, so try to get the best items you can ASAP.
Just dont take any chances.

Now back to the walkthrough.  

Get the white boxes behind the Wonder Box, and turn back around.  Head
straight, and go through the door on the right(or left, depending on your
view).  In this room, another Wonder Box awaits, and behind it, enemies.  The
door behind it is D-Ratio, so you cant go through it, and fighting the enemies
is optional.  Head straight across this room, and straight through two doors.  

******************************
D-Ratio: 1/1024
Enemies: Petrophages
Boxes: None

This is a short area. Head into the first newly opened door, and into the
Danger room.  Head right, folloign the "cage" and go up when needed.  Continue
straight and enter the small path into the cage on the left.  Kill all of the
Petrophages.  THere is a cool trick you can do here with them as well.  Try
and get as many of them into battle as possible, and Have someone equipped
with a Fire elemental weapon.  Have this person get the first attack and try
and ATTACK (not kill, you just want the to be ignited) them. Attacking and
igniting them will make them self destruct.  SO if you can kill them all in a
single round without them damaging you...you can get well over 2,000 EXP if
you kill them all off in one battle.  After killing them all, the Treasure Key
will materialize.  Pick it up, and enter the door on the right.  

Here, head up, and go down the path on the right.  Head to the end, and open
the Treasure chest.  It contains the Reflect  Shield skill.  Head back, and
take the far door (if you moved the screen behind your character, it will be
on the right). Go through the door.

You will have skipped IndustOne 2F [East] Completely.  And you are done with
this side area.  
******************************


~`~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ IndustOne 2F [East] ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~`~

Boxes:
White: 2
Yellow: 2
Head straight through the first door, and to the right.  head right, then up,
and then right again.  In the wide area, continue right.  

Kill the petrophages for the treasure key.

Note:  Petrophages can be like Hychees if you play your cards right.  The
second they see you, they will run at you at high speeds.  You have to get out
of thier way quickly.  If you do this correctly, and they hit a wall, they
will be momentarily stunned, and you will be able to kill them off, getting
all the party EXP, and not having to fight them.  Note, though, that you
should fight them at least once, for the Skill: Explode.  

Get the two boxes from the wall on the right.  Head back to the stairs, and go
to the upper platform.  Head right through the door.  Follow this hall right,
and through the next door.  Head directly up the stairs in front of you, and
into the door slighly to the left.  Kill the larger Fire Goos, and head
straight through the room.  Get the Skill from the Treasure chest on the
right:  Lets Dance!  for Lin.

Turn around, and head out of the room.  Go to the left follow the path, and at
the end get the white box.  Turn back around, and head back to the first
intersection.  Take another left, head straight, and left down the stairs.  
head straight again, and break the white box at the end.  Go down to the lower
level.  Kill the Goo's and get the 4 White boxes, and head up the small stairs
again.

Head up the stairs to the left, and continue straight until you go down some
stairs again.  Go through the door on the right.  Head straight, then right,
and through the door.  Next head left, and straight, for a Yellow box.  Turn
around, and head left again.  Head left at the next intersection, and turn
right.  Go through the door at the top of the screen, and head straight
through the next two doors.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ IndustOne 2F [West, Part 2] ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~

Boxes:  
White:  3
Yellow: 1

Head straight through the first doors, and into the next room.  In here go
straight.  In the large room, head straight, and slightly right.  Follow the
path to the left, and down the small stairs to the left at the end.  head
left, and up, then directly right.  Head down this smaller path, for two white
boxes.  To the left, continue straight for another box.  Turn around, and U
turn at the end of the wire fencing to get the yellow box.  Head straight, and
a bit left.  Go up the stairs, and enter the door.  Go up the lift.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ IndustOne 3F `~
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Boxes:
White: 9
Yellow: 1

Head through the first door, and into the danger room.  head right and kill
all of the enemies.  They are mostly Ebonfires and Baphomets, so if you didnt
get the items before, get them now.

Head straight, and through the door on the right.  Head right, and turn left
around the corner.  Go through the door on the right.  In this room, head
straight, right, and all the way down the hall.  Turn right down the stairs,
continue right, and more right when needed.  Head straight down this platform,
and at the end, break the two white boxes.  Turn around, and head back to the
original door (the enterance to this room.)  When you are there, turn around
again, and enter the first door to the left.  

In this room, get the white boxes to your right, and head right.  Get the
third white box, and go through the door straight ahead of you.  Head a bit
left, and then right.  If you kill all of the enemies in this room, you get
the Treasure Key.  After doing so, head through the door on the far left.  Go
straight, and get the Treasure key on the right.  Open the chest on the left,
for Nina's new Skill:  Fireball.  Head out of the room, and to the right.  
Head through the first door to the left.  Get 4 white boxes, and exit.  Head
left some more, and enter the fourth door (closest to the wall)for 2 more
white boxes.  Exit, head right, and through the first door on the right.  Head
right at the intersection for a yellow box.  Turn around, head straight, and
go through the door on the right.  Head through the next door, and up the lift
into the next area.


~`~`~`~`~`~`~`~`~`~`~`~`~`~    
`~ IndustTwo 1F `~
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Enemies:  None
Boss: Tantra

IndustTwo 1F seems to be deviod of all enemies, in a matter of fact, it is.  
Except for the boss there are no enemies on this level.  But that does not
mean it will be a cakewalk.  Start by bring your characters up to as close to
full health as you can without be wasteful with items, and try to have at
LEAST 10 Aid Kits on you.  

Through the first door, head right.  This is where you NEED to heal.  Head
down the stairs to the right, and go right again.  In the center of this room,
talk to the odd looking man.  

~`~`~`~`~`~`~`~`~`~`~`~`~
Boss:  Tantra [One]
LVL: 43
HP: 1300
EXP: 2000

Tantra can be a major pain in the ass.  He can absorb your characters' stas
and add them to his own base stats, making hime REALLY annoying, and, at
times, very hard to damage.  Unless he absorbs Nina's stats, Physical atacks
wont do too much damage, but once he does, then you are free to pund with
Ryu.  His worst attack hits two times, and does around 120 damage.  What is
even worse, is the fact that he usually attacks twice each of his turns, and
is faster then Nina a lot of the time.  He also has a nasty attack that
absorbs Hp, meaning it will take longer to kill him.  But the HP absorption
attack CAN NOT KILL YOU.  First rule of the thumb in this battle:  heal if you
are under 120 HP.  Second, try to steal from Tantra.  He holds Lins Skill:
Come Here!  which was only on the Cleaner weapon before.  You also may want to
have a separate shield for each character equipped with the Feint Skill.  For
a good offense, have Ryu equipped with the Violet Blade from Zeno.  Also have
the Skills Slash, Vert Slash, Deathbringer and maybe Hex Slash (for the EXP)
equipped on it.  Then use your strongest combos, always ending with Violet
Death.  For Lin, have her use Hey Hey!, There!, and Blow Up!.  You can add
onto that, but that is a good basic combo.  This battle is fast, but deadly.  
~`~`~`~`~`~`~`~`~`~`~`~`~

Note:  After this battle, heal up, as there are two more bosses coming up.  
Only ONE is required, and you can choose to go either way, but I suggest
fighting both.  Depending on which you fight, you will change the last boss on
this level's stats.  If you kill Deegon only, he will be fastrer, and have all
of his Skills.  If you only kill Geegais, then he will be stronger, have a
higher defense, and a lower move range.  If you kill them both, then you can
get an awesome Skill for Ryu (Crimson Blade) but the boss will be the hardest,
having the Skills of both bosses, as well as the best stats.  The choice is
yours.  
After the battle, get the ID Card from right behind you, and head right, and
up the stairs.  Go up the stairs, and to the left, and go down them again on
the other side.  Head through the door on the right (use the ID card) and a
movie will play.  

~`~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ IndustTwo 2F [East] ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~`~

Boss:  Geegais

Head through the first door, and into the danger room. Head left, then right,
and through the door.

~`~`~`~`~`~`~`~`~`~`~`~`~
Boss:  Geegais
LVL: 55
HP: 1300
EXP: 1200

Geegais is very hard to damage.  Lin will be almost worthless in this battle.  
To actually damage him, you have to use magic, or use a Skill like Ryus Fang.  
If you do not have Fang equipped, you are in for a long, and hard battle.  For
starters, have Nina Set up Fragball in front of him. It will take him at least
a turn to get up to your party.  Have Ryu wait, as you need to build up AP
with him.  Lin should attack...but she wont do too much damage with any skill
other then Take That!.  After a round, have Ryu attack with a combo.  if he
has high AP (over 100) then he should be able to do quite a bit of damage.  A
good combo would by Slash, Vert Slash, Fang (continues until out if AP).  That
works well as fang will do 20% more damage then normal.  After a few attacks,
there will be a message saying that Geegais is angry, and powering up.  At
this point, get all of your characters as far away from geegais as possible.  
The closer the character is to Geegais when he unleashes the attack, the more
damage they will receive. It can easily kill off your entire party in one hit
if they are too close to him.  Heal your party if any character gets below 80
HP.  he is slow, but very sturdy.  Not as hard as Armstrong, but the same type
of monster.
~`~`~`~`~`~`~`~`~`~`~`~`~

Get the Treasure Key, and head straight, and then left.  Open the Treasure
Chest for the Spirit Charge Skill for Ryu.  Turn back around, and head down
the stairs.  Go straight ahead, and up the small stairs to the left.  Head
back through the door, and into the first room.  Go through the door on the
right and down the lift.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ IndustTwo 1F `~
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Head back to the main room, and head left.  go up stairs, straight, and down
stairs.  Next go all the way to the right.  And down the stairs to the left.  
Head straight, and through the door on the right.  Go up the lift.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ IndustTwo 2F [North] `~
~`~`~`~`~`~`~`~`~`~`~`~`~`~`~

Head through the first door, and to the right.  Continue straight, and go
through the door.  Head straight, and down the stairs.  Go to the left, and up
the stairs to the right.  Go through the doors.

This is a danger room, but, like before, there is one enemy in this room; the
boss.  Head right, and then straight, and you will fight the boss.

~`~`~`~`~`~`~`~`~`~`~`~`~
Boss: Deegon
LVL: 55
HP: 1600
EXP: 1200

Deegon is harder then Geegais in a way, and easier in others.  He is VERY
fast, and has a HUGE move range.  Have Nina place Fragballs and other magic
traps in Deegons way to try and damage him, and maybe paralyze him for a
turn.  he also has a very large reach.  His normal attacks do about 80 damage,
so heal if/when you have to.  You can also (VERY important) lower his move
range with Lin's Stay There!  So do that ASAP.  Deegon is the master of Status
effects, making this battle more annoying then anything else.  If you steal
from him, you can get an Afro (???) that can sell for 500 Zenny at the next
shop you visit.  After you steal anything you want, make sure you put Feint
back on, as Deegon will do a lot of damage. After doing a certain amount of
damage, then he will start using an attack that attacks a large range of
characters for about 50-60 damage each.  So these 2 attacks, paired with
counters, can easily wipe the floor with your party.  
~`~`~`~`~`~`~`~`~`~`~`~`~

Note:  Make sure that after this battle you have quite a few Tonic's (at least
3), and maybe 5 Aid Kits, and maybe 10 Med Kits (the ones that restore 250
HP)  as you will most likely need everyone of them if you fought both
bosses.    

After beating Deegon, get the Treasure Key,  and head left up the stairs. Go
straight to get the Skill: Too Slow! for Lin.  Turn around, and go down the
stairs, and up the ones to the right.  Head straight, and go through the door
to the right.  Head right in here, and go through the door.  Go up the lift.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ IndustTwo 3F `~
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Boss:  Tantra
Boxes:
White: 9
Yellow: 1

Head straight, and through the first two doors.  Go to the right, and break 3
white boxes.  Head straight and through the door.

Boss: Tantra

NOTE:  Depending on the course you took (or if you took both courses), Tantra
will have different stats.  Also, my strategy covers the ALL version of
Tantra, which is BY FAR the hardest version.  

~`~`~`~`~`~`~`~`~`~`~`~`~
LVL: Tantra-Deegon: 58, Tantra-Geegais: 60, Tantra-ALL: 66
HP: Tantra-Deegon: 2000, Tantra-Geegais: 1600, Tantra-ALL: 2400
EXP: Tantra-Deegon: 2800, Tantra-Geegais: 3000, Tantra-ALL: 3600

First things first.  This battle can be a pain in the ass.  Seriously.  The
main problem is that he will counter ALL of your attacks with a HP drain.  The
best way to get around this is by having Lin use Out of the Way!  At the end
of EVERY combo.  If not, then the damage will pile up very quickly.  Tantra
still has all of his old attacks, plus all of the attacks from his boss
buddies, Tantra and Geegais, meaning you have to use the strategies you used
for them, on him.  He can easily do over 120 damage in a single round, so keep
your HP way up.  Also, Ryu cant really NOT be countered in the battle, so he
will take more damage then the normal characters.  Have Nina set up magic
traps first thing.  Try to have her as a main healer, as she is fast, but make
sure you HEAL AFTER ATTACKS, NOT BEFORE, as you will need it most then.  You
need to heal after, because of the counters.  Also, this is one of the only
chances to get the Skill:  Crimson Raid, for Ryu.  This is a very string, and
useful skill, so make sure you steal it.  Remember that Geegais’ had that
attack that would hit characters for damage depending on how far away they
are?  Well Tantra can still use that, but this time he does not have to power
up for a turn before.  Luckily, he doesn’t have Geegais' extremely high
defense against physical attacks, so both Lin, and Ryu can damage Tantra
effectively.  You may not be able to win this battle normally.  If not, feel
free to use Dragon Form, if you have less then 20% on the counter.  Try not to
get over 30% when winning the battle though.  If you are really having a
crappy time, then try having Lin use Stay There!  It actually works in this
battle.  
~`~`~`~`~`~`~`~`~`~`~`~`~

Head down, and left.  Enter the door to the left. Head right in this room, and
get the white and yellow boxes.  Head out of this room, and back into the
center area.  Head right, and go through the door, as well as the one after
that. Head right, break the white boxes, and head through the right door.  
Head right and follow the path.  Head left down the stairs, get the white box
to the left, and head straight.  Get the two white boxes (and a yellow) and
head back to the main room.  

In the main area, go straight.  Use the ID card, and go through the door on
the right. Head straight, and into the next Area.      


~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`
`~                   Section 10: The Trinity                       `~
~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`

~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ MidSector Mall `~
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Shops:
Weapons
Items
Appraiser

Head down, and to the right.  Save at the Telecorder, as you will want to,
after such a hard boss fight.  Go upward, and continue straight, the Item shop
is on the right, and the almost hidden alley on the left holds the appraiser.
Continue straight to see the Fairy.  Go right, and you will see the weapon
shop on the left.  Continue straight, then left.  Go straight, and enter the
next area.


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ MidSector Borough ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Head straight, and left over the water.  Go through the door.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Old Trade Sector A `~
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Enemies: Zombie, Breakheart, Worm Man, Bandit

Boxes:
Brown: 8
Red: 3

Note:  The Zombies in this area are unkillable.  To actually get rid of them,
you have to kill their host, A.K.A.: Breakhearts.  Don’t try to kill them, as
they are not possible.  I will tell you strategies about Breakhearts when you
first encounter one.

Another Note: If you have developed the Fairy Colony, and have a Nina Shop,
you can have a weapon called a Holy Heart.  This weapon contains a Skill
called Kyri which will be VERY useful throughout the rest of the game.  it
kills the Undead in a single hit.  This will work wonders in this dungeon.  

Head through the first door, and go directly to the right, killing the Worm
Men as needed.  Head left in this room, and swing around the counter near the
far wall.  Go through the door on the left. Head straight, then left.  Go
through the door, and you will see your first Breakhearts.

Strategy:  Breakhearts are the souls of the Zombies.  You have to kill them to
kill the Zombies.  They have VERY high evasion, and only under certain
circumstances can a normal physical attack hit them.  TRY to have Nina start a
battle with them, but you may just have to run into them, as they will avoid
her weapon attacks when starting a battle with ease.  Have her equipped with
the Holy Heart weapon, and you can kill them off in a single hit.  if you
don't have that weapon, then the ride will be bumpier.  Have Nina cast
IceBlast or Frost on them, to freeze them, making it easier to hit with a
normal physical attack.  If you don't have that then you are in for a hell of
a time.  Have Ryu use Third Eye, and then use Deathbringer twice in a row.  
The second SHOULD hit.  That should kill one.  And also, magic will damage
them, if not by too much.  

Dodge the zombies, and get the four brown boxes.  Head left of the door, and
straight.  Go through this door.  Head right in this room, and upwards.  At
the VERY top of the screen is a door.  Open it, and enter the room with a LOT
of Breakhearts.  Break the two brown boxes, and when you kill the very last of
the Breakhearts, the Treasure Key will appear. Head back into the last room,
and go right.  head straight, and break the two sets of red and brown boxes.  
Head down, and all the way to the left.  Go through the door, and get the
Treasure Key.  You will also see the chest in this room, on the top left.  
Open it to get another Backpack item.  

Note:  If you want a red box (it doesn’t hold TOO good of item usually, but it
is still a box) then head back to the main area(first room you entered when
coming in Old TradeSector), and go right.  Enter the far door on the left, and
go left in this room.  Enter the door to get the box.

Exit by the door near the Treasure Chest, and dodge the shelf, and enter the
room that had the Breakhearts in it.  Head straight, left, and through the
door.  Go straight, and left at the intersection for a brown box.  Continue
straight, following the path, until the end.  Go through the door, and down
the ladder.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Old TradeSector In `~
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Enemies (for the rest): TriLizard, Zombie, Breakheart, Petrophage, Rustphage,
Kanaphage, Worm Man

Boxes:  
Brown: 3
Yellow: 1

Head straight through the first door, and follow the hall straight.  Go
straight until you reach a door, go through and continue.  At the
intersection, head right, and follow the hall left and through the door.  
There is another Zombie in here, but the Breakheart is right behind him to the
right.  After killing them, turn around, and go straight down the hall (or
left from the intersection).  Kill the TriLizard and go right at the
intersection.  Head straight through the door and up the ladder.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Old TradeSector A ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Through the first door, get the red box, and turn around,  Go back down the
ladder.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~Old TradeSector In ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Head through the first door, and go straight down to the end of the hall.  Go
through the door at the end and continue straight.  Get the yellow box, and go
through the last door.  Go up the ladder.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Old TradeSector B ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Through the first door, head straight, and get the red box at the end.  Turn
around, and go down the left path at the intersection.  Go through the door.  

Head left in this room, and use Lin to attack the Worm men from a safe
distance.  If you kill all 3 Worm men, then the Treasure Key will appear.  
Head a bit upward to get the key, then head down, and towards the door to
where the Treasure Chest it.  Open the Treasure Chest, and get Ryus newest
Skill: Circle Stage, which you may have seen the Worm men use.  Exit the room,
and head left at the intersection.  Go through the door and go down the
ladder.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Old Trade Sector In ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Head straight through the first and second doors.  Go straight in the second
room, until you get back to the intersection.  At the intersection, take a
right, and head straight through the door.  In the original room, head
straight, ignoring the first intersection.  At the second, head right, all the
way to the end, and through the door.  In here, head straight yet again,
ignoring the intersection this time, and go through the door.  Climb up the
ladder in front of you.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Old TradeSector B ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Boxes:  
Yellow: 3

head straight through the first two doors, and follow the path.  At the
intersection, head straight first, and kill the Breakhearts.  Go back to the
intersection, and head down the side path (right) and go through the door at
the end.  In this larger room, head straight, and right at the T intersection
for 3 Yellow boxes.  Turn around, and go straight, to the door, and exit the
area.


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Trinity Pit ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Shops:
Appraiser
Item

From where you begin, rotate the camera 180 degrees (Yes, I know you think Lin
is hot, but you can stand there looking at her forever)and circle around
Nina's bed.  Head straight, and out the left door to reach a Telecorder.  From
the telecorder, head right, and through the ruined door.  In here, on the
left, are the shops.  From the shops, exit the same way you entered and go
directly across the way.  Enter the original room, and head straight across
it, and through the door.  Go straight, and right at the T intersection.  Go
through the door at the end.  

In the Barracks (bedroom) head straight, and right.  Go through the door to
the right.  Head straight, and to the right is yet ANOTHER telecorder
(wow...two in one place..) Don't save if you did before, and head across from
the first door you entered.  In the open room, go behind the whiteboard (on
the right side of the screen), and through the door on the right.

After a movie, head left, and through the door and back into the Barracks.

Note:  From here, until I say so, what is on is optional.  I suggest you do
it, for the EXP, and if you do, you will have a better D-Ratio (T. Chests give
you a better D-Ratio score)  as well as learn new skills.  But note, that this
quest is a bit hard.  If you choose not to do it, the talk to the Trinity
member, and go to sleep.  

Head through the Barracks, and through the door on the left.  Go straight, and
left at the next intersection.  Go through the door at the end.  Head left and
around Nina's bed.  Talk to Lin, and tell her you will help her get medicine
for Nina.  She then rejoins you.


~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`
`~              Section 11: Side Quest: Nina's Medicine            `~
~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`

~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~Trinity Pit ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Head straight out of the room, and go through the right door once again.  Head
right at the intersection, and back into the barracks once again.  Head
straight across the room from the entrance, and go down the smaller path.  Go
down the ladder.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Old TradeSector 2 ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Enemies (for all areas): Zombie, Breakheart, Petrophage, Worm Man, WonderBox,
GarPike, GarSniper, Agrossa, Gigantis

Note:  The enemies are rather hard on these levels, as you only have Lin and
Ryu in your party.  You may want to have Lightning elemental weapons for
hurting the Gars, and fire elementals for the Worm Men.  Make sure Ryu has the
Third Eye ability equipped so he can kill the Breakhearts.  
Also, the Gigantis enemies can present a problem.  The Worm Men are stronger,
but the Gigantis', when powered up, can do over 150 damage to BOTH
characters.  They are basically a powered up version of the Cyclops boss.  

Another Note:  The beginning of this strategy is the rather roundabout way.  I
went off in all different directions purposely, as if you kill the enemies
sooner, then you will have a MUCH easier time by the end of the dungeon.


Head straight and through the first door.  Follow the path straight, and
right.  Go through the door at the end, and in here, turn left.  

In the open area, go through the left door and follow the path right.  Go
through the door, and head straight.  At the intersection, head right, and go
through the door.  Follow the path, and at the next intersection go right.  
Follow the path left and go through the door.  Go left, and straight at the
intersection.  Go through the door, and head straight in this room.  Ignoring
the intersection, go straight and left.  Go through the door for a red box.  
Turn back around, and go left at the first intersection.  This will bring you
to the next area.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Old TradeSector D ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Go straight and through the first door.  Go left at the intersection for a
box.  Continue straight and through the door at the end.  Go straight in this
room, and left at the intersection once again.  Get the brown box, and
continue straight (or left, if you looking from the intersection) and go
through the door at the end.  Go up the ladder.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Old TradeSector C ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Go through the first door, and head straight until you get to an
intersection.  Turn left, and go through the door at the end.  In here are
four Worm Men, and probably leading to the hardest battle in this dungeon.  
Things can get REALLY nasty in this battle, keep your HP over 150 at ALL
times, or you will easily be obliterated.  Have Lin with a Flamethrower weapon
(with Keep At It!) and you should easily be able to do 600 plus damage with
her alone.  Kill them all and you will get the Treasure key.  Open the
Treasure Chest to the left of the entrance for the Skill: Enfeeble.  Exit this
room, and head back to TradeSector D.


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Old TradeSector D ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Head straight through 4 doors, and go up the ladder at the end.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Old TradeSector 2 ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Head straight, and left at the intersection.  Go through the door, and head
straight through this room.  Go through the door on the right, and follow the
path straight, and then right.  Go straight at the intersection and through
the door.  Go straight, left, and through the next door.  At the intersection,
go right and through the door at the end.  Follow the path left and through
the next door.  

Back in the large room, head straight across to the end (killing the Worm men)
and go through the short hall to the right.  Go through the door and down the
ladder.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Old TradeSector C ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Note:  You will notice two side paths (and doors) to the left in these
hallways.  These rooms hold almost nothing at all.  They DO hold enemies
though, making it harder to finish the dungeon.  I suggest not going into the
rooms, as you still have quite a long way to go in this dungeon.  Your
choice.  

Head straight through two doors, and down the ladder at the end.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Old TradeSector D ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Head straight and through door one.  Continue, and go straight at the
intersection.  Get the red box, and turn around.  Turn right at the
intersection.  

Go through the door, and in this room head straight.  Kill all 5 enemies in
this room and the Treasure Key will Materialize. After getting it, turn right,
and open the Chest for the Discharge Skill.  Head back into the last room, and
go right at the intersection.  Go through the door and back up the ladder.


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Old TradeSector C ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Go straight through three doors, and up the ladder at the end.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Old TradeSector 2 ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Head straight, left, and through the first door on the right.  Continue
straight and go right at the intersection.  GO through the door.  Break the
brown box, and turn back around.  Go straight at the first intersection and
right at the second.  Head straight, right, and through the door.  Take a
right at the first intersection.


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Old TradeSector D ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~
Head straight and right through the door.  This room is a Danger room.  There
are quite a few enemies in here, but none TOO serious.  They are all Gars, and
so you should take care of them accordingly.  After killing all of the ones in
the main room, go for the ones in the room to the right.  Try to get them in
two encounters, not one though.  

You are almost done!  From the starting point in this room, go straight for 4
red boxes.  Exit the room, and head left.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Old TradeSector 2 ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Through the first door, head left, and through the next door.  Follow the path
right and go left at the intersection.  Go through the door, head left in this
room, and right at the intersection.  Follow the long path and go through the
door.  Head straight, and right, going through the first door on the left.  
Follow the path left, through the door, and back up to the Barracks.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Trinity Pit ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Note:  Before going on in the game, make sure you wither have an Unlock item,
or a Mutimeds item, as you will need it for the next battle.  Also, heal now,
as a boss is coming up.  

Buy any items (you may also want to save, as that was one of the harder areas
of the game) and talk to the man sitting at the table at the barracks.  Say
that you want to Sleep.  After a few movies...

~`~`~`~`~`~`~`~`~`~`~`~`~
Boss:  Trinity!?, Trinity!!, Trinity??, Zebul
LVL: Trinity!?: 33, Trinity!!: 37, Trinity??:35, Zebul: 38
HP: Trinity?!: 800, Trinity!!: 800, Trinity??: 700, Zebul: 900
EXP: Trinity!?: 600, Trinity!!: 750, Trinity??: 440, Zebul: 850

At the very beginning of this battle you will receive a note.  Basically it
means what it says.  If Nina dies, the game is over.  Try to have a suit of
Light armor (and a shield that reduces physical damage by 50%...you should
have one by now) so Nina will be able to move.  On the first round, Have Nina
move as far away as possible, more toward the bottom left of the screen so the
shorter ranged Trinity!? will take longer to run toward you, and then have
Nina use a Mutimeds (or an Unlock from the larger enemies in IndustOne) item
on herself, and wait.  The battle starts with only 2 of the four Trinity
members in it; Trinity!?,  and Trinity??.  Have Ryu and Lin go up to support
Nina as soon as they can, as she will defiantly need it.  Try to have Nina set
traps down on the floor (Fragball or Fireball work best) so that the Trinity
members will have a harder time getting to her.  The Trinity?? is far more of
a threat then the Trinity!? because of the long range spells.  After killing
one, or both, two more Trinity members come rushing in from a distance.  These
are the stranger ones, but still are not a threat if you were able to win the
early stages of this battle.  The female Trinity!! has a HUGE range, though I
noticed that the game usually didn’t attack with her, she only ran back and
forth.  Kill Zebul first, as he is the stronger of the two. You CAN steal from
them of course, but the items are not the best.  The best bosses to steal from
are the Trinity?? and the Trinity!!. If you are going to steal from any, steal
from them.
~`~`~`~`~`~`~`~`~`~`~`~`~

After the battle's, and the movies, and are able to control yourself again,
head over to the right, and straight through the door.  Go up the lift.


~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`
`~                    Section 12: Lifeline                         `~
~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`

~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Lifeline LowSector `~
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Enemies: Gigantis, Trilizard, Devogue, Bandit, Shadowplayer

Boxes:
Brown: 5
Red: 1

Note:  Going into this dungeon, you should take note of this HUGE change.  The
enemies here are by FAR more random then they are in normal dungeons.  In the
first two levels of this one, I literally only got into 3 fights.  But the
less fights you get into, the harder the enemies will be.  One of the fights I
got into had about 8 Bandits and 2 Shadowplayers.  That wasn’t bad, compared
to my two other fights, 6 Devogues, and the other: 3 TriLizards and a
Devogue.  Pray you have more fights then the harder ones.  The number, and
placement of enemies is random, but the battles can be deadly.

Another Note:  Sorry if this part of the Walkthrough isn’t the best.  I wrote
it/took notes for it at 2 AM.  Yes, I admit that is when I am most awake, but
that doesn’t mean I am supposed to be thinking.

Yet Another Note:  This is probably the shortest dungeon in the game.  But
that doesn’t mean it is any easier then others, especially if you have large
groups of stronger enemies, such as TriLizards or Gigantis'.  Feel free to go
back to the Trinity Pit and stock up as necessary.  You Don’t want to be left
without any items in this dungeon.

Last Note:  Try to steal a Hazecut skill from the Shadowplayers.  This is an
awesome skill that is so accurate, that Third Eye will probably become
useless.  Plus, it does good damage as well.  Its a win-win situation.  

Head straight through the first door, and left when needed.  Go through the
next door, ad head right at the intersection.  Head right again, and there are
2 D-Ratio doors.  Turn around, and go all the way left, past the first
intersection, and go right.  The door straight ahead of you holds the Red
box.  Get it, and go right.  In this room, you will see the Treasure Chest.
Take the second left in this room for 6 (!) boxes.  Exit the room with the
boxes, and go right.  Entering the room on the right (this was the first door
on the left, if looking from the original door), go through the next door.
There WILL be a lot of enemies in here.  I cant say what kind, but at least
about 6. After killing them all, the Treasure Key will Materialize.  Exit the
room, head right, and go through the door.  The Treasure Chest is a bit to the
left.  It holds Lin's That’s It! Skill.  It is an awesome skill that works
like There!, except on level 3 skills.  Go left, and up the lift.

******************************
D-Ratio: 1/4098
Enemies: Random
Boxes:
Red: 1

Note: this is for the door on the east.  There are 2 doors, and this one is
far easier to get into.

This door only holds a battle and a box.  There will be 4 enemies, and
depending on your game, the battle can be easy, or hard as hell.  The worst
thing that will happen is having 4 Tri-Lizards.  After killing them all go
around the broken Elevator and break the Chest.
******************************


******************************
D-Ratio: 1/512
Enemies: Tri-Lizards, Shadowplayer, Gigantis, Cerebus
Sub-Boss: Goo Crystal
Boxes:
Yellow: 8
Red: 4

This area is made up of a few parts, so I will have what enemies are there in
each specific area.  This is the main D-Ratio door of the dungeon, and it is
rather long.  Somewhat like IndustOnes, you can completely skip the other half
of the dungeon if you do not want to go back.  This door leads you to the
previously unaccesable side of Lifeline MideSector: East and West.  

In the beginning, head up the elevator.  

~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Lifeline MidSector [East] ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~

Enemies: Shadowplayer, Tri-Lizard
Boxes:
Yellow: 6

Head straight, breaking the many boxes as you go.  Head straight through the
first door.  You may be ambushed by enemies who drop down from the ceiling
here, so be warned.  Kill all the enemies here, and head into the next room.
Here, head straight, and be prepared for some dangerous battles.  The Tri-
Lizards are very annoying, and make sure to keep your HP up above 150 at all
times, or they will be able to take your characters out with ease.  After
killing them, head through that last door.  Head straight through this smaller
room to get to the larger area of Lifeline.


~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Lifeline MidSector [West] ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~

Enemies: Gigantis, Cerebus, Tri-Lizard
Sub Boss: Goo Crystal
Boxes:
Red: 4
Yellow: 2

Head straight, and through the first door.  In this larger room, there are two
exits, one at the top, and one to the side.    Head up, and take the top exit
on this room, and you will get some boxes.  Head back to the last room, and
enter the door on the side.  Here, immediately head down either path, and take
out the Gigantis that is waiting for you.  There are one of them on each side,
so they would have ambushed you if you didnt go to one side immediately. After
killing both of those, go down the path to the right of the door, and break
the boxes at the end.  Now turn around, and head straight. Go through the door
at the end.  

Hear, there are another two paths.  The path on the right has some boxes.  
Head straight down the path, and enter the door at the end.  Here, you will
notice something very odd.  There is a Goo that keeps disappearing and
reappearing at the end of the room.  You can attack him when he is clear and
still start the battle.  But this is (kinda) a Sub boss.


Sub-Boss: Goo Crystal

This Sub-Boss is only a sub-boss because he is very strong.  HE attacks twice
per round, and ALL of his attacks do 60-90 damage to the ENTIRE party.  He is
very strong versus physical attacks.  Even the strongest attacks will do only
about 20 or 30 damage.  So Lin will be useless almost here, and Ryu almost as
much. Nina is the only character that can damage the boss halfway decent.  Her
magic attacks do about 40 or 50 damage.  This is mainly a strong normal enemy,
who takes a while to kill.  Just keep your HP over about 150 and you should
live.  


After the battle, the treasure key materializes.  Pick it up, and continue
through the door.  There are now two more paths. You don't have to take the
first path on the left, but you can.  In there, there is 3 Tri-Lizards and a
Cerebus.  Its an annoying battle, and there are not any boxes, but if you want
the EXP feel free to do it. Whether you decide to do it or not, head straight
down the path, beark the boxes, and go left.  Here, take another left, and
open the treasure Chest. The item you have come all the way down here for
is...A Slapper +3?  This is Nina's only weapon that can physically attack.
After getting it, head all the way right, and enter the door.  Go up the
Elevator, and you end up at Lifeline TopSector [East].  If you want, you can
go bacjk through the other path and do Lifeline normally, or you can go onto
Bosch normally.
******************************


~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Lifeline MidSector [East] ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~

Enemies (for the rest on Lifeline): Devogue, Wonder Box, Hychee, Goo Prism,
Gigantis', Odd Hychee, TriLizard, Shadowplayer, Cerebus, Bandit, Bon Appetite,
Sebon

Boxes:
Brown: 1
Red: 2

Head through the first door and get the red box.  Go through the second, and
get the two boxes to your right.  Head straight, and when you get to the end
of the pipeline, make a U-Turn to the right, and Hychee's will drop from the
ceiling.  Kill them for some much wanted/needed healing items.  There are
about 4 of them.  After killing them all, turn back around, and go through the
door.  

In this larger room, head a bit to the right, and continue straight.  Go
through the door, and head straight in the hall to get to the next area.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Lifeline MidSector [West] ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~

Boxes:
Brown: 6

Note:  The enemies loose SOME of their randomization here.  There are always
certain enemies in these areas.  

Go through the first door, and kill the almost clear Goo Prism's (Don’t let
them ambush you, they are hard to see.  And they can camouflage themselves).  
Continue through the room, and kill the Wonder Box at the end (One of the last-
if not the last-chances for those items!) and go through the door.  In this
next room is a trio of Gigantis'.  If not done correctly, this battle can
cause great grief.  Proceed with caution when fighting them.  Kill them, and
continue straight.  get the six brown boxes in front of you, and go straight
through the door.  Go up the lift.


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Lifeline TopSector `~
~`~`~`~`~`~`~`~`~`~`~`~`~`~  
Boss: Bosch

Boxes:
Red: 2
Yellow: 13

Head straight through the first two doors, and go to the right.  Kill the huge
number of Bandits, and you will get the Treasure key.

From the starting point, head left, and through the door.  Go left in this
room, and get the huge amount of boxes to the left.  Behind them are some Bon
Appetites.  

Note:  This is the first place in the game that you encounter Sebon's and Bon
Appetites (yes, like the French names).  They look like normal Hychee's and
Odd Hychee's, but they are not. You have to fight these ones, even if you
shoot them (or slash them) from afar.  Make absolutely SURE to hit them with a
fir spell, skill, or weapon before you kill them.  If you kill them normally
you get an Aid kit, but if you kill them with a fire Skill etc, you get a Med
Kit.  The Sebons drop the highest level of heal all items.

Kill them all, and exit the room through the door you just entered.

Note:  If you want, you can follow the path right in that room.  You will be
required to fight 2 Gigantis', but at the end, you will find a HUGE slew of
Bon Appetites's and Sebons.  I would say it is worth it.  

Head directly (straight) across from the door, and go through the next door.  
In here, head right, and get another huge amount of boxes.  The large enemy is
called a Cerebus.  There are only a few of these in the game.  They power up
and restore half their HP when hit with fire, but they also give more EXP.  So
make sure you have them down a lot of HP before hitting them with fire.  If
you are still having trouble, hit them with Ice, and that will cool them
down.  Turn around, and go straight.  Go through the door, and in this room,
go straight, left, and right down the path.  

Go through the door at the end.  In this room go left all the way, and through
the door at the end (on the left wall).  Open the Treasure Box for How's
That?, another Lin Skill.  

Last Note:  Make sure you have at least 5 Tonics at this point.  And also,
maybe 20 Aid Kits, as you will need most of them.  If you don’t, go back to
the Trinity Pit, and get them, the boss will be waiting.

Exit the Treasure box room the way you entered, and head right. Go through the
first door on the left, and go straight through two more doors.  

~`~`~`~`~`~`~`~`~`~`~`~`~
Boss: Bosch
LVL: 80
HP: 2000
EXP: 9000

Alright, let me get this off my back:  This can either be a REALLY easy
battle, or one that will last a long, long time.  Bosch restores half of his
HP per round, so to actually damage him permanently, you have to do over 1,000
damage in a single round. Another thing that can be annoying is the fact that
after every few rounds Bosch looses himself more and more, making him stronger
and stronger.  Lastly, he will normally attack ONLY Ryu, but if Lin attacks
(or Nina....I suggest not attacking with Nina at all in fact) he will go after
then instead.  He will go after them until they die.  Make sure you heal if
any character gets below 150 HP, actually at that point, Bosch could probably
kill the character in one hit, so you may want the par to be a little
higher.   The best thing to do, is on the first turn, not move, or do anything
but build up AP.  Let Bosch waste his AP coming to you.  On the second round,
Use your strongest set of attacks you have.  Try to switch Lin to a weapon
made for offensive skills.  After the second turn, you have to attack every
round, so your damage does not get healed.  After Bosch gets down to 1/4
health is where things get crazy.  Bosch will go berserk and attack about 4
times for 120+ damage each time.  This will obviously kill even Ryu.  This is
what those Tonics were for.  But of course, at one fourth health, he wont take
too long to kill.  Keep everyone alive, and their HP high, and you should be
able to win.  The key to this battle is having a LOT of items.
~`~`~`~`~`~`~`~`~`~`~`~`~  

From where you start, head straight, and left through the door.  Go up the
lift.  

If you have the D-Ratio, you can go to a special side area here as well.  This
is easily one of the harder parts of the game though.  The dungeon is 5
floors, and fights enemies from the final dungeon.  It is long, but doable.  
Have fun!

******************************
D-Ratio: 1/256
Enemies: Prima, Bon Appatite, Duke Knight, Crushedheart, Ebonfire, Mahadevan,
Nerveman, Worman, Goo Crystal, Kanaphage, Kanaphage DX, Buzz Militant


Alright, well let me give a fair warning first.  You may want to go to Top
Sector Borough before doing this dungeon.  I suggest you stock up, and clean
your inventory out.  This place is very large, and has a lot of items to pick
up.  So once you have done that, go back down to the lower level where you
fought Bosch, and you can enter the dungeon.  

~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Lifeline EndSector `~
~`~`~`~`~`~`~`~`~`~`~`~`~`~  

Enemies: None
Boxes:
Brown: 3

This area is completely deviod of enemies, so it is fast and simple. Head
through the first door, and take a right at the second.  head straight through
another door, go left, and break the boxes.  Go through the door on the left
here, and go stragiht.  Pass through another door, continue straight, pass the
blood where Bosch was lying, and open the D-Ratio door.  This is where you ned
the D-Ratio to go further.  When you have it checked, head through the door,
and up the elevator.


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Main Shaft Sector A ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Enemies: Prima, Bon Appatite, Crushedheart, Duke Knight
Boxes:
Yellow: 4
Red: 1

Head through the first door, and head left.  Go through the second door, and
head straight.  Go left at the intersection, and break some boxes.  Head back
and go straight (or left, if you changed the camera).  Continue, and at the
intersection kill all the Primas and Bon Appatites (remember, in battle you
get better items from them if you hit them with fire).  After killing them
pick up all the wonderful items, and head down the right path.  Go left, and
enter the door at the end.    

In this room, head straight, and at the intersection, head right (as in
direction) down the path.  Kill some enemies, and you will encounter a Duke
Knight.

Note:  This is the first of his kind that you face.  The Duke Knights are
strong, and easy able to obliterate you.  their physical attacks do about 80-
100 damage, and can attack your entire party.  They have extremely high
defense, because of their armor.  If you can crack their armor though, you can
lower it.  It takes 15 physical attacks (no magic) to crack it.    Once you do
that, he will be able to be attacked normally.  Take caution when fighting
these, and use weak physical attacks to lower their defense before killing
them.  Also, if you did not get Nina's Reflect skill from IndustOne, you can
steal it from these guys.

After killing him, break the box(es)and continue around the pillar.  Go right,
and exit through the door. Go up the second lift.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Main Shaft Sector B ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Enemies: Ebonfire, Mahadevan, Goo Crystal, Crushedheart
Boxes:
Red: 2

Head through the first door, and be prepared to fight some enemies.  head left
and follow the path, break any boxes, and go right when needed. Head straight
doen the path, and after killing the Mahedevan (you remember, those annoying
monsters from Centre)  the Treasure key materizalizes.  Follow the path as it
circles a tower, and at the intersection, ignore the path on the left, and
continue straight.  Down this path, pick up the Treasure key.  Go to the end,
and break any boxes you see, and head back to the intersection.  Go down that
side path (on the right if you changed the camera) and enter the door there.  

Here, go straight, and kill of the ever annoying Goo Crystal.  (How I hate
these things..always disappearing and reappearing...BAH!). Go left at the
intersection, and pass the next one.  Fight a whole slew of those annoying
Crushedhearts (remember, use ice so that your attacks can hit them).  
Continue, and try and kill off the 2 Duke Knights from a distance.  When you
have done so, head to the top, and take a left.  Open the chest, which
contains a much needed Backpack.  Head back right, and at the intersection,
take another right.  head down the path, and go through the door.  Go up the
elevator.

~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Main Shaft Sector C ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Enemies: Nerveman, Kanaphage, Buzz Militant, Worman
Boxes:
Yellow: 6

Halfway done!  Head through the first door, head right, and go straight down
the path.  Kill the Kanaphage[s] (Remember Spiritcharge/Deathbringer combo
works well, especially now that you are strong enough to do it in one hit) and
the Nerveman.  The Nervemen are basically stronger, deadlier versions of the
normal Worm men.  After killing them all, circle around the pole, (either side
works) kill more enemies if you see them, and go through the door.  

Head straight down the path, and left at the end.  At the intersection, go
straight, ignore the door, and go left at the end once again.  Continue
following the path, killing off any enemies that come.  Near the end of the
room, circle around the pole and continue down the path. Go through the door.  
Kill all the enemies in this room, and when you have done so, the Treasure key
will materialize.  Open the chest at the end of this room, and you will obtain
the skill "Reversal" so Ryu.  After getting it, head back into the previous
room.  Here, head around the tower, and continue to the end of the path.  Go
right until you pass that door you originally ignored.  This time you need to
enter the door.  Once there, go up the elevator, and you will be on the
hardest floor of Main Shaft.  

~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Main Shaft Sector D ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Enemies: Ebonfire, Mahadevan, Duke Knight
Boxes:
Yellow: 2
Red: 1

This is by far the most annoying floor, but its also the only non-linear
floor, adding some change to the boring normalacy.  Anyways, sart by heading
through that first door, as always, and take an immediate left.  Follow the
path (also as always...jeese I need to think up some new descriptions) and
when you can, go right.  Follow the path around, and fight off any enemies
that come to you.   Here, there will be 3 paths, one on the left, the right
and the center.  it is easiest to do this part by looking at the map.  The
door on the right is the one on the top of the map, the door on the left is on
the bottom, and the door in the center is self-explanitory.  

Anyways, go down the door at the bottom of the screen (the left door) and go
through the door.  This is a dead end, but you can shoot off any enemies
(namely Crushedhearts and Duke Knights) without getting attacked.  Killing off
the Duke Knights will take a while, but it is possible, and a far safer route
then attacking the 4 of them head on.  Anyways, it may take a while, but when
you are donw, head back into the main room.  Go straight, and at the
intersection go left.  Go down the center path.  Here, head straight, and go
left.  Kill off th 4 Duke Knights (or the remains of the ones you shot off
from the dead end earlier).  After you kill them all the Treasure key will
materialize.  Head down the path on the left, and pick up the Key.  Break any
boxes, and go back to the right.  Open the Treasure Chest for Lin's "Kidding"
skill.  Head back, and exit this room the same way you entered.  Now, head
left, and take the door on the top of the map (the right door).  Once in, head
straight, and go around the pole on the left.  Search around the right side of
it for a well hidden box, and continue following the path.  Fo through the
door at the end to get to the final floor of the dungeon.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Main Shaft Sector E ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Enemies:  Nervemen
Boxes:
Red: 2
Yellow: 2

This is the easiest floor, but the encounters can be annoying.  Head through
the first door.  This flooor is just one long path.  It is all straight, so
all you have to do is head up.  There are a lot of Nervemen here, so kill them
off, (try to get as little of them in battle as you can at once) and continue
down the path.  Also, if you dont want to fight them, just have Ryu use D-Dash
and you can get through this room without a single encounter.  I suggest
fighting them all, but it is really your own choice.  At the end, head through
the door.  Here, you are immediately presented with 2 paths.  The path on the
left is where you want to go.  So take it and follow it as it curves.  Near
the end, there is another intersection   ignore the door, and go right.  Open
the box, and you should get a decent item.  Now head back to the second
intersection, and go through the door.  This is the last elevator, and it
leads up to TopSector Junction.  The dungeon is the long way around...but it
is worth it.
******************************

~`~`~`~`~`~`~`~`~`~`~`~`~`~            
`~ TopSector Junction `~
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Head through the first door, and go left at the intersection.


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ TopSector Borough ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Shops:
Item
Weapon
Appraiser

WARNING: This is the last town in the game.  This will be the very last weapon
shop for a LONG time.  Once your past a certain point, you wont be able to go
back here.  Yes, there ARE other shops, but these ones are the most stocked.  
You have been warned.  

This town is rather confusing, as it is multiple layers, and a lot of it is
stairs.  Head to the left of the starting point, (there is a telecorder on the
right, if you need it) and there is an appraiser.  USE THIS NOW, as this will
be the last one for a long, long, time.  Go up the stairs to the right, and
follow them up through three sets.  Head right, and circle around the
building.  Go up the stairs, and you will find the item shop.  Go back down
those stairs, and head left.  Go into the building (it doesn’t look like you
can, but you are able to), and follow the path right, and you will be in the
weapons shop.  

Head out, and all the way to the right.  Go up the stairs to the far right,
and up to the top level "helipad".  Head away from the screen, and enter the
center door to get into the next dungeon.  


~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`
`~                     Section 13: PowerOne                        `~
~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`

~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ PowerOne 1F ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Enemies: Skeleton, Karon, Crushedheart, Nugget, Mama Nugget, Papa Nugget

Boxes:
White: 2
Yellow: 6

Note:  At this point, almost every enemy takes a certain strategy to defeat.  
I have to say this place probably holds  the most annoying enemies in the
game.  The Skeletons are EXACTLY like the zombies, but at the same time, not.  
The first thing you notice are the red Crushedhearts that looks exactly like
the Brokenhearts from before.  But they aren’t.  These are not the souls of
the Skeletons, these are normal enemies.  After you kill one of their kind,
they power up, and self destruct.  They are VERY dangerous.  You can kill them
the same way's as you killed the Brokenhearts, except without Nina's Kyri
skill, they are not undead.  To kill the Skeletons, you have to destroy their
leader, the Karon.  The Skeletons run after you in a straight line, meaning
that if you move only a little out of the way dodging them will be easy.  

Had straight, and go through the first door.  Head over to the  right, and
down the platform.  Kill the smaller enemy, called the Karon, and all of the
Skeletons will go with it.  Head back to the entrance, and head left to get
the Treasure Key.  Turn around and go right, and back down the stairs to the
left.  Go back across the platform and through the door at the end.  

To the left is the Treasure Chest.  Open it for another of those wonderful
backpacks.  Continue left, and go through the door to the left.  Head
straight, and break the two white boxes.  Turn around, and head back through
the door.  Go straight.
Note:  At this point there are two ways you can go.  One leads to PowerOne 2F,
the other PowerOne 3F.  You can take both, or one of them.  They both lead to
the final destination anyway.  While I suggest taking both for experience, and
the Treasure box (the more of these you open, the higher your D-Ratio will
be).  They are not of equal difficulty.  I know at this point of the game I
was rather impatient, and only wanted to do one, but I stuck with it and did
two.  It's your choice.  I am starting with 3F.

Head all the way right, and through the door,  Go through the next door, and
follow the hall into a danger room.  This room holds quite a few Nuggets.  Try
to kill the Papa Nugget first, as he is BY FAR the most dangerous.  head
straight when you are finished with the danger room, and go through the door
at the end,  Go up the lift.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ PowerOne 3F ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Enemies (for 2F and 3F): Skeleton, Karon, Crushedheart, Karel, Proto Karel,
Rescuemech

Boxes:
White: 2
Yellow: 1

Head through the first door, and head straight.  Go through two doors, and
continue straight.  Kill all of the enemies, and the Treasure Key
materializes.  

Note:  The enemies called Rescuemechs have an important Skill you will want to
get to finish the game easier.  Without this skill, your characters will have
a hell of a time in some battles.  To get this skill, try to get them in a
fight alone, or with another of their kind.  Kill off one of them, and have
your characters close in on the second one.  Damage him, and he should start
casting Lightning on your party.  Have a character (s) equipped with
Steal/Snatch go up in front of him and provoke him to hit you with it.  It may
take a few (actually, it took me like 10) rounds to get it.  When you do get
the Skill, Transfer, equip it on one of Nina's weapons (I had two main ones at
this point, as it is good to with her) with it.  You will need to use this in
the boss battles for the rest of the game.  

Get the Treasure Key, and head back a bit.  Ge through the door on the right.  
Head straight across the platform, and through the next door.  Go to the
right, kill all of the enemies, and break all of the boxes.  Turn around, and
head back through the left door.  At the intersection, head left, and right at
the next one.  Go through the door on the left.  

Kill all of the enemies in here, and continue left.  head right at the
intersection and see the Treasure Chest,  Open it for Ryus newest Level 3
Skill: Cross Viper.  

Note:  The rest of this is Optional (at least until PowerOne 4F).  If you do
not want to do it, then fo left outside of this room, and up the lift.  Follow
the walkthrough from PowerOne 4F from there.  And remember, you can always go
back to TopSector Borough if you need to restock.  

Go back to the original room, and head back down to PowerOne 1F.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ PowerOne 1F ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Head straight, and follow the path through three doors.  head right, and go
through the door on the right.  Go through the door on the left, and head
through the next left door.  This is the second danger room.  In here are
Skeletons and their Karons.  Nina's Kyri will make short work of them,
especially if you keep moving at all times.  Head through the door at then of
the room, and you can get up to the lift.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ PowerOne 2F ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Boxes:

White:7
Yellow: 2

Go through the first two doors, and head left.  Go through the next door, and
go right through the first door (on the right...obviously).  Follow the path
right, and then left, and go up the stairs, and go right again.  Go through
the door straight ahead.  In here is the Treasure Chest.  To get the treasure
key, you have to kill all of the enemies in this room.  They are all Goo's you
have encountered before, so you shouldn’t have too much trouble.  Break all of
the boxes to the right of the entrance, and open the Treasure Chest.  It
contains the Skill Divine (You may already have this, from the Ant colony, but
you want to open as many Treasure Chests as possible throughout the game. The
more you open, the more points will be added toward your final score and D-
Ratio.)  Exit this room, and go directly into the door on the right, and
through the next door.  Go up the lift.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ PowerOne 4F ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Enemies: Skeleton, Karon, Lesser Karon, Crushed heart, Prot-Karel, Prima

Boxes:
White: 6
Yellow: 2

Note:  These directions are starting from 3F.  The beginning of the floor is a
straight line, so you really don’t need to worry about the beginning too much.

Through the first door follow the path straight, right, and left.  Go through
the next door, and follow the path right, left and right again, going through
the second door.  Follow the path, killing all of the enemies, until you see a
door on the right (or left, if coming from 2F).  Go through it.  

This is a dangerous room (not a danger room, just a deadly room).There are 6
Crushedhearts, and you will most likely not be able to separate them, you have
to kill them off very quickly, or else they will detonate, and most likely
slaughter your party.  After killing them, you get the Treasure Key.  Pick it
up, and head left to open a box.  Go through the door, and get two more
boxes.  Exit this room, and head straight across the Platform.  Get the box by
the door, and go through the door.  Get the box to the right, and make sure to
kill all of the Prima's for items (remember to use fire).  Continue left, and
get the white box.  Go through the left-hand door, follow the path right, and
get three more white boxes.  Go straight, ignoring the door, and to the left.  
Open the Treasure Chest for the new Skill: Shatter.  Head back, and go through
the door to the left. Go up the lift.

~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ PowerOne Roof ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Note:  Make sure before you go through the next door, you are fully stocked,
as this is the last time you can go back to TopSector Borough.  You need
Tonics, and mainly Med Kits.  Also, that will be the last weapon shop and
appraiser for a while, and once you are past a certain point, you have to go
on without one.
Head through the first door, and up the stairs.


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ PowerOne Transport `~
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Go up the stairs to the right, and up another level.  At the top, a movie will
play, and you are forced into a boss battle.

~`~`~`~`~`~`~`~`~`~`~`~`~
Boss:  Daemoned
LVL: 99
HP: 3800
ABD: 200
EXP: 16,000

This is the beginning of the end, shall we say.  You notice in the stats of
Deamoned, the ABD.  This stands for Absolute Defense.  All of the
bosses/Regents (and some enemies) from here on have ABD. Absolute Defense
means you have to do that much damage to actually harm him.  So to HURT, and
do permanent damage you have to do more then 200 damage. So if you do 230
damage in a combo (it cant be in separate combos, or else you have to start
over with the 200 damage)then you will have done 30 permanent damage.  
Obviously, Absolute Defense will present a problem, especially with enemies
with high defense. Luckily, this is probably the easiest of the regents to
deal with, though he DOES do a lot of damage.  His attacks, if he is powered
up, can do over 200 damage, so stay healed.  During this entire battle, ONLY
have Nina use Transfer on Ryu, he needs all of the AP he can get.  Have Ryu
skip his turn (do NOT end it, just skip it, you will have a turn at the end of
the round) to make sure he has full AP when going against Deamoned. Actually,
Normally against him when attacking, you want to use long strings of 10 AP
attacks.  The best for Ryu is actually Ogre Slash (two times, they should do
75-100 damage each time.  After two of those, use just a normal Slice att over
and over.  At max AP, you should be able to do over 100 (more like 200+ if you
are lucky) damage.  Tyr to use a Power up before he attacks.    Lin should
wait until she has full AP, and then use a long string of Hey Hey!'s.  That
should break the ABD, and do about 70 damage.  You should have Nina use
Transfer every round after, Ryu will do less damage, but still enough to
damage Deamoned.  And Lin should do the same as well.  These Regent battles
are Obviously going to take a while, so be patient.  Note:  You can steal the
Skill: Anger from Daemoned.
~`~`~`~`~`~`~`~`~`~`~`~`~


Pick up the key on the ground to the right, and go onto the shining pad.  
Press X to go up.

No turning back now!

~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`
`~                      Section 14: Centre                         `~
~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`

~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Centre Entrance `~
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Shops:
Appraiser
Items

The two shop girls are here, to the right so MAKE SURE to stock up.  You cant
go back into here after a certain point, when the dungeon gets harder, so make
sure to have about 20 Aid Kits, and 30 Med Kits, as well as at LEAST 10
Tonics. If you don’t stock up now, you may not be able to later.  You loose
the chance to go here when you go past 1F.  So stock up soon.  Head straight,
up the stairs, and through the door.  

Note:  If you have a D-Counter over 70% you will have a hell of a time with
the final bosses.  You should try to have one less then 60% going into Centre,
as you can do some tricks with a low D-Counter.  You probably wont be able to
finish the game with one higher then 80%, especially if your party is weak.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Centre 1F ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Enemies: Buzz Militant, Creepstalker, Darkstalker

Boxes: 10

Note:  As the final dungeon, this is going to be confusing.  To actually get
EVERYTHING the dungeon has to offer, you have to play through the game 4
times.  There are also 4 bosses, in which you can only play 2 of, so you have
a lot to do on your second play through.  

Another Note:  The boxes in this level are fancy.  They look like those things
you rest your feet on.  their are usually pink, blue, and purple ones.  I
forgot to write their colors down though.  

Last Note: Alright, well on a few bosses I have the you should use D-Counter
thing.  You do NOT have to do that.  It just makes the game easier and more
fun if you have enough points left to use D-Dive. Your party should normally
be perfectly capable of beating the bosses without it, I just say it is easier
with it.  

Head left (you can head right two, but I went left, the right lets you get
some more boxes...) and through the door at the very end.  Get the box ahead
of you, and go down the stairs.  Kill all of the enemies (you MUST kill the
invisible creepstalker, try Lin in the lead to see it) and you will get the
Treasure Key.  Only the Creepstalker holds the Treasure key, though.  From the
base of the stairs, head right a bit, and get the four boxes.  Turn around,
and head all the way left, and go through the door.

Note:  The CreepStalkers hold Lin's Go On! Skill, if you are brave enough to
try to get it.  

Get the two boxes to the left and right of the door, and head straight
forward.  Open the Treasure Chest for the games last Backpack. Turn around,
and go up the stairs to the right.*  Get the two boxes, and head straight
through the door.  Press X and go up the lift.

Note: I went through the door on the top of the map, it is actually the left
door on this screen, but if you looked from the direction of the Treasure
Chest, it was the right door.  

    
*Note:  If you want, you can also go to the left. (These directions are
looking from the Treasure Boxes direction, so if looking from the door, I went
up the path to the left.)  This will lead to a different boss, and a different
area all around.  As well as different Skills and enemies.  The Door to the  
right (actually it is the left, but the one I went through) is much more
physical, and the other is more magical.  If you want to follow my strategy,
then go to the door on the top side of the Map.

Another Note:  The walkthrough for Centre 2F [South] is after the one for
Centre 2F [North].

VERY IMPORTANT Note: Make sure before you go through either of those doors,
you have a LOT of healing items, as they are one way, you wont be able to go
back to 1F, and re-stock up.  You have been warned.  

~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Centre 2F [North] ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Enemies: Pandora's Box, Mahdevan, Ebonfire

Sub-Boss: Gargantua


Head left, and straight, past the stairs.  That box is a new enemy, called a
Pandora's Box.  

Note:  The Pandora's box is another special enemy.  Like the Wonder Boxes,
these enemies have a trick to getting their good items.  To get their best
items, you have to last 4 rounds against it (or 3 after the first).  Sounds
easy, right?  Wrong.  Every turn, Pandora's box will power up.  On the first
round, he will cast 3 level 1 Spells, each a different element.    On the
second round, he casts 3 level 2 spells, and that will most likely kill off
either Lin or Nina, and SEVERELY hurt Ryu.  On the third turn he will cast all
three level 3 Spells.  This WILL kill even Ryu, and any other characters in
range, so make ABSOLUTELY sure your characters are spread far apart.  The
longer you last before you kill him, the better your item will be.  If you
survived 3 turns of pounding, he wont really attack on the fourth round, he
will self-detonate, which isn’t a problem if you are far away enough.  

If you kill him on the first round of the battle:
7th Sense

Round 2: Gold EXP

Round 3: Save Token (this is the turn he obliterates your party with level 3
attacks)

Round 4: Mirage Blast

The last one is the best one to get.  You normally wouldn’t get unless you
went very deep into Korkon Horay.  It will help quiet a bit.  

Turn around, and go down the stairs to the left.  Go straight and get ready to
fight an enemy.

~`~`~`~`~`~`~`~`~`~`~`~`~
Sub-Boss: Gargantua
LVL: 77
HP: 1,000
ABD: 500
EXP: 5,000

It’s been a while since the last sub boss.  And no, that is not a typo his ABD
IS 500.  Meaning you cant really do any damage to him normally.  To win this,
you almost HAVE to use D-Dive.  Just try not to get over 75%.  Start with Nina
using an item to give Ryu One AP bar, then have Ryu D-Dive.  As a Dragon, have
Ryu use D-Charge 2-3 times in one round.  Then use Twister on the Gargantua.  
If done correctly, it will blow him off the face of the planet.  

After killing him, head straight through the door he was guarding, and kill
the second set of enemies (MUCH easier, I might add.) and you will get the
Treasure key (after killing them all).  Get the many boxes from all sides of
the room.  Exit the room through the door you entered, and go straight up the
stairs to the right.  At the top of them, turn right again, and go straight
and through the door at the end.  Go straight through the next door, and
immediately turn right.  Follow this path straight and left, and through the
door at the end.  Open the Treasure Chest for a ?????????? +4 Item.  (Princess
Guard +4).  Exit the room the way you entered, and head right.  At the
intersection, head right again, and go through the door.  Go up the
teleporter.  
~`~`~`~`~`~`~`~`~`~`~`~`~


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Centre 3F [North] ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Enemies:  Fire Goo, Ice Goo, Thunder Goo, Goo King, Crystal Goo

Boxes: 8

Head straight, left, and circle around the stairs for 3 boxes.  Go up he
stairs, and follow the path left, then right.  Go through the door, and head
straight.  In this long hall, notice the three notched in the wall.  In the
second, stands the Treasure Chest, in the third, some boxes.  Go through the
door at the end of this room,  and you notice a LOT of Goo's.  To get the
treasure key, you must kill them all.  They shouldn’t be too much of a
problem, but there are a whole lot of them.  Kill all of them, and pick up the
Treasure key.  Go back into the previous long hall, and it is now a danger
room.

This is BY FAR the hardest danger room the first time through the game.  there
are only three enemies, but two of those can easily kill you.  Before doing
anything, take off the Steal Skill, as if you accidentally steal the Goo Kings
item, you WILL be screwed.  The Goo Kings in this room are VERY strong, and
fast as you will soon learn.  Heal if you are under 175 HP.  Hit them with
electric attacks, and do your best to damage them.  The Crystal Goo's aren’t
as hard, by far.  And make sure you don’t get into a fight with more then one
enemy at a time in this room.  

After killing them all, go into the center alcove, and open the treasure
chest.  It contains Nina's first Level 3 attack: Blizzard.  Go back to the Goo
room, and open up all of the boxes.  Head left up the stairs, and break the
two chests to the right.  Go through the door on the left, and go up the
teleporter.  

~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Cupid ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Boss: Cupid

After a movie, you are forced into a boss fight.  

Boss: Cupid, Oncotte
LVL: Cupid: 99, Oncotte: 99
HP: Cupid: 3,200 Oncotte: Infinite
ABD: Cupid: 220 Oncotte: None
EXP: Cupid: 16,000, Oncotte: None

First, Cupid has ABD, so lets get that straight.  And second, Oncotte is
indestructible, so don’t even try.  Cupid herself will rarely attack your
party.  She will use Command on one of your party members, and Oncotte will
attack ONLY that party member, but if that party member stays out of his
range, he will just waste time running after you.  You will always know what
party member he is going to attack.  Use the same basic strategy you used on
Daemoned, and she will go down.  Note though, if you have enough D-Counter,
(60% or less usually) you may want to play around and slaughter her.  She will
be longer then Daemoned, as she has better defenses.  She can be evil though,
as she usually runs from your party members. Heal if you get under 200 HP, as
that is about how much Oncotte will do a round.  

Head straight, pick up the Treasure key, and choose which Portal to go
through.  I chose left.

Note:  This is like before, the choice on 1F.  There are 2 bosses here, one on
each side.  Also different paths hold different Skills....your choice again.
If you went for Vexation, the boss strategy is a bit later.  Look for it after
Hortensia.  



~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Centre 2F [South] ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Enemies (For all of South): Raffleshia, EbonFire, Mahdevan, TriLizard, Cerberus

Sub-Boss: Pantagruel

Note:  You will only go here if you didn’t do Centre 2 & 3F [North] And chose
this path instead.  

Another Note:  Compared to North, these levels are child’s play enemywise.

Head straight through the first door, go right, and follow the path left.  
Kill the Pandora's box (look to the Strategy in Centre 2F [South]).  Go back
down stairs to the right, and head straight. There is an enemy blocking the
door.  This is this level's Sub-Boss.

Sub-Boss: Pantagruel
LVL: 66
HP: 1,000
ABD: 200
EXP: 3,000

This battle makes the other Sub-Boss look like a demon.  This boss only has an
ABD of 200, compared to the others' 500.  Don’t let your characters get too
close, or else he will cast Valhalla and obliterate your party.  Lin will be
your main damage dealer, unless you want Ryu to be obliterated by Valhalla, or
unless you want to use AP Charges (you usually save those for the Regents.) If
your D-Counter isn’t that high, use 2 D-Charges and Twister to put this dude
to waste.  (don’t go over 50....you may need some more on the Regents after
this)

After killing him, head through the door, and kill ALL of the enemies.  The
Mahdevan holds the Treasure key.  Break all 6 boxes in this room, and exit the
same way that you entered.  Go up the stairs to the left, and head left at the
top.  Head straight, and go through the door at the end.  Head immediately
left, and follow the path right.  Go through the door and open the Treasure
Chest.  It contains an armor for Nina, Unappraised, of course.  Exit the
Treasure Chest room the way you entered, and head back to the intersection.  
Go left, and through the door.  Press X to go up the Teleporter.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Centre 3F [South] ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Go through the first door, and kill the enemies.  Go a bit right, and up the
stairs to the left.  At the top, go right, continue killing enemies, and break
the 4 boxes.  Go through the door on the left.  This next room is a danger
room.  Compared to Centre [South]  This one is pathetically easy.  It holds 3
Cerebuses(?????).  Remember that they power up and give more EXP when hit by
fire.  They are easy to kill at this point, so attack them with a basic Flare
Skills once, and use Lightning with Nina (as to not dispel the power up as you
would with Ice Skills)and have Ryu and Lin attack with whatever they want.  
This is not supposed to be too hard.  After killing all three, go into the
center alcove, and get the Treasure key.  open the Treasure Chest right behind
it, for Nina's level 3 attack Skill: Inferno.  Go back into the hall, and
follow it right.  Go through the door at the end.  Follow the path straight,
and go up the stairs on the right.  At the top go right, and through the
door.  Go up the teleporter.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Hortensia ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Boss: Hortensia

After a scene, you are forced into battle.

Boss: Hortensia
LVL: 99
HP: 3,500
ABD: 260
EXP: 16,000

This female regent can be the most annoying boss in the game.  The path to her
is simple, but the battle itself can be hell if you do not know what you are
doing.  Every turn she casts a spell called Fortune.  That turns the blocks in
the room a color.  Blue Blocks heal, and Red damage you. White blocks do
nothing.  Usually, Lin will not have enough time to move out of the way, so
she will be hit with whatever is on at the time.  Hortensia's attacks include
Spells, and will kill you rather easily, especially if your characters HP
isn't at max, and will kill Nina even if it is. Luckily for your party, this
battle is easy to build AP up in, as Hortensia is incapable of moving.  Nina
will do the most damage to hortensia, but her elemental weakness changes from
turn to turn, making it hard to damage her. She has ABD as well, this battle
can take a while because of it.  If you have a lot of D-Counter left, then use
3 D-Charges and slaughter her with Twister.  

After the battle, pick up the H-Key, and choose what path to go.

Note:  Each of these leads to a different boss.  The left leads to Jezuit, and
the right leads to Vexacion.  You CAN NOT fight both of them in one game.  

~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Centre 4F North [Cupid to Jezuit] ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~
Enemies:  Buzz Militant, Pandora's box, Darkstalker, Creepstalker, Prima

Boxes: 7

Head straight through the first door, and continue north. Go through the door
at the end.  Head straight through the second room, and go through the door at
the end.   Head straight, and kill all of the stalkers. The UBER large one
holds the Treasure Key.

After getting the Treasure Key, turn around, and go into the last room.  Open
the treasure Chest to the right for the new Skill:  Snatch (a better version
of Steal.  Turn around once again, and head farther.  At the intersection, go
right, and kill all the Prima's.  Pick up their items, ignore the door, and
turn around.  Go straight, and through the door on the right at the end.  Go
up the teleporter.  

~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Centre 4F North [Cupid to Vexacion] ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~

Enemies: Darkstalker, Creepstalker, Nervemen, Prima
Boxes: 6

This is probably one of the easier paths, but the enemies here can be
difficult.  Especially the Nervemen.  Head through the first door, and kill
all of the Darkstalkers waiting for you.  Once they are gone, head forward,
and at the intersection, go straight.  There are some of the clear
Creekstalers here, so try and get in battle with one at a time.  Remember to
attack them with ice before physical attacks.  After they are dead, break the
boxes, and head back to the intersection.  Go down the stairs (on the right or
left, depending on how your camera is angled).  At the bottom, break the
boxes, and head straight.  Go through the door, and you will be in a long
tunnel.  You need to kill all the Nervemen here.  There are 5 or six of them,
and don't try to engage more then 2 at a time, or they can kill you. One of
them (the Nervemen) at the end holds the Treasure key.  Continue down the path
and go through the door at the end.  

Here, head straight, and you will see some much needed Prima's.  Kill them all
from a distance, and reap the spoils.  Break some more boxes, and head up the
stairs.  There will be an intersection.  Start by going right, and go to the
end.  Open the chest for Nina's Lag Valhalla skill.  Now, turn around, and  go
down the path.  Pass the stairs, and go through the door at the end.  Heal up,
and go up the teleporter to "Vexacion".  

~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Centre 4F South [Hortensia to Vexacion] ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~

Enemies: Buzz Militant, Creepstalker, Prima

Head straight through the first door, and continue straight.  Kill all of the
Buzz Militants to the right, and break the boxes (about 6 of them).  Follow
the path through the door on the right, and continue straight.  Near the
Treasure Chest on the right is a Kanaphage DX.  I suggest turning into Dragon
form and using D-Charge and twister to kill him in one hit.  If you do that,
then you get a whopping 30,000 Zenny!  Continue straight, and follow the
path.  Go through the door, and kill the Creepstalkers.  The large one holds
the Treasure key for this floor.  After killing him, and head back to the last
room.  Open the Treasure Chest on the left.  It contains Lin's Newest Skill:
Drop Dead!.  Head back to the last room, and head to the left. Kill the
Prima's from afar, and get their items.  Turn around, and head straight.  Go
through the door on the left, and go up the teleporter.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Vexacion `~
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Boss: Vexacion, Ryked, Nalaka

After a few scenes, You are forced into a boss fight.  

Boss: Vexacion, Ryked, Nalaka
LVL: Vexacion: 99, Ryked: 70, Nalaka: 70
HP: Vexacion: 4,200, Ryked: 2,600, Nalaka: 2,400
ABD: Vexacion: 280, Ryked: None, Nalaka: None
EXP: Vexacion: 16,000 Ryked: 7000, Nalaka: 7000

This will be the longest Regent battle.  For the first few rounds of battle
Vexacion will not attack your party.  Nalaka is going to go after Nina alone,
and Ryked will go after Lin alone.  Ryked has high defense against Shot, and
Nalaka against Magic Skills.   Try to kill Nalaka first, as Nina wont be able
to last long against his constant attacks.  Both Nalaka and Ryked have all of
Bosch's Skills, so they can poison your party.  After 3 turns, Nalaka and
Ryked will say they are going to counter, do not attack them at this point,
just build up AP.  Also around this turn, Vexacion will attack all of your
party members for about 100+ damage.  Try to steal the Skill: Terrabreak from
Vexacion, as this is the only place to get it.  After going for Nalaka go for
Ryked.  And then finally Vexacion.  I suggest Dragon form in this battle, as
you don’t have too long to go.  Just don’t do Dragon until Ryked and Nalaka
are gone.  

After you are done, pick up the key, and go up the final teleporter.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Jezuit `~
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Boss: Jezuit

After a scene, you will fight Jezuit.

Boss:  Jezuit
LVL: 99
HP: 3,600
ABD: 50
EXP: 16,000

When you see that very low ABD, you would think that he would be the easiest
of the Regent.  You are very wrong.  While Jezuit is not too hard, he is VERY
annoying.  And he is harder then Cupid.  While he only ignores 50 damage, it
will take Ryu at least 40 AP to actually damage him.  he also has a high
evasion, so it rather hard to hit him.  This is a better battle to use Dragon
form on then the Cupid battle is though, as he doesn’t take a whole lot of
damage.  The first thing you should take note of, is the Shadowwalk.  This
makes him invisible.  You cant damage him in this state, but there is a trick
to it.  Lay down a few Traps in his way, and when he goes to you, he will be
hit and loose his protection.  Also, Nina's Mirage blast Skill seems to work
very well on Jezuit, so abuse that advantage.  If you are going to kill him
normally, this will take a LONG time.  If you have enough D-Counter left
(actually 65-70% is good), then use it on him, but try not too  go over 80%...

After killing him, go around the table, and get his J. Key.  Go on the
platform at the end, and ride it to the next level.  


~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`
`~              Section 15: The Beginning of the End               `~
~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`

~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Centre Hall ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Head straight, toward the screen, and go to the right.  Go through the
teleporter.


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Cemetery `~
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Examine any of the 4 Monoliths, and a movie will play.  After it, head
straight.  Examine the red item, watch a movie, and go through the newly
opened door.  

Straight ahead are the three shop girls.  FINALLY!  This is your last chance.  
Have at least 60 Healing items if you plan on doing it the long way.  Just
make sure you have quite a few Tonics, even if doing it the short way.  Maybe
20 will do.  Store a LOT of items, as you will be able to have them when you
die or restart.  

Head right, and save at the Telecorder.  This is the last save point!  

Note:  If you want to go through ALL of Centre again, you can go die in the
next battles and choose to SoL Continue (from the last save, the second
choice).  I don’t suggest this, but you can if you want.

Head down the stairs to the left, and go through the door.  


~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Geovater Terminal ~`
~`~`~`~`~`~`~`~`~`~`~`~`~`~


Boss: Elyon, Alter Ego


Head towards the screen, and go to the right, going up the stairs.  Enter the
lift to the Left.  If you are ABSOLUTELY Sure you are ready for what can be
called the hardest battle in the game, choose to activate the controls.

After  you do so, sit back and watch.  Soon, a battle will begin.  

~`~`~`~`~`~`~`~`~`~`~`~`~
Boss:  Elyon, Alter Ego's
LVL: Elyon: 99, Alter Ego's:99
HP: Elyon: 6,000, Alter Ego: 3,000
ABD: Elyon: 330, Alter Ego: None
EXP: Elyon: 24,000, Alter Ego: 4,000

Alright...all I have to say is ouch.  You MUST kill Elyon in 20 rounds.  That
may seem like a lot, but compared to how long the Regents took, that may not
be possible.  The two Alter Ego's are dangerous, but not nearly as much as
Elyon.  You may want to go after then first anyway, though.  Elyon himself,
along with the Alterego's can do 150 damage in a single attack.  So that is
450+ damage to your character, if they attack only one.  Actually, I do not
suggest you go into this battle normally.  I suggest you prepare to wipe him
off the face of the planet in one round.  Have Ryu start the battle by using D-
Dive.   Then use D-Charge Twice (you can do it three times, but twice usually
works enough).  Fly up to the 3, Elyon and the Alterego's, who probably
haven’t had their turns yet at this point, standing clumped together.  Have
Ryu use Hurricane to hit them all.  That will slaughter the two Alteregos, and
SEVERELY damage (if not kill) Elyon.   If that doesn’t kill Elyon, have Ryu
use one twister for good measure to finish the job.  Do NOT let your D-Counter
go over 80% if you want to beat the final 2 bosses the easy way.  You have to
have about 90% for the final boss himself, so don’t overdo it.  
~`~`~`~`~`~`~`~`~`~`~`~`~

Also, by killing Elyon this way, you get like 40,000 Party EXP....so its worth
it.  


After killing Elyon, head right, and down the stairs.  At the bottom, head
left, and go through the door.  But before you do, be prepared to face the
true final bosses.

~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ GeoFront LowSector `~
~`~`~`~`~`~`~`~`~`~`~`~`~`~

Bosses:  Final Boss 1, Final Boss 2

Watch the movies....And prepare to fight the final bosses!

Boss:  Final Boss 1

Alright, well if you have about 85% percent on the D-Counter you can beat him
the same way with Elyon.  Have Ryu use D-Dive and use only 2 charges (3 are
not needed this time around), and have him use Twister one.  That will
completely obliterate this Final Boss.  If he is really close to dying after
that, have Ryu cool down, and attack and kill him normally.  For the slow way,
you are going to have to fight him the same as Jezuit, except he doesn’t have
the ShadowWalk Skill.  He has high defense, and a ABD of 100.  His attacks do
about 150-200 damage, because he combo's them.  Keep your HP high, and you
will do ok.  You need a lot of tonics for this battle.  
~`~`~`~`~`~`~`~`~`~`~`~`~


Boss:  Final Boss 2

note:  I started this battle at 90% D-Counter (I got REALLY lazy on the
Regents)and was able to win.  You will need 8% left to win.  

Right after the last battle, you are forced into this one.  There are a few
things in this battle.  You HAVE to finish it fast, or he will easily kill you
off.  Have Nina and Lin run as far away as possible, and have Nina use an item
to bring Ryu's AP bar to max.  Don’t worry about wasting items, this is the
last battle, you can use whatever you want.  Don’t even try to attack with Lin
and Nina here, as it wont work.  After feeding Ryu a AP boosting item (or a
lot of Transfers), have him D-Dive.  Use D-Charge 3 times.  Then use Twister.  
That will slaughter him.  If it doesn’t, use it again.  He wont stand a chance
if you have enough D-Counter points left.

After a few movies, you will be in control of Ryu again.  You can not win this
battle without expending every last point on the D-Counter.  So basically,  
run around, play, but you have to use D-Breath until you get the D-Counter to
100%.        

Watch the ending, and get your new D-Ratio.  Choose to save over it, and you
will be able to play through optional, hidden areas.

~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`
`~                  Determining your D-Ratio                       `~
~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`
Your D-Ratio is determined by a number of factors. Each of these factors gives
a certain amount of points.  Your goal is to get the highest point total
possible at the end of the game, so that you will raise your D-Ratio.  A
raised D-Ratio allows for extra side quests and alternate areas.

Clear Time (Time it takes to beat the game):

8 or less hours: 10 points
8:01-9 hours: 9 points
10-11 hours: 8 points
11-13 hours: 7 points
13-15 hours: 6 points
15-17 hours: 5 points
17-20 hours: 4 points
20-23 hours: 2 points
23-26 hours: 1 point
26 or more hours: 0 points

I believe you get the picture.  On this next area, I will not be putting a
range.  So it will be just one number.  I believe you can find the range out
yourself.
~`~`~`~`~`~`~`~`~`~`~`~`~

Extra Turn Rates:
This is how often you get Extra turns.  To completely master this, you have to
know areas really well, and have to be able to react quickly to monsters.

95%: 10 points
90%+: 9 points
85%+: 8 points
80%+: 7 points
75%+: 6 points
70%+: 5 points
65%+: 4 points
60%+: 3 points
55%+: 2 points
50%+: 1 point
50% or less: 0 points
~`~`~`~`~`~`~`~`~`~`~`~`~

Map Completion Rate:
This is probably the easiest to get, since you go through a lot of the map the
first time through the game. You have to have a D-Ratio of 15 to actually get
100%.  

98%+: 10 Points
96%+: 9 Points
94%+: 8 Points
92%+: 7 Points
90%+: 6 points
88%+: 5 Points
86%+: 4 Points
84%+: 3 Points
82%+: 2 Points
80%+: 1 Point
80% or less: 0 Points
~`~`~`~`~`~`~`~`~`~`~`~`~

Treasure Chests opened:
This is also rather easy to get high on the first round, especially if you
follow the walkthrough.

42+ Treasure Boxes Opened: 10 Points
39+ Boxes: 9 Points
36+: 8 Points
33+: 7 Points
30+: 6 points
25+: 5 Points
20+: 4 Points
15+: 3 Points
10+: 2 Points
5+: 1 Point
4 or less: 0 Points
~`~`~`~`~`~`~`~`~`~`~`~`~

Number of Saves:
This one doesn’t really need a description.  The lower the better.  To
actually get the highest in this, though, you have to soft save.  Soft saving
can be REALLY scary, especially if you have a bad time with power outages.  

0 Saves: 10 Points
1 Save: 9 Points
2: 8 points
3: 7 Points
4-5: 6 Points
6-7: 5 Points
8-9: 4 Points
10-11: 3 Points
12-13: 2 Points
14-15: 1 Point
16 or more: 0 Points
~`~`~`~`~`~`~`~`~`~`~`~`~

Lowest Floor You got to In Korkon Horay:
Basically, the highest (or lowest....) Floor you get to.

Floor B50: 10 Points
B46F+(or minus...whatever): 9 Points
B41F: 8 Points
B36F: 7 Points
B31F: 6 Points
B26F: 5 Points
B21F: 4 Points
B16F: 3 Points
B11F: 2 Points
B6F: 1 Point
B5F or higher/lower: 0 points
~`~`~`~`~`~`~`~`~`~`~`~`~

Average Level:
Basically, the higher your average level, the better you will do.  If your
average level is 30, then you will get 30 Points.  If your average level is 35
you get 35 points.  This is probably the easiest.  You can get a D-Ratio of
1/4 if you do well the first time through the game....keep fighting Elyon over
and over (die during the final boss...and start back at the save point NOT SoL
restart).  

Total:
This totals up your points and and tells you your D-Ratio.

100 Points: 1/4
95+ Points: 1/8
90+: 1/16
85+: 1/32
80+: 1/64
75+: 1/128
70+: 1/256
65+: 1/512
60+: 1/1024
55+: 1/2048
50+: 1/4096
50-: 1/8192

~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`
`~                        Boss Strategies                          `~
~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`

This section is devoted to the bosses of the game.  I will repost every boss
strategy in this section so that people dont have to look through the guide
just to find a strategy for a single boss.  I will have the Location of the
Boss in this section as well.

THERE WILL BE NO SUB-BOSSES IN THIS SECTION.

~`~`~`~`~`~`~`~`~`~`~
`~ Old Waste Shaft ~`
~`~`~`~`~`~`~`~`~`~`~
Cyclops:
LVL: 17
HP: 440
EXP: 70
Items: Treasure Key

The Cyclops has very strong attacks, so try and keep your HP up.  His normal
attacks do 60+ damage, and he can use them twice.  The best, and easiest way
to beat the Cyclops is to run.  That may sound odd, but you have a LOT longer
range then he does, so if you run, you have an advantage.  If you run your max
distance, he will follow you, but he wont be able to reach you, as he does not
have a lot of range.  The best direction to run is toward the door, counter
clockwise.  When you get halfway done, ytou will notice a small area with a
VERY small hole.  Only you can get through that, the Cyclops can not, so he
will start heading back the opposite direction.  When you have max AP(you
should at this point if you have not attacked him).  When he gets close to
you, go up and attack him with about 80 AP, and then run behind the small area
(it is a small area in between some junk.)  If you attack him, then run there,
he cant hurt you, and will head to the opposite direction.  On the next run,
move SLIGHTLY in his direction, and he will turn around, and if you did it
right, he wont be able to reach you.  The next turn, you should attack him
again, and then do the same thing over and over, until he dies.
If you Choose to fight him like a man, then build up your AP by running away a
few turns, and then let it all out on him.  Heal on every turn, as you never
know how much damage he can do.  This tactic is rather wasteful, but if you
want a faster fight, you may want to go this way.

From  DAVE RUDD (and another person, but this one is fuller):

You do not need to run away all the time; nor do you need to have more than
one hit point. All you need to do is get the Kick skill and equip it in the
level one slot before entering this room. One your first attack, Cyclops
charges up, so you have no fear of any hits. Just walk toward him until the
second he lights up, telling you he is in range. Use your level three attack,
Death-whatever, and then give him a kick. That will knock him back to the
place he started advancing from, and with your remaining points, turn around
and move back from Cyclops until you are at zero points and still have a green
area halo. You will then be back out of his range again on the next turn. If
you keep doing EXACTLY that (in other words, don't get cocky, grasshopper),
the battle will end with you having taken exactly no damage whatsoever.
As it turns out, this is a fairly good strategy over all, and can be used in a
lot of fights both prior to this and after. Just remember to equip your skills
after you learn them!
~`~`~`~`~`~`~`~`~`~`~`~`~

~`~`~`~`~`~`~`~`~`~`~`~`
`~ EndSector Borough ~`
~`~`~`~`~`~`~`~`~`~`~`~`
Boss:  Bosch, Battler Sgt, and Gunner Sgt.
LVL: Bosch: 18, Gunner Sgt: 13, Battler Sgt: 12
HP: Bosch: 360, Gunner Sgt: 160, Battler Sgt: 160
EXP: Bosch: 300 Gunner and Battler Sgt: 160 each

Strategy:
This is a really easy battle normally, but the real challenge lies within
stealing items, and getting through with the lowest D-Ration percentage
possible.  Each enemy in this battle has two sets of useful items.  Before the
battle, put LIn at the head of the party, and have her equipped with Steal.  
At the very beginning of this battle Ryu wioll transform into a dragon, and he
is locked into that form. Lucky for you, the enemies will usually attack Lin,
most likely giving you items on the first time they do.  Both the Gunner and
the Battler will drop a weapon and some money.  Lin will almost always get the
items.  Have Nina use Jolt on them unstoppably, she should be able to do it
about 6 to 7 times.  That should get the first one REALLY close to death.  
Have Lin finish him off.  Try to move Lin into the middle of the screen.  Ryu
will go last.  Have him move over to the far side of the screen between Lin,
and Bosch.  Make sure he is out of Bosch's range. To get the lowest D-Ratio,
dont have Ryu attack yet.  On the next turn, Bosch will attack Lin, most of
the time giving her the one time Skill, Fang, available nowhere else!  He also
has 6000 zenny on him if you want to steal that as well.  Have Nina and Lin
Kill the second Sgt the same way you did the first.  If you have ANY spare AP
with Lin after killing him, use it to attack Bosch.  On this turn, Have Ryu
fly up to Bosch and kill him with Twister.  If you did this battle right, you
should finish with 5%, about the lowest you can get for this battle.  
~`~`~`~`~`~`~`~`~`~`~`~`~

~`~`~`~`~`~`~`~`~`~`~`~`~
`~  LowSector Borough  ~`
~`~`~`~`~`~`~`~`~`~`~`~`~
Bosses:
Gunner Lueit., Mage Lueit., Battler Lueit.
LVL: Gunner: 22, Mage: 18, Battler: 19
HP: Gunner: 500, Mage: 520, Battler: 600
EXP: Gunner: 370, Mage: 350, Battler: 330

At the beginning of this battle, your characters are poisoned.  You can cure
it, but you will just be re-poisoned at the beginning of the next round, so
there isnt much you can do about it.  The Battler causes multiple status
effects, so I suggest going for him first.  He usually attacks twice a round
as well.  During the first round, you should have Nina set up Joltball in
front of your characters, as it may paralyze your foes.  The Mage can be
dangerous.  He has an attack that does 100 damage and paralyzes a single party
member.  The Gunner is the least threat, but the easiest to kill off.  The
best way to go about this battle is by starting off stealing their items.  
They have good weapons, and you can get money from them.  Have Ryu use

combos,
Nina use any level 2 spellls you may have (you probably wont at this point),
if you dont, have her pound away with Jolt and set traps.  Have Lin use Blow
Up!  And try to Stay There!(paired with There!) the Battler.
~`~`~`~`~`~`~`~`~`~`~`~`~

~`~`~`~`~`~`~`~`~`~`~`~`~
`~        Storage      ~`
~`~`~`~`~`~`~`~`~`~`~`~`~

Boss: Gunner Captain(x3), Battler Captain (x3), Lead Battler, Lead Gunner
LVL: Gunner Captain: 30, Lead Gunner: 36, Battler Captain: 32, Lead Battler: 36
HP: Gunner Captain: 520, Lead Gunner: 720, Battler Captain: 620, Lead Battler:
750
EXP: Gunner Captain: 420, Lead Gunner: 640, Battler Captain: 480, Lead
Battler: 640

8 against 3 is never fun.  This battle can be extremely annoying because you
have to get rid of at least three of the enemies very quickly.  A good defense
is to have Nina use A Fragball in one direction, to stop the Battlers (or the
Gunners if they are far enough away) from running up to you.  It will also
paralyze them and save you from a LOT of damage.  Try to steal from the Lead
Battler and Lead Gunner in this battle, and you will get the Skills: Dent
Wepon (Battler) And Third Eye (Gunner).  The other eneimes have money so try
and steal from them if you want.  I suggest killing the Battlers first, as
they do the most damage, and can significantly weaken your armor, meaning the
enemies could kill Nina, or maybe Lin in one hit.  If Ryu is strong, he can
almost kill one Battler off a turn. Have Lin Take him down after that, and one
should die.  Ninas continuous job should be Fragball, as it will do over 100
damage to anyone who hits it as well as save your neck.  Take the Lead Battler
out quickly as well,  maybe even before the Battler Captains.  You also may
want to ignore the Battlers and go for the weaker defensively Gunners, who
will die much faster.  Whatever your strategy, dont be wasteful with your
healing items, as you'll need them for the next battles.  
~`~`~`~`~`~`~`~`~`~`~`~`~


Bosses: Asimov, Unlimited Annexes.  
LVL: Asimov: 32, Annexes: 8
HP: Asimov: 1400, Annexes: 200
EXP: Asimov: 1024 Annexes: 64

This battle can either take a REALLY long time, or a shrot time.  There are
two main problems in this battle.  One: Asimov Has VERY high defense, and can
not be damaged easily, making his 1400 HP drag out.  Two: Asimov Regenerates
the Annexes.  The second problem is easy to solve.  Make the Asimov move into
that small area where he can go any farther, and have Nina cast Fragball 3
times in front of him.  This will almost kill the Annexes in a single hit, and
paralyze them.  If you placed the Fragball correctly, then it may be created
on two of them, dying instantly.  The first is a bit more of a problem.  The
very first thing you want to do, is steal the Asimovs Generator item, and that
will stop him from moving.  Then you should attack him normally with Ryu,
using level 2 attacks and up.  Also, any attack that ignores defense will
work.  be patient and you will eventually wear him down.  his normal attacks
do a LOT of damage.  A LOT.  As in like 150 if you dont have good armor
eqipped.   After wearing down his HP to 0, he will start to self destruct.  if
he cant move, then he cant come after you, but he can still make Annexes.  
Have Nina andf Lin move as far away as possible, and Ryu follow, albiet
slower, as he should draw the Annexes attacks.  get as far away from Asimov as
possible, as when he destructs, he will do around 250 damage to all in the
area.
~`~`~`~`~`~`~`~`~`~`~`~`~

Bosses: Captain Zeno, Mage Captain (x2)
LVL: Zeno: 56, Mage Captains: 31
HP: Zeno: 1600, Mage Captains: 580
EXP: Zeno: 2,800, Mage Captains: 520

This is the big battle, and is MUCH harder then the other battles you have
faced.  At least if you do not com prepared.  I hope you have at LEAST 5 Aid
Kits, as you will need every one of them.  Zeno attacks twice a round for 100
damage each time.  First, go for the mages.  Fragball doesnt work as well in
this battle, but it works somewhat if in Zeno's Direction.  In the beginning
of the battle, kill ONLY one Mage, if you dont, Zeno will power up pre-
maturely and be able to screw you faster.  After getting rid of one of the
mages, focus all of your attacks on Zeno herself.  Have Ryu use level 2 and 3
Skills, and Lin use her Greetings! And Blow Up! for max damage.  Heal if your
HP gets below 100, as Zeno is very fast and capable of screwing you
quickly.     After getting her around half health, she will power up.  She now
uses Violet Death, which hits twice for over 120  damage total, if you are
weak.  Zeno doesnt have the highest defense, so she is easy to kill, but try
to steal her items.  She holds the Skill: Valor, and an item called V which
can be sold for 1,300 Zenny.  This battle is only difficult if you do not have
a lot of healing items.  I hope you do, or prepare for a VERY close ride.
Also, note that when Zeno dies, so does her other mage
~`~`~`~`~`~`~`~`~`~`~`~`~

~`~`~`~`~`~`~`~`~`~
`~ Indust ~`
~`~`~`~`~`~`~`~`~`~
Boss:  Tantra [One]
LVL: 43
HP: 1300
EXP: 2000

Tantra can be a major pain in the ass.  He can absorb your characters' stas
and add them to his own base stats, making hime REALLY annoying, and, at
times, very hard to damage.  Unless he absorbs Nina's stats, Physical atacks
wont do too much damage, but once he does, then you are free to pund with
Ryu.  His worst attack hits two times, and does around 120 damage.  What is
even worse, is the fact that he usually attacks twice each of his turns, and
is faster then Nina a lot of the time.  He also has a nasty attack that
absorbs Hp, meaning it will take longer to kill him.  But the HP absorption
attack CAN NOT KILL YOU.  First rule of the thumb in this battle:  heal if you
are under 120 HP.  Second, try to steal from Tantra.  He holds Lins Skill:
Come Here!  which was only on the Cleaner weapon before.  You also may want to
have a separate shield for each character equipped with the Feint Skill.  For
a good offense, have Ryu equipped with the Violet Blade from Zeno.  Also have
the Skills Slash, Vert Slash, Deathbringer and maybe Hex Slash (for the EXP)
equipped on it.  Then use your strongest combos, always ending with Violet
Death.  For Lin, have her use Hey Hey!, There!, and Blow Up!.  You can add
onto that, but that is a good basic combo.  This battle is fast, but deadly.
~`~`~`~`~`~`~`~`~`~`~`~`~

Boss:  Geegais
LVL: 55
HP: 1300
EXP: 1200

Geegais is very hard to damage.  Lin will be almost worthless in this battle.  
To actually damage him, you have to use magic, or use a Skill like Ryus Fang.  
If you do not have Fang equipped, you are in for a long, and hard battle.  For
starters, have Nina Set up Fragball in front of him. It will take him at least
a turn to get up to your party.  Have Ryu wait, as you need to build up AP
with him.  Lin should attack...but she wont do too much damage with any skill
other then Take That!.  After a round, have Ryu attack with a combo.  if he
has high AP (over 100) then he should be able to do quite a bit of damage.  A
good combo would by Slash, Vert Slash, Fang (continues until out if AP).  That
works well as fang will do 20% more damage then normal.  After a few attacks,
there will be a message saying that Geegais is angry, and powering up.  At
this point, get all of your characters as far away from geegais as possible.  
The closer the character is to Geegais when he unleashes the attack, the more
damage they will receive. It can easily kill off your entire party in one hit
if they are too close to him.  Heal your party if any character gets below 80
HP.  he is slow, but very sturdy.  Not as hard as Armstrong, but the same type
of monster.  
~`~`~`~`~`~`~`~`~`~`~`~`~

Boss: Deegon
LVL: 55
HP: 1600
EXP: 1200

Deegon is harder then Geegais in a way, and easier in others.  He is VERY
fast, and has a HUGE move range.  Have Nina place Fragballs and other magic
traps in Deegons way to try and damage him, and maybe paralyze him for a
turn.  he also has a very large reach.  His normal attacks do about 80 damage,
so heal if/when you have to.  You can also (VERY important) lower his move
range with Lin's Stay There!  So do that ASAP.  Deegon is the master of Status
effects, making this battle more annoying then anything else.  If you steal
from him, you can get an Afro (???) that can sell for 500 Zenny at the next
shop you visit.  After you steal anything you want, make sure you put Feint
back on, as Deegon will do a lot of damage. After doing a certain amount of
damage, then he will start using an attack that attacks a large range of
characters for about 50-60 damage each.  So these 2 attacks, paired with
counters, can easily wipe the floor with your party.
~`~`~`~`~`~`~`~`~`~`~`~`~

Boss: Tantra

NOTE:  Depending on the course you took (or if you took both courses), Tantra
will have different stats.  Also, my strategy covers the ALL version of
Tantra, which is BY FAR the hardest version.  

LVL: Tantra-Deegon: 58, Tantra-Geegais: 60, Tantra-ALL: 66
HP: Tantra-Deegon: 2000, Tantra-Geegais: 1600, Tantra-ALL: 2400
EXP: Tantra-Deegon: 2800, Tantra-Geegais: 3000, Tantra-ALL: 3600

First things first.  This battle can be a pain in the ass.  Seriously.  The
main problem is that he will counter ALL of your attacks with a HP drain.  The
best way to get around this is by having Lin use Out of the Way!  At the end
of EVERY combo.  If not, then the damage will pile up very quickly.  Tantra
still has all of his old attacks, plus all of the attacks from his boss
buddies, Tantra and Geegais, meaning you have to use the strategies you used
for them, on him.  He can easily do over 120 damage in a single round, so keep
your HP way up.  Also, Ryu cant really NOT be countered in the battle, so he
will take more damage then the normal characters.  Have Nina set up magic
traps first thing.  Try to have her as a main healer, as she is fast, but make
sure you HEAL AFTER ATTACKS, NOT BEFORE, as you will need it most then.  You
need to heal after, because of the counters.  Also, this is one of the only
chances to get the Skill:  Crimson Raid, for Ryu.  This is a very string, and
useful skill, so make sure you steal it.  Remember that Geegais’ had that
attack that would hit characters for damage depending on how far away they
are?  Well Tantra can still use that, but this time he does not have to power
up for a turn before.  Luckily, he doesn’t have Geegais' extremely high
defense against physical attacks, so both Lin, and Ryu can damage Tantra
effectively.  You may not be able to win this battle normally.  If not, feel
free to use Dragon Form, if you have less then 20% on the counter.  Try not to
get over 30% when winning the battle though.  If you are really having a
crappy time, then try having Lin use Stay There!  It actually works in this
battle.
~`~`~`~`~`~`~`~`~`~`~`~`~

~`~`~`~`~`~`~`~`~`~
`~ Trinity HQ `~
~`~`~`~`~`~`~`~`~`~
Boss:  Trinity!?, Trinity!!, Trinity??, Zebul
LVL: Trinity!?: 33, Trinity!!: 37, Trinity??:35, Zebul: 38
HP: Trinity?!: 800, Trinity!!: 800, Trinity??: 700, Zebul: 900
EXP: Trinity!?: 600, Trinity!!: 750, Trinity??: 440, Zebul: 850

At the very beginning of this battle you will receive a note.  Basically it
means what it says.  If Nina dies, the game is over.  Try to have a suit of
Light armor (and a shield that reduces physical damage by 50%...you should
have one by now) so Nina will be able to move.  On the first round, Have Nina
move as far away as possible, more toward the bottom left of the screen so the
shorter ranged Trinity!? will take longer to run toward you, and then have
Nina use a Mutimeds (or an Unlock from the larger enemies in IndustOne) item
on herself, and wait.  The battle starts with only 2 of the four Trinity
members in it; Trinity!?,  and Trinity??.  Have Ryu and Lin go up to support
Nina as soon as they can, as she will defiantly need it.  Try to have Nina set
traps down on the floor (Fragball or Fireball work best) so that the Trinity
members will have a harder time getting to her.  The Trinity?? is far more of
a threat then the Trinity!? because of the long range spells.  After killing
one, or both, two more Trinity members come rushing in from a distance.  These
are the stranger ones, but still are not a threat if you were able to win the
early stages of this battle.  The female Trinity!! has a HUGE range, though I
noticed that the game usually didn’t attack with her, she only ran back and
forth.  Kill Zebul first, as he is the stronger of the two. You CAN steal from
them of course, but the items are not the best.  The best bosses to steal from
are the Trinity?? and the Trinity!!. If you are going to steal from any, steal
from them.
~`~`~`~`~`~`~`~`~`~`~`~`~

~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Lifeline TopSector `~
~`~`~`~`~`~`~`~`~`~`~`~`~

Boss: Bosch
LVL: 80
HP: 2000
EXP: 9000

Alright, let me get this off my back:  This can either be a REALLY easy
battle, or one that will last a long, long time.  Bosch restores half of his
HP per round, so to actually damage him permanently, you have to do over 1,000
damage in a single round. Another thing that can be annoying is the fact that
after every few rounds Bosch looses himself more and more, making him stronger
and stronger.  Lastly, he will normally attack ONLY Ryu, but if Lin attacks
(or Nina....I suggest not attacking with Nina at all in fact) he will go after
then instead.  He will go after them until they die.  Make sure you heal if
any character gets below 150 HP, actually at that point, Bosch could probably
kill the character in one hit, so you may want the par to be a little
higher.   The best thing to do, is on the first turn, not move, or do anything
but build up AP.  Let Bosch waste his AP coming to you.  On the second round,
Use your strongest set of attacks you have.  Try to switch Lin to a weapon
made for offensive skills.  After the second turn, you have to attack every
round, so your damage does not get healed.  After Bosch gets down to 1/4
health is where things get crazy.  Bosch will go berserk and attack about 4
times for 120+ damage each time.  This will obviously kill even Ryu.  This is
what those Tonics were for.  But of course, at one fourth health, he wont take
too long to kill.  Keep everyone alive, and their HP high, and you should be
able to win.  The key to this battle is having a LOT of items.
~`~`~`~`~`~`~`~`~`~`~`~`~

~`~`~`~`~`~`~`~`~`~
`~ PowerOne Roof ~`
~`~`~`~`~`~`~`~`~`~

Boss:  Daemoned
LVL: 99
HP: 3800
ABD: 200
EXP: 16,000

This is the beginning of the end, shall we say.  You notice in the stats of
Deamoned, the ABD.  This stands for Absolute Defense.  All of the
bosses/Regents (and some enemies) from here on have ABD. Absolute Defense
means you have to do that much damage to actually harm him.  So to HURT, and
do permanent damage you have to do more then 200 damage. So if you do 230
damage in a combo (it cant be in separate combos, or else you have to start
over with the 200 damage)then you will have done 30 permanent damage.  
Obviously, Absolute Defense will present a problem, especially with enemies
with high defense. Luckily, this is probably the easiest of the regents to
deal with, though he DOES do a lot of damage.  His attacks, if he is powered
up, can do over 200 damage, so stay healed.  During this entire battle, ONLY
have Nina use Transfer on Ryu, he needs all of the AP he can get.  Have Ryu
skip his turn (do NOT end it, just skip it, you will have a turn at the end of
the round) to make sure he has full AP when going against Deamoned. Actually,
Normally against him when attacking, you want to use long strings of 10 AP
attacks.  The best for Ryu is actually Ogre Slash (two times, they should do
75-100 damage each time.  After two of those, use just a normal Slice att over
and over.  At max AP, you should be able to do over 100 (more like 200+ if you
are lucky) damage.  Tyr to use a Power up before he attacks.    Lin should
wait until she has full AP, and then use a long string of Hey Hey!'s.  That
should break the ABD, and do about 70 damage.  You should have Nina use
Transfer every round after, Ryu will do less damage, but still enough to
damage Deamoned.  And Lin should do the same as well.  These Regent battles
are Obviously going to take a while, so be patient.  Note:  You can steal the
Skill: Anger from Daemoned.
~`~`~`~`~`~`~`~`~`~`~`~`~

~`~`~`~`~`~`~`~`~`~
`~ Centre `~
~`~`~`~`~`~`~`~`~`~
Boss: Cupid, Oncotte
LVL: Cupid: 99, Oncotte: 99
HP: Cupid: 3,200 Oncotte: Infinite
ABD: Cupid: 220 Oncotte: None
EXP: Cupid: 16,000, Oncotte: None

First, Cupid has ABD, so lets get that straight.  And second, Oncotte is
indestructible, so don’t even try.  Cupid herself will rarely attack your
party.  She will use Command on one of your party members, and Oncotte will
attack ONLY that party member, but if that party member stays out of his
range, he will just waste time running after you.  You will always know what
party member he is going to attack.  Use the same basic strategy you used on
Daemoned, and she will go down.  Note though, if you have enough D-Counter,
(60% or less usually) you may want to play around and slaughter her.  She will
be longer then Daemoned, as she has better defenses.  She can be evil though,
as she usually runs from your party members. Heal if you get under 200 HP, as
that is about how much Oncotte will do a round.
~`~`~`~`~`~`~`~`~`~`~`~`~

Boss: Hortensia
LVL: 99
HP: 3,500
ABD: 260
EXP: 16,000

This female regent can be the moss annoying boss in the game.  The path to her
is simple, but the battle itself can be hell if you do not know what you are
doing.  Every turn she casts a spell called Fortune.  That turns the blocks in
the room a color.  Blue Blocks heal, and Red damage you. White blocks do
nothing.  Usually, Lin will not have enough time to move out of the way, so
she will be hit with whatever is on at the time.  Hortensia's attacks include
Spells, and will kill you rather easily, especially if your characters HP
isn't at max, and will kill Nina even if it is. Luckily for your party, this
battle is easy to build AP up in, as Hortensia is incapable of moving.  Nina
will do the most damage to hortensia, but her elemental weakness changes from
turn to turn, making it hard to damage her. She has ABD as well, this battle
can take a while because of it.  If you have a lot of D-Counter left, then use
3 D-Charges and slaughter her with Twister.
~`~`~`~`~`~`~`~`~`~`~`~`~

Boss:  Jezuit
LVL: 99
HP: 3,600
ABD: 50
EXP: 16,000

When you see that very low ABD, you would think that he would be the easiest
of the Regent.  You are very wrong.  While Jezuit is not too hard, he is VERY
annoying.  And he is harder then Cupid.  While he only ignores 50 damage, it
will take Ryu at least 40 AP to actually damage him.  he also has a high
evasion, so it rather hard to hit him.  This is a better battle to use Dragon
form on then the Cupid battle is though, as he doesn’t take a whole lot of
damage.  The first thing you should take note of, is the ShadoWalk.  This
makes him invisible.  You cant damage him in this state, but there is a trick
to it.  Lay down a few Traps in his way, and when he goes to you, he will be
hit and loose his protection.  Also, Nina's Mirage blast Skill seems to work
very well on Jezuit, so abuse that advantage.  If you are going to kill him
normally, this will take a LONG time.  If you have enough D-Counter left
(actually 65-70% is good), then use it on him, but try not too  go over 80%...
~`~`~`~`~`~`~`~`~`~`~`~`~

Boss: Vexacion, Ryked, Nalaka
LVL: Vexacion: 99, Ryked: 70, Nalaka: 70
HP: Vexacion: 4,200, Ryked: 2,600, Nalaka: 2,400
ABD: Vexacion: 280, Ryked: None, Nalaka: None
EXP: Vexacion: 16,000 Ryked: 7000, Nalaka: 7000

This will be the longest Regent battle.  For the first few rounds of battle
Vexacion will not attack your party.  Nalaka is going to go after Nina alone,
and Ryked will go after Lin alone.  Ryked has high defense against Shot, and
Nalaka against Magic Skills.   Try to kill Nalaka first, as Nina wont be able
to last long against his constant attacks.  Both Nalaka and Ryked have all of
Bosch's Skills, so they can poison your party.  After 3 turns, Nalaka and
Ryked will say they are going to counter, do not attack them at this point,
just build up AP.  Also around this turn, Vexacion will attack all of your
party members for about 100+ damage.  Try to steal the Skill: Terrabreak from
Vexacion, as this is the only place to get it.  After going for Nalaka go for
Ryked.  And then finally Vexacion.  I suggest Dragon form in this battle, as
you don’t have too long to go.  Just don’t do Dragon until Ryked and Nalaka
are gone.
~`~`~`~`~`~`~`~`~`~`~`~`~

~`~`~`~`~`~`~`~`~`~
`~ Cemetary ~`
~`~`~`~`~`~`~`~`~`~

Boss:  Elyon, Alter Ego's
LVL: Elyon: 99, Alter Ego's:99
HP: Elyon: 6,000, Alter Ego: 3,000
ABD: Elyon: 330, Alter Ego: None
EXP: Elyon: 24,000, Alter Ego: 4,000

Alright...all I have to say is ouch.  You MUST kill Elyon in 20 rounds.  That
may seem like a lot, but compared to how long the Regents took, that may not
be possible.  The two Alter Ego's are dangerous, but not nearly as much as
Elyon.  You may want to go after then first anyway, though.  Elyon himself,
along with the Alterego's can do 150 damage in a single attack.  So that is
450+ damage to your character, if they attack only one.  Actually, I do not
suggest you go into this battle normally.  I suggest you prepare to wipe him
off the face of the planet in one round.  Have Ryu start the battle by using D-
Dive.   Then use D-Charge Twice (you can do it three times, but twice usually
works enough).  Fly up to the 3, Elyon and the Alterego's, who probably
haven’t had their turns yet at this point, standing clumped together.  Have
Ryu use Hurricane to hit them all.  That will slaughter the two Alteregos, and
SEVERELY damage (if not kill) Elyon.   If that doesn’t kill Elyon, have Ryu
use one twister for good measure to finish the job.  Do NOT let your D-Counter
go over 80% if you want to beat the final 2 bosses the easy way.  You have to
have about 90% for the final boss himself, so don’t overdo it.
~`~`~`~`~`~`~`~`~`~`~`~`~

~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Geofront LowSector `~
~`~`~`~`~`~`~`~`~`~`~`~`~
Boss:  Final Boss 1

Alright, well if you have about 85% percent on the D-Counter you can beat him
the same way with Elyon.  Have Ryu use D-Dive and use only 2 charges (3 are
not needed this time around), and have him use Twister one.  That will
completely obliterate this Final Boss.  If he is really close to dying after
that, have Ryu cool down, and attack and kill him normally.  For the slow way,
you are going to have to fight him the same as Jezuit, except he doesn’t have
the ShadowWalk Skill.  He has high defense, and a ABD of 100.  His attacks do
about 150-200 damage, because he combo's them.  Keep your HP high, and you
will do ok.  You need a lot of tonics for this battle.  
~`~`~`~`~`~`~`~`~`~`~`~`~

Boss:  Final Boss 2

note:  I started this battle at 90% D-Counter (I got REALLY lazy on the
Regents)and was able to win.  You will need 8% left to win.  

Right after the last battle, you are forced into this one.  There are a few
things in this battle.  You HAVE to finish it fast, or he will easily kill you
off.  Have Nina and Lin run as far away as possible, and have Nina use an item
to bring Ryu's AP bar to max.  Don’t worry about wasting items, this is the
last battle, you can use whatever you want.  Don’t even try to attack with Lin
and Nina here, as it wont work.  After feeding Ryu a AP boosting item (or a
lot of Transfers), have him D-Dive.  Use D-Charge 3 times.  Then use Twister.  
That will slaughter him.  If it doesn’t, use it again.  He wont stand a chance
if you have enough D-Counter points left.

~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`
`~                              SoL                                `~
~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`


The SoL (Scenario Overlay) System is a system of where you play through the
game multiple times, and see different movies, and more plot elements each
time through.  This is a list of changes you will notice.  There are of
course, spoilers in this section.  Also, when I am done I plan to make this
more in order....

To truly understand the story of BoF5, you have to play it through multiple
times, to get more story each time.  The first time you die, you also get more
story. Basically it goes like this:
You die once, and choose to restart at the beginning.  You get a few extra
scenes that fill out more of the story.  If you beat the game, you get even
more scenes.  The more times you beat the game the more parts of the story you
get filled out for you.  This is a list of the movies that you get for doing
each thing.      

Note:  The Astericks (*******) represent that you must beat the game to see
the movies.  You need a certain D-Ratio (I believe it is 1/256) to see all of
the movies in the game.  Once you have that, then you will be able to see all
the movies.  


Start:

You will see this scene when you first begin the game.    This is about Nina,
and you will see something amazing...actually, a bit sad.  

Note:  You have to have died after learning the truth about Nina.
When you choose to restart the game, you see a scene about Nina.


Ranger HQ:
  
You see this scene close to the beginning of the game, where Bosch asks to
talk to the Captain alone, and Ryu is asked to wait outside.


LowSector Junction:

You will be given a better view of the area.


Lift to BiCorp 2F:

When you are going down the elevator you see this scene.  It has Cupid and the
leader of the Trinity talking.  


Old Waste Shaft 1F:  

After the train crashes, and Ryu gets a vision of a man talking about fate.  


Old Waste Shaft 2F:

Note:  You have to have died after CorpLab 3F South (learning of Nina’s
origins.)

After you beat the Cyclops, you see a scene between Lin and the Trinity
leader, and about what she was ordered to do.  


Old Waste Shaft 4F:

After the danger room, you will see a scene between Lin and Ryu, they talk
about Nina.  


EndSector Borough:

**********
You see the Regents talking about Hortensia's vision.  Her vision says the
humans will return to the sky, and get wings.  Deamoned does not want the
humans to fly yet.  
**********


CorpLab Entrance:

After getting the ID card from the Battler group, Lin and Ryu talk about Nina.


CorpLab B2:

**********
You can see this scene if you go to the very end of the CorpLab B2 area.  the
scene is after Nina first got her surgery, and the doctors/scientists are
talking about removing her voice.
**********

CorpLab 1F:

Note:  Die after learning Nina’s origins.
You will see a scene of where Lin looks around, and makes some startling
discoveries.  


Corp Lab 3F South:

In the room with the scientist. Nina goes and looks through the glass, and you
see some of her memories.


Frozen Road 3F:

After the danger room, Lin and Ryu discuss what went on in Corp Lab, and about
Nina.  


IndustOne 1F:

You see Cupid talking to Tantra and some of his people about assassinating Ryu
and Co.  


IndustOne 2F:  

**********
You see Ryu going to the dead dragon in Genic Processor/Accumulator, and he
turns into "Origin".  Odjin and he talk.   You also see "Origin" and Cupid
Speaking.      
**********


IndustOne 3F:

After the danger room, a movie plays showing Lin reporting to the Trinity.  


IndustTwo 1F:

**********
When entering you see this movie.  A little boy, (Bosch) is training against a
Duke Battler 4+ times his size, while his father (who looks strangely like
Vexation...*cough*) watches and encourages.  When he kills him, he is covered
in blood.
**********

After beating Tantra the first time, enter any of the side doors, and you will
see "Origin" and Cupid together, talking about why "Origin" does what he
does.  

MidSector Mall:

**********
Bosch talking to another Ranger, about Zeno's death.  The Ranger calls Bosch a
coward for running away during that battle.  Bosch cuts the Rangers hand off,
and then swears vengeance against Ryu.  
**********


MidSector Borough:

Before you go into Old TradeSector, Lin talking about the Trinity, and she
suddenly feels watched.  You see a short scene where Jezuit is behind the
stairs watching her.  


Old TradeSector D:

After the Danger room while getting Nina's medicine, you see Lin and Ryu
talking.  The Trinity can not save Nina.  


Trinity Pit:

**********
After meeting Mebeth you see this scene.  Mebeth and his advisor speaking
about Ryu, and trust.
***********


Lifeline: TopSector:

**********
You see this movie after you beat Bosch.  The movie shows Vexacion
remeniscing.  He is proud of his son, Bosch, and is glad that he has surpassed
his father.
**********

Lifeline: TopSector

**********
This rather interesting movie is seen when you ride an elevator up to lifeline
TopSector.  It shows Regent Deamoned, and his visions of fighting a creature
(the Dragon).  Cupid comes in and speaks to him about his fate, and his fight
with the dragon.  Deamoned does not plan to lose again.  
**********


PowerOne: Roof

**********
After beating Deamoned, you will see this scene.  This scene is about the bet
Hortensia and Jezuit made (if you fought Jezuit in Centre during your first go
around, you will be curious about this).  Hortensia Obviously doesn’t like
Jezuit, and they argue about Hortensia's vision.  
**********


Cemetery:

**********
The scientist who made Nina like she is, and who did that operation on Bosch
is talking to himself.  He feels regret for all he has done, and wishes he
didn’t do it.  You see an order from the Regents on the table before him.  
*hint*
**********

Geovator Terminal [Lower]:

**********
After activating the terminal (and before Elyon), you will see this scene.  
This scene shows Ryu asking Odjin (in what looks like Genic Processor) for
help for the upcoming trials.  
**********


Geovator Terminal [Upper]:

**********
After beating Elyon, and going through the door to the final boss, you will
see this movie.  It shows Elyon watching Ryu and co. go through to the end.  
But as he muses, the Beast Blade appears through his stomach.  Bosch, which
Elyon now calls Chetyre, has killed him.  Elyon seems surprised that Chetyre
has awakened.  
**********


~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`
`~                        The Ant Colony                           `~
~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`

The Ant colony is a Side Quest that you can get a lot out of if you do it
correctly.  It basically is a town that you build from scratch.  Actually, the
Ants build it, but you are in charge of the Ants.


~`~`~`~`~`~`~`~`~`~`~
`~ Ants `~
~`~`~`~`~`~`~`~`~`~`~

Ants, like humans have attributes.  They also age, and get stronger.  Each Ant
costs a certain amount of money, but when they are older you get more then
what you pay for.  Ants have Guts (basically HP), Strength, and Smarts
(intellegence).  All Ants die when they get to age 60.  EVery year they get
older, their stats increase, so its good to have newer Ants and older Ants at
all times because when some die, you will need to replace them.    

Guts helps when the Ants are taking on the dangers of the excavation.  You
have to go through water, and fight battles with Ant Lions.  The higher the
Ants' Guts, the more damage they will be able to recieve, making it easier to
go farther.  You can loose Guts in a few ways: Battles with Ant Lions,
Swimming through Water, and having a Rock fall on you (ouchie).

Strength is the strength of an Ant when excavating.  It allows your ant to go
farther distances when excavating.  The farther you can go in one shot, the
shorter time it will take to get to the places you want to go.  Strong Ants
are usually not too smart.

Smarts is basically intellegence.  Smart Ants are usually not as strong as
normal Ants, but they are better in Shops.  Any ant that has a high Smart will
earn more money when in charge of a Shop.  


~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Ant Colony Basics ~`
~`~`~`~`~`~`~`~`~`~`~`~`~

The Ant colony is a big place, and you need to learn everything before you can
fully master it.  

The first thing you need to do with the Ant Colony is hire some Ants.  Ants
are found to the right of the entrance of the colony. There will be 3 at max.  
When you first start the colony you will want to hire as many Ants as
possible, even if they seem to be a rip-off.   You want to be able to start
asap.  

Now, you have to worry about funds.  Since Ants cost money to work, you have
to pay them each a salary.  Each Ant has a specified salary.  And during
each "pay period" you will automatically pay him that much out of the funds
naturally in the Ant Colony.  The Ant colony Bank starts off with 1,000 Zenny,
and when it gets low you have to replenish it with money from your own pocket,
so you need to try and have Ants in Jobs that earn money, so the bank can be
refreshed. Without money in the Ant Colony bank, you will not be able to do
anything.  

Now the real work begins.


~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Building Your Colony `~
~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~

The real fun of the Ant colony Mini-game is the growth you get from it.  To
start, you have to have one available room.  Now, you have to choose what you
want to do with this room.  I suggest starting a Lab so that Ants can start
thinking up Shops.  You will not be able to access the area immediately.  

After you have hired your Ants, and worked around with the funds, you can
begin excavation.  When you enter the Ant Colony the next time you go, you
will be able to excavate.  

When you are on the excavation screen, you will have a choice as to which
direction to go.  Each direction has new opportunities and items.  There are
three main ways to go.  Go whatever way you wish to.  The right path leads to
Korkon Horay.

Anyways, when you excavate, you find new rooms, and each of those new rooms
can be made into a shop.  There is no shops that you can put into one until
you actually have a Shop invented.  Ants in the Research Labs can invent new
shops.  


~`~`~`~`~`~`~`~`~`~`~`~`~
`~ Jobs `~
~`~`~`~`~`~`~`~`~`~`~`~`~

After you have excavated some rooms, you can begin learning about shops, and
creating new jobs for your Ants to do.  This is an area for the Jobs an Ant
can do.  


Research Lab:

This is the main job you will want to have your Ants do in the beginning.  
This job allows your Ants to do two things: Research items, or research jobs.  
In the beginning, choose Jobs, as you need to have all the jobs you can get.  


Markets:

Markets are one of the main Jobs you will have in the Colony.  They sell items
depending on your Shop level (it goes up every few battles) and what person
the Shop is meant for.  You can create a Skill Shop, a Nina Shop, a Ryu Shop,
or a Lin shop.  Each shop her the best equipment for all the characters,
though it is very expensive (can you say 88,000 Zenny???).  The Skill shop
allows you to get Skills early that you normally wouldnt get until later in
the game.  It also carries some one-of-a-kind skills, and some hard to find
skills.


Cafeteria:

The cafeteria is a great place to earn money for your colony.  It basically
has Ants working so other Ants can eat.  This Job is for money maiking alone,
and will do you well to have at least one early on.  


Explorer:

Explorers are brave Ants that risk life and Limb to go find treasure for your
party. This is easily on of the hardest classes to have, because getting a
strong enough Ant to do them is very hard.  But if you can find an Ant that is
very strong, and is capable enough, you can earn some great items from this.  
You dont usually make money from this Job.  


Concert Hall:  

The Concert hall allows you to play music.  It is basically for your own
pleasure, and listening enjoyment.


Bank:

The Bank is really one of the best money makers in the entire game.  it is
hard to master, though easy to use.  You can deposit money at the bank  any
time.  As much money as you want.  There are three types of Bank accounts:
Checking, Savings, and a larger Savings.  With a checking account, you can
take out money at any time, but it has the lowest intrest.  With the lower
Savings, which is probably the best choice, you get average interest, but have
to wait 100 Battles to take the money out.  With the last Savings, you have
the highest interest, but you have to wait 500 battles to take it out.  The
last one is probably worthless, as 500 battles sometimes is more then a single
game.  

Again, this is probably one of the best ways to make money, so if you are
going to do anything, this is the way.

Interest:

Checking: .05%
Savings (100 battles) .1%
Savings (500 Battles) .2%

Yes, the interest does double each time, but are you reall patient enough to
wait 500 battles for money.  Actually, you can do the 100 battle one 5 times
and get a lot more then one 500 Savings account.  

There is also another thing you an do with the bank:  Mils and dols.  These
items are basically stocks.  You can buy mils for a lower price, and sell them
for a higher price.  but a many as possible at a loer price, and them when the
price is high, try and sell all of them off.  This is a easy way to earn a lot
of money.  


~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`
`~                         Korkon Horay                            `~
~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`

Korkon Horay is the Hidden Dungeon in Breath of Fire 5.  It is unlike any
hidden dungeon you have faced before in a video game.  You MUST come

prepared,
with about 50 healing Items, and with the best equipment possible.

Korkon Horay basics:


To find Korkon Horay, you must have taken the right(the right direction) path
in the Ant Colony when digging.  the dungeon is at the bottom of the map.  You
will have to cross water, and fight and Ant Eater to get to it.  


What makes Korkon Horay so challenging?

You start at level 1, that is what.  And you start fighting strong enemies.  
On the very first level there is a Dada Nugget.  So basically, if you do not
have a LOT of party EXP your party will be wiped out very quickly.   Every
time you exit, things will be reset, such as you have to start at level 1 when
you re-enter again.

On a side note: Your D-Counter begins at 0% at floor B1 of Korkon Horay, and
doesn’t add to your total in the main game, meaning you can use it as much as
you want.  I do not suggest doing so, however, as you have a LONG road ahead
of you, and may need it sooner then expected.

Each of the 50 floors of Korkon Horay contain a Danger room, and an item, as
well as the passageway to the next floor below.  The items you get are some of
the best in the game.  You can get some awesome skills as well.  


What Do I get for beating Korkon Horay?  And HOW Do I beat it?

When you beat it, you get 50 new items and skills that will defiantly help in
your further adventures.  

To beat Korkon Horay, you have to go all the way down 50 floors, and beat the
boss at the end. When you beat him, you get Nina's last Skill, and the pride
of doing it.  

~`~`~`~`~`~`~`~`~`~`~`~`~
Floor 1:

Enemies:
6 Nuggets
1 Mama Nugget
2 Papa Nuggets

Treasure: Present

First things first.  The second you enter, use ALL of your party EXP.  You
will need it.  Second, actually, this first floor is probably the hardest
floor for at least 10 floors.  One reason: The Papa Nugget.  Try to eliminate
the normal Nuggets first, then go for the Papa, and lastly the Mama.  Keep
your HP over 70, as his Valhalla is very strong.
~`~`~`~`~`~`~`~`~`~`~`~`~

~`~`~`~`~`~`~`~`~`~`~`~`~
Floor 2:

Enemies:
1 Goo Element
4 Dukes
2 Duke Leaders

Treasure: Impact Guard +4

You may remember, but the Duke leaders always start off asleep.  This gives
you the ability to slowly kill all of their henchmen while not even
encountering them.  Try to do just that, but make sure to draw them away from
their sleeping leaders, you don’t want to have to fight more in a battle then
needed.  The Goo Element is the hardest enemy on the floor, only because of
his high defense towards physical attacks.
~`~`~`~`~`~`~`~`~`~`~`~`~

~`~`~`~`~`~`~`~`~`~`~`~`~
Floor 3:

Enemies:
4 Lantern Bats
4 Agrossers

Treasure: Magic Wand +6

Snip from afar, with Lin in the lead.  If you used all of your party EXP, this
battle (s) will go fast.  The Agrossers are capable of casting confuse,
though, so make sure to kill them off quickly.  Leave the Lantern Bats for
last.
~`~`~`~`~`~`~`~`~`~`~`~`~

~`~`~`~`~`~`~`~`~`~`~`~`~
Floor 4:

Enemies:

3 Duke Hunters
3 Duke Magi
1 Duke Battler

Treasure: Blind Gear +4

The enemies in this level are VERY clumped together.  This makes it hard not
to take damage (but it is possible).  I suggest that Lin lead, and have her
snipe from afar. Try not to get in a fight with too many of them.  if you do,
Use large range spells, like Blizzard and Inferno to take them out.  Again, go
for the Battler last, as he has the highest HP.  
~`~`~`~`~`~`~`~`~`~`~`~`~

~`~`~`~`~`~`~`~`~`~`~`~`~
Floor 5:

Enemies:
3 Devolves

Treasure: Bladesmack(Skill)

Alright, well first, notice how the floors are, well Spirally.  This leads to
a great advantage for you.  Have Lin Snipe (start battles from afar) and start
battle with ONE of them.  I don’t suggest going fo two, as with one you can
escape damage. Have Nina set traps up between the Devolve and your party, and
you are in the money.  Actually, this floor is not bad at all.  
~`~`~`~`~`~`~`~`~`~`~`~`~

~`~`~`~`~`~`~`~`~`~`~`~`~
Floor 6:

Enemies:
6 Duke Hunters
2 Wonderboxes

Treasure: Blind Check +5

Remember, the Duke hunters are all long range, so try to get up close to them
and start battle.  The Wonderboxes, ah the Wonderboxes, it's a shame they
don’t drop items.  So just obliterate them, as they wont do anything good for
you, this time.  
~`~`~`~`~`~`~`~`~`~`~`~`~

~`~`~`~`~`~`~`~`~`~`~`~`~
Floor 7:

Enemies:
2 Death Cows

Treasure: AutoRifle +7

This fair gives you a total advantage over your enemies.  The two Death Cows
are in the middle of the room, but on two little platforms, and can not walk
over to you.  Let Ryu lag, and start battles with Lin.  Have only Lin and Nina
attack, and don’t make Ryu do anything.  This room is easy not to take damage
in, why make it harder for yourself and get Ryu all beat up?
~`~`~`~`~`~`~`~`~`~`~`~`~

~`~`~`~`~`~`~`~`~`~`~`~`~
Floor 8:

Enemies:
6 Duke Magi
1 Duke Battler

Treasure: Sleep Check +5    

Same as before, except with more of the Magi.  This can be a VERY annoying
floor, as the enemies are on the high ledges, and it take Ryu forever to get
to them.  Try to start battles from close up, to make the battles go faster.
~`~`~`~`~`~`~`~`~`~`~`~`~

~`~`~`~`~`~`~`~`~`~`~`~`~
Floor 9:

Enemies:
2 Goo Elements
3 Goo Plasmas
3 Goo Rubies

Treasure: Stun Proof +4

Well, first, try and get into encounters with a small number of these.  Have
Nina equipped with multiple weapons, so that she can specialize in certain
types of attacks.  Remember to use Ice on the Rubies, and Fire on the
Plasma's.  They take the most damage from magic, so Nina is your best bet on
this floor.  
~`~`~`~`~`~`~`~`~`~`~`~`~

~`~`~`~`~`~`~`~`~`~`~`~`~
Floor 10:

Enemies:
7 Ebonfires
1 Mahadevan
1 Baphomet

Treasure: Teleport (Skill)

This si the first "hard" level in Korkon Horay.  You need to fight the
Mahadevan and the Baphomet in different battles, or else you could really be
in trouble.  Have Lin snipe at the Ebonfires from afar, and use Hey hey! and
Blow Up! on them.  Because Lin is thr strongest against them, have her lead
and shoot at them from afar.  When you fight the Mahadevan, remember that it
can cast Lock on your party, so be prepared for that.The Baphomet is the truth
threat though.  He can attack 3 times a round, and put your entire party to
sleep.  take him out alone, if possible.
~`~`~`~`~`~`~`~`~`~`~`~`~

~`~`~`~`~`~`~`~`~`~`~`~`~
Floor 11:

Enemies:
3 Bon Appatites
5 Beaks

Treasure: Sapphire Maser +5

This battle is a bit odd.  obviously, the Beaks are the strongest enemies in
here.  Remember that they can cast Bind on you (ugh I HATE that status) from
afar, so take a bit of caution here.  Start with Lin in charge, and go over to
that top platform.  All the Beaks will be on the opposite side of you, and can
not reach you with physical attacks.  Start a battle from here, kill all the
Bon Appatites and Beaks that you got in this battle.  You probably wont be
damaged too badly if you did this correctly.  After the battle, go kill off
the other ones, but not more then 2 in a battle at once.  You could survive 3+
Beaks in a battle easily (with 30+ levels) but it would be dangerous, and
Health Cosuming.  The Bon Appatites are no threat.
~`~`~`~`~`~`~`~`~`~`~`~`~

~`~`~`~`~`~`~`~`~`~`~`~`~
Floor 12:

Enemies:
5 Black Widows
3 Rafflesias

Treasure: Bind Check +4

This battle is all about Ryu.  Usually throughout Korkon Horay Lin will be
your main attacker, but Ryu is in charge here.  Remember to not have Nina
attack the Raflessia's with magic, because they will just power up.  With Ryu
in the lead, the enemies should fall quickly, but you may want to Have Lin
snipe at them as to not take as much damage by fighting such a large party.  
Try and fight off the Raflesshia's alone, especially if you want to do that
EXP boost trick.
~`~`~`~`~`~`~`~`~`~`~`~`~

~`~`~`~`~`~`~`~`~`~`~`~`~
Floor 13:

Enemies:
6 Rustphages
1 Devolve
1 Gigantis

Treasure: Strong Sword +6

First off, you need to kill the Rustphages.  They are not the stronges, but
they are very fast, and that can lead to some damage.  The first 4 or 5
Rustphages are after that first block, to your right.  If you attack them,
then you will get into a fight with the Devolve, as well as them.  Try to have
Ryu lead, and use the X-Blade Combo on them to kill them off on the extra
turn, so that the next turn you can focus on the Devolve.  Make sure that you
kill the Gigantis in one on three battle so that you can minimize the damage
done to your party.  Kill the rest of the Rustphages and this floor is done.
~`~`~`~`~`~`~`~`~`~`~`~`~

~`~`~`~`~`~`~`~`~`~`~`~`~
Floor 14:

Enemies:
4 Agrossers
4 Worm Men

Treasure: Impact Check +4

Lin will be the best character in this battle.  Both the Worm Men and the
Agrossers are weak versus her attacks.  So fight a whole lot of Agrossers at
once, Use Blow, up, Have Nina Transfer, and continue.  When fighting the Worm
Men, attack them with long strights on Hey Hey!  You can do other attacks, but
theis works best for the moment.  One long string should kill off one Worm
Man.  Try not to get into encounters with more then 2 Worm Men at once.  If
you do, have Ryu use X-Blade when they are together to kill them off as
effeciantly as possible.
~`~`~`~`~`~`~`~`~`~`~`~`~

~`~`~`~`~`~`~`~`~`~`~`~`~
Floor 15:

Enemies:
6 Guard Ants

Treasure: Duststorm (Skill)

These Guard Ants are spread extremely far apart.Though, if you get into an
encounter with a center one, you will get into an encounter with 80% of the
Ants.  They aren't too much of a threat, so just take them out as you wish
to.  These are the same Ants that were in the D-Ratio door in the Old Waste
Shaft.  Anything works, especially level 3 magic, but Fireblast works just as
well.
~`~`~`~`~`~`~`~`~`~`~`~`~

~`~`~`~`~`~`~`~`~`~`~`~`~
Floor 16:

Enemies:
6 Gar Pikes
2 Duke Knights

Treasure: GoldEXP

This battle is the first with the Duke Knights.  If you haven't fought them in
the Main Shaft in Lifeline, you will be quite frightened by them here.  They
can do 90+ damage to all three of your characters, and are easily one of the
deadlier normal enemies in the game.  And there are two of them on this level.
Make sure you only get into a fight with one at a time, or else you could find
yourself dead.  Remember to attack them 15 times with normal attacks (O button
attacks) so that their armor breaks and you are able to damage them normally.  
If you get into a battle with a Gar at the same time, have Nina use Lightning
spells on the Gar, while Ryu and Lin attack with O button skills 15 times.  
When the Duks Armor breaks, Nina can attack him for decent damage as well.  If
you do find yourself in battle with 2 Duke Knights, keep your HP over 200 at
all times.  And leave the Gars for last, they are nothing compared to the
Dukes.
~`~`~`~`~`~`~`~`~`~`~`~`~

~`~`~`~`~`~`~`~`~`~`~`~`~
Floor 17:

Enemies:
2 Suke Magi
2 Gar Snipers
2 Kanaphages

Treasure: Buki Ribbon +3

This is an odd set of enemies.  The Duke Mages are from the Lift: LowSector,
and so they dont have the highest HP.  You will remember the Kanaphages.  They
are the ones who gave 10,000 Zenny if you killed them off in one attack.  
Well, since the enemies don't drop items in Korkon Horay, take as longas you
wish to kill them.  It doesnt matter now.  I suggest starting with the Gar
Snipers, as they are probably the hardest, but it really doesnt matter.  there
are easch low level enemies.  The kanaphages may actually be the most
dangerous, depending on your level. Their attacks can be harsh.  The Duke Magi
are never really THAT strong, so worry about them last.
~`~`~`~`~`~`~`~`~`~`~`~`~

~`~`~`~`~`~`~`~`~`~`~`~`~
Floor 18:

Enemies:
3 Worm Men
3 Devolves

Treasure: Flame Blaster +5

There are two levels in this floor.  The Devolves are on the top floor, so get
rid of those first, and you wont have to deal with the Worm men in the same
battle as they.They are easy to kill, and most likely rutine by now.  After
doing away with the Devolves, stand by the ledge, and attack the Worm Men with
Lin.  Before they even REACH you Lin should be able to kill off at least one
or two.  If you do this level right, you may not even be damaged.
~`~`~`~`~`~`~`~`~`~`~`~`~

~`~`~`~`~`~`~`~`~`~`~`~`~
Floor 19:

Enemies:
2 Primas
1 Bon Appatite
5 Agrossers

Treasure: Lightwave

This floor is one of the easiest floors.  When you head into the monster
screen, be careful nott o be ambushed by all the Agrossers, which will be by
the Enterence. To stop from being ambushed, you need to have Ryu in the lead
so you attack them faster then they you.  Then have Lin use Rance attacks like
Lets Dance! and Blow up! to kill them off.  Nina and Lightning will also do
some good damage.  Then go and kill the Primas/Bon Appatites at whatever pace
you want. They arents much of a threat.  And sadly, they dont drop their items.
~`~`~`~`~`~`~`~`~`~`~`~`~

~`~`~`~`~`~`~`~`~`~`~`~`~
Floor 20:

Enemies:
2 Black Widows
2 Armstrongs

Treasure: Act Delay (Skill)

This floor is more anoying then it is difficult.  If you have a high level,
things shouldnt get too rough, but it WILL take a while.  First off, don't
attack the Armstrongs.  They are the truth threat on this level.  Try and get
the Black Widows in a different battle then with the Armstrongs.  If possible,
you need to draw them as far away as possible, and focus on killing them
before even going about killing the others.  Once the Black Widows are gone
(in the same batter as the Armtrongs, or no) you need to kill the stronger
enemies off.  Use single enemy attacks, so that you only wake one up at a
time.  Ryus Terabreak skil does a good 150 damage with each hit, and more when
it is in a combo.  Have Nina use Transfer to give Ryu more AP, and kill one
Armstrong at a time.  If you do accidentally do a multitarget attack (namely,
Circle Stage, etc) continue targeting this one, and maybe you will be lucky
enough for one of the others to go back to sleep.  Just keep going, one at a
time, and eventually (it may take a few rounds) the battle will end.
~`~`~`~`~`~`~`~`~`~`~`~`~

~`~`~`~`~`~`~`~`~`~`~`~`~
Floor 21:

Enemies:
5 Gar Pikes
2 Beaks

Treasure: Excel Suit +4

Ryu is definitely the best leader on this level.  He does the most damage to
both types of enemies, and can attack them quickly had the need arise.  Start
by getting rid of the Gars.  They are the weaker of the bunch, and so they are
easier to kill.  But if you get in a attle with gars and Beaks, then make sure
to get rid of the Beaks first.  The Beaks are this levels true threat, and
should be treated as such.  To save HP, try and not get into a battle with
more then two of the Gars at once, and try to pick off the Beaks
individually.  Remember the Gars are weak versus lightning...
~`~`~`~`~`~`~`~`~`~`~`~`~

~`~`~`~`~`~`~`~`~`~`~`~`~
Floor 22:

Enemies:
2 Goo Prisms
5 Kanaphages

Treasure: Lockproof +4

The Kanaphages are the true threat here.  While the Goo Prism are definitely
stronger, the Kanaphages are much faster, and can attack more frequently.  Try
and get the Goo Prisms in a different battle then those with the Kanaphages,
so yuo can lessen the damage done.  They aren't strong.  When the Prisms are
gone, try and get the Kanaphages in as many separate battles as possible, and
remember that Traps are an excellent tool against them when they try to get
away.
~`~`~`~`~`~`~`~`~`~`~`~`~

~`~`~`~`~`~`~`~`~`~`~`~`~
Floor 23:

Enemies:
7 Duke Knights

Treasure: Fireproof +5

Talk about Ouch.  This floor can be completely evil, if you dont know how to
play your cards correctly.  First off: Dont get into a battle with more then
two Duke Knights at a time.  You will most likely be slaughtered if you do.  
Have Lin lead, she will not be as powerful as Ryu, but she still does
damage.   Now, stand opposite (between that gap) of the Duke Knights, and you,
and shoot at them.  Have Lin attack as often as possible, while Nina Transfers
to her, and Ryu builds AP, and slowly (dont go too far each round) over to the
Duke Knight/s.  The Duke Knights have horrible move range, and will most
definitely take a few rounds to get to you. By that time, their armor should
be broken, and they should be at least slightly dented from Lins constant
attacks.  Kill them off as you would normally.  After getting them from one
side, do that to the other side (left and right).  at least two should be gone
now, if not three or four.  When those are gone, step into the center of the
platform, and try and taunt the enemies to you.  If you can do this, you may
only get one more in a battle,. and this is what you want.  This is a slow,
but steady process. You want to take as little damage as possible, and this is
the only way to do it.  Note though, that Ryu should lead after Lin takes out
those in the first two battles.
~`~`~`~`~`~`~`~`~`~`~`~`~

~`~`~`~`~`~`~`~`~`~`~`~`~
Floor 24:

Enemies:
1 Tri-Lizard
6 Worm Men

Treasure: Mirage Bomb (Skill)

First off, DO NOT attack them all in one group.  This will only lead to your
demise.  That Tri-Lizard isnt going anywhere, so you cant provoke him to come
attack you while the other enemies stay behind.  Now that will be a problem.  
Start by going to the side, and taking out one or two Worm Men at a time. The
Worm Men standing over here will usually not get you into an encounter with
the Tri-Lizard at the same time.  But even if you do, it is better then
getting in a battle with 3 Worm Men and the Tri-Lizard.  Circle the entire
room, finishing the Worm men off one or two at a time, and then go for the Tri-
Lizard.  Compared to the last level, this one is rather easy.
~`~`~`~`~`~`~`~`~`~`~`~`~


~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`
`~                        Weapons List                             `~
~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`


This is a weapons list, with the attack power, and speed of each weapon.  You
want a weapon with high attack, and low weight.  They are sorted by character,
and then strength.

Character: The character(s) that can equip the weapon
Weapon:  The weapon name
Strength:  The strength of the weapon, the higher the strength, the more damage
NOTE:  With Nina, strength is Magic
Weight:  How much a weapon weighs, the heavier it is, the slower your
character will move
Cost: How much the weapon costs
Note: A note about the weapon

Ryu:


--------------------

Weapon: Buster Sword
Strength: 20
Weight: 12

--------------------

Weapon: Ranger Edge
Strength: 22
Weight: 6

--------------------

Weapon: Violet Blade
Strength: 26
Weight: 1
Notes: (one of my fave weapons) Contains 'Violet Death'

--------------------

Weapon: Mandau Blade
Strength: 28
Weight: 12
Cost: 8,000

--------------------

Weapon: Ruby Maser +2
Strength: 28
Magic: 16
Weight: 9
Cost: 3,600
Note:  Fire elemental.  All attacks are fire elemental.

--------------------

Weapon: Ranger Edge +4
Strength: 28
Weight: 6
Cost: 560

--------------------

Weapon: Celtis
Strength: 30
Weight: 15
Notes: Accuracy -20%, and no open Skill slots

--------------------

Weapon: Mandau Blade +1
Strength: 31
Weight: 12

--------------------

Weapon: Plasma Maser +3
Strength: 31
Magic: 19
Weight: 4
Cost: 3,900
Notes:  Electric elemental.  All attacks are electric elemental.

--------------------
Weapon: Sapphire Maser + 4
Strength: 34
Magic: 22
Weight: 4
Cost: 4,200
Notes: Ice Elemental.  All attacks are Ice elemental.  

--------------------

Weapon: Strong Sword +8
Strength: 36
Weight: 2
Cost: 2,700

--------------------

Weapon: Celtis +5
Strength: 45
Weight: 15
Notes: Accuracy -20%

--------------------

Weapon: Legend Blade
Strength: 52
Weight: 15
Cost: 88,000
Notes: Contains "Great Smash"



Bosch:


--------------------

Weapon: Beast Blade
Strength: 28
Weight: 8

--------------------


Nina:

--------------------

Weapon: Deluxe Antenna
Magic: 3
Weight: 1
Cost: 6,800
Note: Contains 'Valhalla'

--------------------

Weapon: Antenna +5
Magic: 16
Weight: 8
Cost: 1,800

--------------------

Weapon: Thor Hammer +2
Magic: 21
Weight: 5
Cost: 960
Note:  +5% Electric damage

--------------------
Weapon: Magic Wand +1
Magic: 23
Weight: 10

--------------------

Weapon: Magic Wand +3
Magic: 29
Weight: 10
Cost: 5,200

--------------------

Weapon:  Holy Heart
Magic: 32
Weight: 15
Cost: 20,000
Notes: Contains "Kyrie"

--------------------

Weapon: Demonscythe
Magic: 32
Weight: 15
Cost: 20,000
Notes: Contains "Death"

--------------------

Weapon: Glacier +6
Magic: 33
Weight: 5
Notes: Plus 5% damage to Ice elemental attacks

--------------------

Weapon: Thor Hammer +6
Magic: 33
Weight: 3
Cost: 1,280
Notes: Electric Elemental, All Skills are electric elemental.

--------------------


Lin:

--------------------
Weapon: Auto Rifle +2
Strength: 18
Weight: 10
Cost: 3,600
Note: Accuracy +20%

--------------------

Weapon: Pistol +1
Strength: 19
Weight: 3

--------------------

Weapon: Victorious
Strength: 20
Weight: 5
Note: Accuracy -10%

--------------------

Weapon: Cleaner
Strength: 20
Weight: 9
Notes: Accuracy +10%, Contains 'C'Mere!'.

--------------------

Weapon: Auto Rifle +4
Strength: 24
Weight: 10
Notes: Accuracy +10%

--------------------

Weapon: Handgun +1
Strength: 25
Weight: 8
Note: Accuracy -10%

--------------------

Weapon: Sniper Scop
Strength: 26
Weight: 13
Cost: 8,000
Notes: Accuracy +50%

--------------------

Weapon:  Thunder Rifle +3
Strength: 27
Weight: 4
Note: Accuracy- 10%, Electric elemental, all attacks are electric elemental.  

--------------------

Weapon: Flame Blaster +3
Strength: 27
Weight: 4
Notes: Accuracy -10%, Fire Elemental, all attacks and Skills are Fire
elemental.  Contains 'Keep At it!'.

--------------------

Weapon: Ice Cannon +4
Strength: 30
Weight: 4
Notes:  Accuracy -10%, Ice Elemental, all attacks are Ice elemental.

--------------------

Weapon: Pistol +5
Strength: 31
Weight: 3
Cost: 1,500
Notes: Accuracy -10%

--------------------

Weapon: Handgun +3
Strength: 31
Weight: 8
Cost: 6,500
Notes: Accuracy -5%

--------------------

Weapon: Sniper Scope +2
Strength: 32
Weight: 13
Notes: Accuracy +50%


~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`
`~                      Armor and Shield List                      `~
~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`

This is the Armor list.  The higher the defense, the less damage you take, and
the higher the move, the more you will be able to move.  You want an armor
with High defense and high move.  You do not want Shields to have a high Move.

Character:  The character that can equip the piece of armor
Armor (or Shield):  The name of the armor, or shield
Defense:  The defense power of the armor
Move:  The armor's move
Cost:  How much the armor costs
Note:  Any note on the armor/shield


Ryu:
Armor:


--------------------

Armor: Protect Suit
Defense: 13
Move: 6
Cost: 66,000
Notes:  Complete immunity to all status abnormalities

--------------------

Armor: Ranger Suit +2
Defense: 16
Move: 12

--------------------

Armor: Excel Suit +3
Defense: 17
Move: 13
Notes: Reduces likelihood of status abnormalities

--------------------

Armor: Strider Suit
Defense: 17
Move: 15
Cost: 8,400

--------------------

Armor: Impact Gear +1
Defense: 18
Move: 6
Note:  Reduces enemy Hit-Back 75%

--------------------

Armor: Impact Gear +3
Defense: 20
Move: 8
Cost: 4,680

--------------------

Armor: Heavy Suit
Defense: 23
Move: 1

--------------------

Armor: Heavy Suit+1
Defense: 24
Move: 2

--------------------


Shields:  


--------------------

Shield: Bari Shell
Defense: 0
Weight: 0
Cost: 5,000
Note:  Reduces damage from all attacks by 25%

--------------------

Shield:  Bari Guard
Defense: 0
Weight: 0
Cost: 15,000
Note:  Reduces damage of all attacks by 50%

--------------------

Shield: Solid Shell +1
Defense: 2
Move: 0
Note: Takes 10 AP to equip.

--------------------

Shield: Solid Shell +2
Defense: 4
Move: 0
Cost: 960
Note: Take 10 AP to equip

--------------------

Shield:  Ranger Shell +1
Defense: 5
Move: 3

--------------------

Shield:  Chobham Plate
Defense: 24
Move: 1
Cost: 36,000


Bosch:
Armor:


--------------------

Armor: HiRanger
Defense: 18
Move: 13

--------------------

Shields:

--------------------

Sheild: Ranger Guard
Defense: 15
Move: 3

--------------------


Nina:
Armor:


--------------------

Armor: Divine Coat
Defense: 8
Move: 5
Cost: 48,000
Notes:  Complete immunity to status abnormalities

---------------------

Armor: Divine Coat +1
Defense: 9
Move: 6
Cost: 52,800
Notes:  Complete Immunity to Status abnormalities

--------------------

Armor: Slave Clothes +1
Defense: 11
Move: 11
-------------------

Armor:  Slave Clothes +2
Defense: 12
Move: 12
Cost: 336

--------------------

Armor: Angel Coat +3
Defense: 13
Move: 13
Notes: Reduces likelihood of status abnormalities
-------------------

Armor: Sleep Check +2
Defense: 14
Move: 7
Note: Immune to sleep

--------------------

Armor: Impact Check +3
Defense: 16
Move: 18
Cost: 3,900
Note:  Reduces enemy Hit-Back 75%

--------------------

Armor:  Virus Checker +1
Note:  Defends character against the Virus status

--------------------


Shields:


--------------------

Shield: Bari Ring
Defense: 0
Move: 0
Cost: 5000
Note: Reduces all attack damage by 25%

--------------------

Shield: Solid Ring +1
Defense: 2
Move: 0
Note:  Takes 10 AP to equip

--------------------

Shield: Amulet +2
Defense: 7
Move: 3
Cost: 384

--------------------

Shield: Bari Loop
Defense: 0
Move: 0
Cost: 15,000
Notes: Reduces damage of ALL attacks by 50%


Lin:
Armor:


--------------------

Armor: Save Queen +1
Defense: 11
Move: 6
Cost: 59,400
Notes: Complete immunity to all status abnormalities

--------------------

Armor: Wild Chaps +2
Defense: 14
Move: 12
Cost: 384
--------------------

Armor: Wild Chaps +3
Defense: 15
Move: 13

--------------------

Armor: Princess Guard +3
Defense: 15
Move: 8
Cost: 12,480
Notes: Reduces likelihood of status abnormalities

--------------------

Armor: Bindproof
Defense: 16
Move: 7
Note: Immune to bind

--------------------

Armor: Quick Garter +6
Defense: 16
Move: 31
Cost: 6,240

--------------------


Shields:


--------------------

Shield: Bari Bangle
Defense: 0
Move: 0
Note: All attacks reduced by 50%

--------------------

Shield: Tri Charger
Defense: 3
Move: 3

--------------------

Shield: Solid Ribbon +2
Defense: 4
Move: 0
Cost: 960
Note: Takes 10 AP to equip

--------------------


~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`
`~                           Item List                             `~
~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`

This is a list of the items in the game.

Item:  What the item is
Description: Description, and effect of the item
Cost:  How much it costs

--------------------

Item:  Fresh Meat
Description: Bait for enemies.  If used during battle, restores 10 HP.
Cost: 8

--------------------

Item: Dynamite
Description: A Fire Element mini-bomb used by throwing at an enemy.  Explodes
at once, but is also useable in battle.
Cost: 40

--------------------

Item: Bomb
Description: A normal Bomb.  When used on the battlefield, causes great fire
elemental damage.
Cost: 80

--------------------

Item: Heal Kit
Description: Restores 50 HP
Cost: 60

--------------------

Item: Aid Kit
Description: Restores 100 HP
Cost: 120

--------------------

Item: Antidote
Description: Cures Poison status
Cost: 20

--------------------

Item: Wake Up
Description: Cures Confusion and Sleep status abnormalities
Cost: 20

--------------------

Item: Mutimeds
Description: Cures all status abnormalities except Unconscious
Cost: 100

--------------------

Item: Tonic
Description: Restores unit from Unconscious status.  Restores half of max HP.
Cost: 500
--------------------

Item: Escape
Description: Allows you to retreat, even when a door can not be reached.  Can
not be used in boss battles.
Cost: 320

--------------------

Item: Save Token
Description: Required for saving on the Telecorder.  Save data created with a
Save Token will not be deleted when it is loaded.  
Cost: N/A

--------------------

Item: JuJu
Description: Increases Magic by 1
Cost: N/A


~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`
`~                       Monster Strategies                        `~
~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`

This Monster guide will tell the readers basic strategies for all of the
monsters in the game.  It is categorized alphabetically, so you shouldn’t have
too much trouble reading it.  

Monster:  Monster Name
Location: Where you can find the monster most of the time
Species: The species that monster lives in.  There are quite a few Species':

Cows
Phages
Humans
Bats (or bat type)
Treasure Monsters
Bugs/Insects
Hychees
Flyers (other then bats)
Large Flyers (the larger ones, bat types included)
Hearts
Dukes
Large Enemies (Includes Devolves, Cerebus', TriLizards etc.)
Nuggets
Gars
Goo
Machines
Undead
ABD Monsters (Monsters with Absolute Defense)

Stats:  The Monsters HP, AP, and EXP
Steal:  What you can steal, with the percentage/ratio
Drop:  What the enemy will drop, and the percentage/ratio
Elements:  Monsters affinity with certain elements
Strategy:  A basic strategy for the enemy


--------------------
Monster: Agrossa
Location: Frozen Road
Species: Bats
Stats: LVL: 16 HP:260  AP:20  EXP:75
Steal: Louse 1:4, Wake Up
Drop: Chaos Check +3 1:8, HP Up 1:2
Elements: Fire: 50%, Ice: Heal, Electric: 150%
Strategy:
These can be annoying.  After getting down to half health, they will begin to
cast Confuse on your party.  Very annoying.  Lin actually does some good
damage to them when she uses level 1 Skills.  The level 2 are usually a
waste.  Try to kill them off in masses with Blow Up! And Lightning, as you
usually fight a few at a time.  By the time Ryu gets up to them, they will
usually be close to dead anyway (especially if Lin is leading the party.)
--------------------

Monster: Aggrosser
Location: Frozen Road
Species: Large Flyers
Stats: LVL: 24  HP:380  AP:20  EXP: 130
Steal: Louse 1:4
Drop: Weapon: Glacier +3 1:2, Weapon: Glacier +2
Elements: Fire: 50%, Ice: Heal, Electric: 150%
Strategy:
These are a larger version of the Agrossas.  Ther can be even more annoying
then their smaller counterparts because of their higher speed.  Kill them the
same way you kill the Agrossers.  Blow Up! and Lightning.  try to have your
characters spread apart to avoid your entire party being confused.
--------------------

Monster: Armstrong
Location: CorpLabs
Species: Large Monsters (Sub-Boss)
Stats: LVL:44  HP:1000  AP:20  EXP:1,200
Steal: Skill: Kick 1:2
Drop:  Shield: Bangle +1, Shield: Silver Arc
Elements: Fire: 100%, Ice: 100%, Electric: 100%
Strategy:
This is a VERY hard normal enemy.  If you are going to fight it, then you can
go see the Sub-Boss strategy in CorpLab 1F.  They can cast rest on themselves,
and will.  They build up their AP bar resting (which also restores HP) and do
combos that do over 150 damage. To damage them use attacks that ignore
defense, like Terabreak and Drop Dead!.
--------------------

Monster: Baby Rustphage
Location: Old Waste Shaft
Species: Phages
Stats: LVL:6 HP:100  AP:20  EXP:12
Steal: Lurid Dust 1:2
Drop: Louse 1:8, Dynamite 1:4
Elements: Fire: 100%, Ice: 100%, Electric: 100%
Strategy:
One on one, these monsters are a sinch, but most of the time when you are
fighting them, you fight more then 3 at a time.  This makes them rather
annoying.  They move fast, so taking them out may require you taking damage.  
--------------------

Monster: Bandit
Location: IndustOne, Old TradeSector
Species: Human
Stats: LVL:29  HP:380  AP:30  EXP:180
Steal: Range Boost 1:4
Drop: Skill: Steal 1:2
Elements: Fire: 100%, Ice: 100%, Electric: 100%
Strategy:
Some may consider these some of the most annoying enemies in the game.  This
evil things can steal any of your items.  INCLUDING rare items like Save
Tokens, and GoldEXPs.  Once the steal something from you, they use their very
large range to run.  When they are successful at running, you loose your item
permamently.  Use traps to damage them when running, and have Lin hit them
from a distance(try to have her do the extra turn).  Their defense is not the
highest, but at the time you meet them, it may take a while to kill them.
--------------------

Monster: Baphomet
Location: IndutOne
Species: Large Flyers
Stats: LVL:42  HP:900  AP:20  EXP:1000 or 300
Steal: Weapon: Pyromania +4 1:4, Unlock
Drop: Skill: Fireblast
Elements: Fire: 50%, Ice: 150%, Electric: 100%
Strategy:
Also on the most annoying enemies in the game list, these enemies can be hell
if you dont plan right.  They use a Skill called Silence, which casts the Lock
status on you.  Lock status does not allow you to make any type of commands.  
It is basically the opposite of the Bind status. The only thing that can cure
Lock status is a Multimeds or an Unlock (which can be stolen from them) You
will also notice the two EXP.  If you kill the smaller enemies that usually
fight with them, the Baphomet will get scared and try to flee.  That lowers
the EXP value. Kill off Baphomets from afar with Lin, and have Nina use Ice
spells.  
--------------------

Monster: Beak
Location: Lift: LowSector, Frozen Road
Species: Cow
Stats: LVL:30  HP:580  AP:20  EXP:120
Steal: Skill: Wild Swing 1:2, Fresh Meat
Drop: Suit: Blindproof +2 1:2, Stunproof +1 1:2
Elements: Fire: 100%, Ice: 50%, Electric: 100%
Strategy:
These monsters can do a lot of damage quickly.  Start by having Nina use
Joltball or any other type of magic trap that stuns your enemies.  The Beaks
may not be effected by it, but you can try.  When they get close to you, they
are at their deadliest, so try and keep them far away, using whatever means
necissary.  If you fight them at a large distance, they will cast Howling to
use Bind on your party.  Try to fight them with no more then 2 in a battle, as
they may be able to obliterate you with more then that.      
--------------------

Monster: Big Jack Box
Location: Frozen Road
Species: Treasure Monster
Stats: LVL:21  HP:777  AP:20  EXP:210
Steal: None
Drop: Zenny
Elements: Fire:100%, Ice:50%, Electric:100%
Strategy:
These enemies drop a certain amount of Zenny depending on the number of times
you attack them in one round.  For a full strategy on them, look in one of the
Notes in Frozen Road.  
--------------------

Monster: Bind Spider
Location: Old Waste Shaft, Lift: LowSector
Species: Bugs/Insects
Stats: LVL:7  HP:210  AP:20  EXP:15
Steal: Escape 1:4
Drop: Footloose 1:4, Lurid Dust 1:2
Elements: Fire:150%, Ice:100%, Electric:100%
Strategy:
These enemies are evil when you first encounter them.  They are capable of
doing a lot of damage to you when you first meet them.    They are also very
fast, and are capable of killing you easily.  Lastly, they cast Shadowstich on
your party, which casts Bind on a party member.  Fight these enemies with
caution, and have Ryu get in front of Nina, to try and stop her from being
attacked, as when you fight one of these, they may easily kill her.  
--------------------

Monster: Black Widow
Location: Lift:LowSector
Species: Insects/Bugs
Stats: LVL:13  HP:280  AP:20  EXP:44
Steal: Antidote 1:2, Poisonshroom 1:2
Drop: HP Up 1:2, Antidote
Elements: Fire:100%, Ice:100%, Electric:100%
Strategy:
These enemies are a stronger version of the Bind Spiders.  They not only have
the same abilites, but also have the ability to poison your characters.  They
are also annoying because they have a tendency to drop off of the ceiling and
get the jump on your party.  Try and locate them when you first enter a room,
and proceed with caution from there on.  
--------------------

Monster: Bon Appatite
Location: Lifeline
Species: Hychee
Stats: LVL:21  HP:40  AP:40  EXP:42
Steal: Wake Up
Drop: Aid Kit
Elements: Fire:200%, Ice:200%, Electric:200%
Strategy:
Hychees all have one thing in common:  If you hit then with Fire Spells
(Skills or fire elemental wepons work better), their flavor will improve,
making them give better items.  In this case, they will give you Med Kits
instead of Aid Kits.  Try to start a battle with Lin or Ryu (when they have a
flame weapon equipped) and attack each of them in the battle.  This will make
them taste better.  These are some of the only of the Hychee species that you
have to fight, even if you attack them first.  
--------------------

Monster: Boss Ant (Sub boss)
Location: Old Waste Shaft
Type: Bugs/Insect
Stats: LVL:24  HP:520  AP:30  EXP:132
Steal: Firebomb 1:4
Drop: Suit: Fire Check +1 1:2, Lurid Stone
Elements: Fire:75%, Ice:100%, Electric:100%
Strategy:
This Ant is the biggest, and meanest of the bunch.  He has one big weakness
though: He doesnt do well in a fight at close range. He will flee and try to
cast Firebomb when at long range.  try to corner him, or surround him, and he
will go down. Look in Old Waste Shaft for More info.
--------------------

Monster: Bouncer
Location: CorpLabs
Species: Human
Stats: LVL:18  HP:280  AP:30  EXP:90
Steal: Zennypurse 1:4
Drop: Skill: Lightning
Elements: Fire:100%, Ice:100%, Lightning:100%
Strategy:
These enemies can be annoying. If you do not kill them off fast (and are
fighting them in large groups...which they are usually in) then they will most
likely obliterate you.  Try to take them on in smaller groups as to lower the
damage they can deal.  Usually Lin can do this, or have Nina approach them
JUST until they realize you are there, and have her start the battle.  See the
CorpLabs for a better, fuller strategy.  
--------------------

Monster: Breakheart
Location: Old TradeSector
Species: Undead
Stats:  LVL:30  HP:200  AP:20  EXP:250
Steal: Sleepyshroom
Drop: Ghost Stone 1:8, AP Up 1:2
Elements: Fire:25%, Ice:100%, Electric:25%
Strategy:
These monsters are the hosts for the Zombies.  They are really hard to hit
with normal atacks (the only normal attacks that will hit originally is
Hazecut and Any attack from Lin's Sniper Rifles) and arent damaged by magic
too much.  They have 2 Distinct weaknesses though:  They are undead, and they
will harden when hit by Ice.  You can kill them in a single hit with a Kyri
casting.  You can also cast Ice on them, and they will harden, casuing
physical attacks to hit a LOT more often.  These give very good party EXP and
EXP when you kill them with Nina and Kyri, so kill them off fast.  
--------------------

Monster: Bug Leader
Location: Frozen Road
Species: Nugget
Stats: LVL:30  HP:500  AP:30  EXP:245
Steal: Eye Drops, Wake Up
Drop: Skill Leech Power
Elements: Fire:50%, Ice:Heal, Electric:150%
Strategy:
This is basically the same as a stronger Mama Nugget.  He/She will power up if
you kill any of the smaller Drill Bugs in this battle.  That is why it is
ESSENTIAL to not get in this battle with any other enemies, or else she/he
will obliterate you with Blizzard Spells.  Bug Leaders normal attacks do a bit
of damage, but nothing like you havent faced before.  It can also casy status
effects, so be prepared.  Fore more information, see the Frozen Road Section.
--------------------

Monster: Buzz
Location: CorpLabs
Species: Flyers
Stats: LVL:14  HP:240  AP:20  EXP:42
Steal: Antidote 1:2
Drop: Longfoot 1:4, Poisonshroom 1:2
Elements: Fire:200%, Ice:100%, Electric:100%
Strategy:
Bees can be evil.  The game sems to let all of the species of Bees have an
exceediny long attack range.  This makes them able to damage you from afar,
and then run.  Set up G-Flare, or any other type of Fire Traps you might
have.  Have Nina hit them with Fireblast, or Flare, which also does some good
damage.  Lin or Ryu with flame elemental weapons can work well as well.  Any
attck by Lin usually works well here.  
--------------------

Monster: Buzz Militant
Location: Centre
Species: Flyers
Stats: LVL:42  HP:600  AP:20  EXP:630
Steal: Boost Armor 1:2
Drop: Protein 1:4, Bomb 1:2
Elements: Fire:100%, Ice:100%, Electric:150%
Strategy:
When you first fight them, Lin wont be able to damage them well.  But after
you gain a few levels, she will do the most damage to these arial monsters.  
Like all other Bee's. these have a horibly long range, and will be able to
attack without mercy with it.  For attacks against them, I suggest Blow Up!
(80 or more damage to all of them usually) a few times, and maybe Lets Dance!
if you want.  Nina should use Valhalla, or Lightning against them.  And Ryu
should use X-Blade, as it does the most damage, it seems.
--------------------

Monster: Duke Lord
Location: Centre, Korkon Horay
Species: Duke/ABD Monster
Stats: LVL:75  HP:1,200  AP:30  ABD:20  EXP:4000
Steal: Skill: Third Eye
Drop: Suit:Heavy Garter +3
Elements: Fire:100%, Ice:100%, Electric:100%
Strategy:
This enemy can almost be classified as a sub boss.  They have ABD, and are
very strong and resiliant.  Attack with Nina and other magics.  Ryu and Lin
should build up AP and perform their devastating combo's.  They can do a LOT
of damage, so keep your HP up.  
--------------------

Monster: Duke Magi
Location: Lift: Lowsector, Multiple locations.
Species: Duke
Stats: LVL:12  HP:200  AP:20  EXP:38
Steal: Skill: Flare 1:2
Drop: Bomb 1:4, 70 zenny 1:1
Elements: Fire:100%, Ice:100%, Electric:100%
Strategy:
You will usually fight Dukes at long distances at this point.  These are the
second type of long distance Dukes in the game.  They can cast Flare, and
will, without mercy.  They usually stay away from your characters, and run
when you get too close.  Try to Flare from them, as this is usually your first
chance to get it.  
--------------------

Monster: Ebonfire
Location: Centre, IndustOne
Species: Bats
Stats: LVL:23  HP:420  AP:30  EXP:140
Steal: Fresh Meat 1:2
Drop: Firebomb 1:4, Suit: Fireproof +3
Elements: Fire:25%, Ice:200%, Electric:100%
Strategy:
Obviously, you want to attack them with Nina's Ice spells.  Lin does a good
amount of damage to any type of Bat creature, so attack with There There! over
and over and you can win quickly.  When fighting a lot of them, have Lin use
Bow Up!, it works wonders.  
--------------------
Monster: Fire Goo
Location: Centre [North], IndustOne, Others
Species: Goo
Stats: LVL:33  HP:560  AP:20  EXP:280
Steal: Boost Power
Drop: Weapon: Flamethrower +3 1:4, Shield: Astral Ribbon +3
Elements: Fire: Heal, Ice:150%, Electric:100%
Strategy:
These Goo's will cast Fireblast on your party.  That is, unless you cast an
Ice spell on them.  When you use an Ice spell, it lowers their Skills, and
makes them weaker.  They will cast Flare instead of Fireblast.  So all in all,
casting ice on them lowers the damage you take, and ups the damage you do.  
Physical attacks dont work too well, but they can suffice.
--------------------

Monster: Gargantua
Location: Centre [North]
Species: ABD Monster
Stats: LVL:77  HP:1000  AP:20  EXP:3000 ABD:500
Steal: None
Drop: Weapon: Celtis +5
Elements: Fire:100%, Ice:100%, Electric:100%
Strategy:
Easily one of the hardest normal enemies in the game.  He has a HORRIBLE ABD,
at 500, you basically can not damage him without Dragon form.  And a powered
up Dragon form at that.  His attacks do about 100 damage, but he is slow, and
has a VERY low move range.  For more information, see the Centre [North]
Walkthrough.
--------------------

Monster: GarPike
Location: Frozen Road, Old TradeSector
Species: Gar
Stats: LVL:20  HP:480  AP:30  EXP:115
Steal: Skill:Thrust
Drop: Suit: Iceproof +2 1:4, 100 Zenny 1:2
Elements: Fire:50%, Ice:Heal, Electric:150%
Strategy:
These enemies can be annoying for one reson:  They are hard to damage any way
you try.  Luckily for you and your party, you may have gotten some Plasma
Masr's and other Electric elemental weapons before you fought these.  Any
normal  attacks wont do too much damage, so you have to totally rely on Nina
and her Lightning attacks.  Lin and Ryu can damage them decently with Electric
weapons, but not nearly as well as Nina does.  They do about 50 damage with
their attacks.
--------------------

Monster: GarSniper
Location: Frozen Road, Old TradeSector
Species: Gar
Stats: LVL:20  HP:460  AP:30  EXP:120
Steal: Skill: Bow Up! 1:2
Drop: Suit: IceSeal +2 1:4, 120 Zenny 1:2
Elements: Fire:50%, Ice:Heal, Electric:150%
Strategy:
These are a long distance version of the Gar Pikes. They can be annoying
because they can hit a HUGE area when they take out their spread bullets.  
They also have a tendency to stay away from your characters, while the
GarPikes and the other Gars take care of your party.  They work with the same
type of Teamwork that your party uses as well.  They are basically the Lins,
so they will run when you get close to them.  Annoying.  
--------------------

Monster: Gigantis
Location: Old TradeSector, Lifeline
Species: Large Monsters
Stats: LVL:38  HP:820  AP:40  EXP:475
Steal:Skill: Ogre Slice
Drop: Sheild: Tailsman +2 1:4, Shield: Hymnal +2 1:4
Elements: Fire:100%, Ice:100%, Electric:100%
Strategy:
These large monsters are just like the Cyclops from the beginning of the
game.  Let me rephrase that, they are MUCH stronger versions of the Cyclops
from the beginning of the game.  At half HP, they will get mad and pound your
party with 3 or more attacks, doing easily over 150 damage.  So make sure you
kill them fast.  They are usually almost last to attack, (but usually before
Lin) so their timing can be incredibly annoying, because you cant finish them
off before they attack you.  Build up AP on the first round with Ryu, and on
the second go all out.  
--------------------

Monster: Goo Crystal
Location: Centre
Species: Goo
Stats: LVL:30  HP:600  AP:30  EXP:750
Steal: Bomb 1:4
Drop: Varies based on what it is killed by
Elements: Fire:100%, Ice:100%, Electric:100%
Strategy:
While rather strong, they are not nearly as bad as the enemies in the same
danger room as they are.  They cant be harmed well without magic, so make sure
to keep Nina healthy.  They are strong, doing 70 + damage, but survivable.  
Whatever weapon kills them, theym will drop a weapon of that type, just like
the Goo Elements.  
--------------------

Monster: Goo Element
Location: Multiple, including: Lift to Bi Corp, Old Waste Shaft, and Corp Labs
Species: Goo
Stats: LVL:10  HP:150  AP:30  EXP:50
Steal: None
Drop: Varies based on what weapon it is killed by
Elements: Fire:100%, Ice:100%, Electric:100%
Strategy:
Basically a weaker version of the Goo Crystals, these enemies are found
throughout the game, in many, many, places.  As with the Goo Crystals, they
are not damaged well by physical attacks, and so you are forced to attack them
with magic.  Any type of magic works, so do as much as you want.  And it isnt
like Physical attacks DONT work, they just dont do a lot of damage.  
--------------------

Monster: Goo King
Location: Centre
Species: Goo
Stats: LVL:79
Steal: Sponge
Drop: 7th Sense 1:2
Elements: Fire:100%, Ice:100%, Electric:100%
Strategy:
Easily the most superior of the Goo race, these enemies can be hell.  First
off, DO NOT, I repeat, DO NOT, steal their Sponge item.  It halves the damage
they take, when they already dont take too mauch damage in the first place.  
If you accidently do, it is probably game over.  They usually do around 200
damage in a round, and can attack multiple party members.  They can be damaged
by both Physical, and Magical attacks decently, but anyway you do it, he will
take at least 2 rounds to kill.  He can obliterate you in two rounds, so keep
your HP up over 200.  
--------------------

Monster: Goo Plasma
Location: Multiple
Species: Goo
Stats: LVL:17  HP:280  AP:20  EXP:80
Steal: Boost Magic 1:4
Drop: Weapon: Plasma Maser 1:4, Skill: Jolt
Elements: Fire:200%, Ice:100%, Electric:Heal
Strategy:
This is the first type of elemental Goo.  Basically, these are the weakest of
all Goo's.  You can damage these basically anyway you want to, Physical, or
Magical.  If you use Fireblast on these, and have a good level, then you can
kill them in 2 hits.
--------------------

Monster: Goo Prism
Location: Lifeline
Species: Goo
Stats: LVL:20  HP:200  AP:30  EXP:250
Steal: None
Drop: Varies on weapon it is killed by
Elements: Fire:100%, Ice:100%, Electric:100%
Strategy:
Alos like the Goo Elements and Goo Crystals, these are the medium strengthed
ones.  Kill them the same way you would the others: Nina's magic attacks.
--------------------

Monster: Goo Ruby
Location: Multiple.  CorpLabs, IndustOne
Species: Goo
Stats: LVL:17  HP:280  AP:20  EXP:80
Steal: Boost Power 1:4
Drop: Weapon: Ruby Maser 1:4, Skill: Flare
Elemental: Fire:Heal, Ice:200%, Electric:100%
Strategy:    
These are basically a Fire version of the Goo Plasma's. Attack them with
Iceblast or other Ice type spells. Again, physical attacks can damage them but
not nearly as well as opposing elemental magic.  Also, attacks by weapons of
the opposite Elemental work well.  
--------------------

Monster: Goo Sapphire
Location: Multiple, Frozen Road, CorpLabs
Species:Goo
Stats: LVL:17  HP:280  AP:20  EXP:80
Steal: Boost Armor 1:4
Drop: Weapon: Sapphire Maser 1:4, Skill:Frost
Elements: Fire:100%, Ice:Heal, Electric:150%
Strategy:
The same as the Plasma and Goo rubies, these are the Ice elemental of the
bunch.  Kill them the same way, Electric Spells, and Plasma weapons.  
--------------------

Monster: Guardian Ant
Location: Old WasteShaft
Species: Bugs/Insects
Stats: LVL:11  HP:175  AP:30  EXP:34
Steal: Lurid Dust 1:2
Drop: Protein 1:4, Lurid Stone 1:4
Elements: Fire:100%, Ice:100%, Electric:100%
Strategy:
These are a stronger version of the other Ants you fight in this sme level.  
As their name suggests, they will play defensively, at least until you get
close enough and do enoguh damage.  Sing you are usually fighting a lot of
them, use range attacks.  Magic doesnt seem to do a WHOLE lot of damage, but
things like Blow Up! and Lin's Skills work very well.  These monsters usually
spen their first turns casting Sheild on each other to lower the damage they
take.  They are rather slow, but that doesnt lower their danger.  After
killing one of their kind off, they go into attack mode, and will use Multi
attack to oblierate your party.  Try to kill them all off close the same time,
as to avoid this fate.  
--------------------

Monster: Hermit
Location: Old WasteShaft
Species: Treasure Monster...kinda, Other
Stats: LVL:9  HP:110  AP:20  EXP:20
Steal: Junk 1:2
Drop: Skill: Jolt 1:2, Lurid Stone 1:4
Elements: Fire:100%, Ice:100%, Electric:25%
Strategy:  
These enemies can not be harmed by physical attacks normally, so you have to
resort to magic traps and magic spells.  Electric spells are worthless on
them, so you are limited to Fire.  Have Nina cast G-Flare and have Ryu Kick
the hermit into it, for an instant kill.  
--------------------

Monster: Highway Star
Location: IndustOne
Species: Human
Stats:  LVL:29  HP:450  AP:30  EXP:170
Steal: Skill: Side Slash 1:2
Drop: Zennypurse
Elements: Fire:100%, Ice:100%, Electric:100%
Strategy:
You luckily only fight these annoying buggers in IndustOne.  They are fast,
and will usually run, but that is not their problem.  If you have any items on
the ground (the litte brown bags) they will pick it up, and then use their
superior move and speed to run away with them. Somewhat like the bandits.  You
can damage these any way you really want to, they will be effected by
everything.  Just kill them off fast.  
--------------------

Monster: Hychee
Location: Mutiple
Species: Hychee
Stats: LVL:11  HP:10  AP:20  EXP:3
Steal: Wake Up
Drop: Heal Kit
Elements: Fire:100%, Ice:100%, Electric:100%
Strategy:
These enemies will save your ass so many times during the game you will think
the designers decided to love you.  First, they almost ALWAYS drop Heal Kits,
meaning if you are screwed in the middle of a dungeon, you MAY just finish it
because of these wonderful creatures.  Second, you can kill them without even
fighting them.  If you get the edge over them, they will just fade away on the
spot, leaving you to pick up the goods.  They sometimes drop from the ceiling
though, so be careful.  
--------------------

Monster: Ice Goo
Location: Frozen Road, Centre
Species: Goo
Stats: LVL:28  HP:420  AP:20  EXP:240
Steal: Boost Armor 1:2
Drop: Weapon: Ice Cannon 1:2, Sheild: Astral Shell 1:2
Elements: Fire:100%, Ice:Heal, Electric:150%
Strategy:  
These are larger versions of the Sapphire Goos.  They are, naturally,
stronger.  But, like the Fire Goo's, these can be weakened.  Cast a spell of
the opposing elemental on them (Electric, in this case) and they will go from
Mid level Spells to low level Spells.  Kill them with Electric Spells, and any
type of physical attacks.  
--------------------

Monster: Jack Box
Location: Frozen Road
Species: Treasure Monster
Stats: LVL:17  HP:333  AP:20  EXP:77
Steal: Wake Up
Drop: Zenny
Elements: Fire:100%, Ice:50%, Electric:100%
Strategy:
These enemies drop a casratim amount of zenny depending on the number of hits
they take in a turn.  I suggest not attacking for the first round, and after
he says Jack Pod!  Attack him with all your might.  But attack with WEAK
attacks, to tag on as many hits as possible.  For more information, look in
the Frozen Road section.
--------------------

Monster: Kanaphage
Location: CorpLabs, Old TradeSector
Species: Phage
Stats: LVL:7  HP:120  AP:40  EXP:100
Steal: None
Drop: Zenny
Elements: Fire:100%, Ice:100%, Electric:100%
Strategy:
The goal is to kill Kanapgaes in as little hits as physically possible.  Dont
use magic, as it wont do enough damage and waste your money.  Your goal is to
kill them in a single hit.  Use a power up (or a Spirit Charge) and then use
the powerful Deathbring to really hurt them.  Two hits gives you 5,000 zenny,
which is a hell of a lot, but nothing compared to the 10,000 you get for one
hit.  The main problem is catching these monsters.  They will hit you, and run
in the opposite direction.  Try setting up traps to make sure they dont get
anywhere.  
--------------------

Monster: Kanaphage DX
Location: Centre
Species: Phage
Stats: LVL:21  HP:360  AP:40  EXP:300
Steal: None
Drop: Zenny
Elements: Fire:100%, Ice:100%, Electric:100%
Strategy:
Basically a larger version of the normal Kanaphages. These also drop 30,000
zenny if you kill them in a single hit.  This is MUCH harder to do then with
the normal Kanaphages.  If you want to get all of their money,  you will have
to do Dragon Form.  But by the time you fight these, you are so close to
beating the game, that it doesnt really matter.  Use D-Charge 2 times, and use
Vortex or Twister.  That should kill him in a single hit.  If you cant waste
your D-Meter, use Spirit Charge, and Deathbringer.  
--------------------

Monster: Karel
Location: PowerOne
Species: Machine
Stats: LVL:41  HP:800  AP:20  EXP:600
Steal: Battery Pack 1:2
Drop: Weapon: AutoRifle +5, Bomb 1:4
Elements: Fire:100%, Ice:200%, Electric:Heal
Strategy:
First off, if these enemies are paired with Rescu Mechs, kill the Rescue Mechs
off first.  They will always cast Transfer to the Karels.  And when the Karels
have that extra AP, they power up, and will cast Primus on your party.  Ouch.  
Kill them with Spells like IceBlast, and Blizzard.  They can attack from a
HUGE range.  Much longer then even Lins.  They will also push your characters
back, with a Kick like skill.  They dont do a whole lot of damage, but they
can get to you before you get to them, making them annoying.  Just watch out
for Primus!
--------------------

Monster: Karon
Location: PowerOne
Species: Undead
Stats: LVL:49  HP:1300  AP:40  EXP:666
Steal: Rotton Meat 1:4
Drop: Weapon: Demonscythe 1:64, Suit: Deathproof 1:4
Elements: Fire:150%, Ice:50%, Electric:50%
Strategy:  
These are the hosts for the Skieleton's in PowerOne.  They are a lot smaller
then the normal Skeletons, but apparently, a LOT stronger.  Have Nina kill
them in a single hit with Kyri.  If you don't have that (why dont you?  At the
point when you fight these, you really should..) then attack with physical
attacks, and Fire Skills.  I suggest long strings of level 1 Physical Skills.  
Ryu's Slice works very well, doing over 150 damage normally.  These enemies,
if not killed quickly, will power up, and start casting Primus.  They also
start using multi attack ON THE SAME ROUND, most likely killing at least one
character off.  Proceed with Caution, and come prepared for these battles.  
--------------------

Monster: Lantern Bat
Location: Lift to BiCorp, Lift:LowSector
Species: Bats
Stats: LVL:6  HP:120  AP:20  EXP:14
Steal: None
Drop: FireBomb 1:4, Bomb 1:2
Elements: Fire:150%, Ice:100%, Electric:100%
Strategy:
While not strong alone, you will fight these in large groups.  They usually do
around 20 damage, but when you fight them in larger groups, that can easily
kill you (especially early in the game when you fight them).  Use mass attack
tactics (Blow Up!, Fireblast, Side Slash...etc) to kill them off before they
can damage you too bad.  These are the larger of them.  
--------------------

Monster: Lesser Karon
Location: Old WasteShaft
Species: Undead
Stats: LVL:13  HP:300  AP:40  EXP:300
Steal: Rotton Meat 1:4
Drop: Shield: Astral Bangle 1:8. Ghost Stone
Elements: Fire:150%, Ice:50%, Electric:50%
Strategy:
Basically a weaker version of the normal Karons you fought in PowerOne.  
Because you fight these so early in the game, they are deadly.  They do about
50 damage with a single attack, and at the point you fight them, that can
easily kill you quickly.  It is almost a MUST for Nina to have the Holy Heart
equipped.  They dont power up as quickly as the normal Karons, but they DO
power up eventually.  They are slower then most of your party members.  
--------------------

Monster: Lightning Goo
Location: PowerOne, Centre
Species: Goo
Stats: LVL:38  HP:710  AP:20  EXP:492
Steal: Boost Magic 1:2
Drop: ThunderRifle +4 1:4, Shield: Astral Ring +4
Elements: Fire:150%, Ice:100%, Electric:Heal
Strategy:
Easily the most superior of the Elemental Goos, these have the highest HP, and
the most resistance. Kill them off the same way you did the others (opposing
elemental attcks....Fire in this case, and Physical attacks).  They are rather
slow, so you should be able to get rid of them faster then normal.  Remember
to power them down with Fire Spells.  
--------------------

Monster: Lil Lantern Bat
Location: Lift to BiCorp, Lift:LowSector
Species: Bat
Stats: LVL:3  HP:80  AP:20  EXP:6
Steal: None
Drop: Dynamite 1:4
Elements: Fire:150%, Ice:100%, Electric:100%
Strategy:  
Basucally the smaller version of the normal Lantern Bat.  They do about the
same damage as the largeer ones, but are far more frequent.  Kill them the
same way you kill the normal ones (Mass Kill) tactics work best on the
groups.  
--------------------

Monster: Mahdevan
Location: Centre
Species: Large Flyer
Stats: LVL:66  HP:1,600  AP:40  EXP:1000
Steal:  ProxBomb 1:4
Drop: Rod: Wizard Wand 1:8, Rod: Glacier +6
Elements: Fire:50%, Ice:Heal, Electric:150%
Strategy:
These enemies are very hard to damage.  But a few things.  Attack them with
Electric spells, and Ryus physical attacks, as Lin's don't do enough damage.  
You will usually fight these with other enemies.  Well, if you do you have a
choice.  Kill off the Mehadvan first, and get the main threat out of the way,
but the little ones will slaughter you as well, or kill off the side monsters,
and wait for the Mahdvan.  While, I suggest the latter, if you do that, and
the Mahedvan is alone, he will power up, and cast Blizzard Spells on your
party.  But at that point, he SHOULD be weaker.  It is really your choice, but
any way you do it, these can become a major threat.  
--------------------

Monster: Mama Nugget
Location: Multiple, Lift to BiCorp, Genic Accumulator, etc.
Species: Nugget
Stats: LVL:18  HP:400  AP:20  EXP:75
Steal: Fresh Meat
Drop: Suit: Plasma Seal 1:4, JuJu
Elements: Fire:150%, Ice:100%, Electric:Heal
Strategy:
The largest of the Nugget family. These Mam Nuggets get furious if you kill
any of their Breathen before you kill her.  She will begin to cast Lightning
Spells uncontrolably if you do.  So bsaically, kill the Mama Nugget off first
if you have normal Nuggets and her in the battle.  Do NOT use Electric spells
on her, as she will power up and be healed by them.  Her lightning attacks
usually do about 70 damage.  
--------------------

Monster: Nerve Man
Location: Main Shaft, Centre
Species: Other
Stats: LVL:58  HP:1,200  AP:40  EXP:1300
Steal: Vaccine 1:2
Drop: Suit: Virus Check +3 1:4, Bind Bomb 1:2
Elements: Fire:100%, Ice:100%, Electric:100%
Strategy:  
This creature does not only look, but it acts a lot like the Worm men.  First
off, they are fast.  When you fight them at lower levels, they can easily get
attacks off before Ryu, and maybe even Nina.  They do not have any direct
weaknesses, so you just need to attack them normally.  They can paralyze you,
and poison you as well.  They also have up to two attacks a round, so they can
do about 150-200 damage if they are close enough to use both.  They always use
an ending move of Circle Stage, so try and keep enough distance between them
and your party so theycan only use that, not their normal attacks.  
--------------------

Monster: Nugget
Location: Multiple. Lift to BiCorp, Genic Accumulator, etc.
Species: Nugget
Stats:  LVL:2  HP:90  AP:20  EXP:5
Steal: None
Drop: Fresh Meat 1:2
Elements: Fire:150%, Ice:100%, Electric:Heal
Strategy:
These are basically the smaller versions of the Mama Nugget.  Dont use
Electric Spells/Skills on them, as they will power up and become harder to
damage.  Physical attacks seem to work best, so kill them that way.  
--------------------

Monster: Odd Hychee
Location: Multiple
Species: Hychee
Stats: LVL:11  HP:300  AP:20  EXP:30
Steal: None
Drop: Mega Aid Kit
Elements: Fire:100%, Ice:100%, Electric:100%
Strategy:
Odd Hychees are a more fun version of the normal Hychees.  You actually have
to fight these, but they are really slow, and wont damage you too bad.  Have a
Flame elemental weapon, or use a fire Skill to damage them before you kill
them to improve their taste.   If you improve their taste, they drop MUCH
better items.  you can kill these anyway you want, as you will most likely
kill them in one of your characters turns anyway.  
--------------------

Monster: Pandora's Box
Location: Centre
Species: Treasure Monster
Stats: LVL:7  HP:100  AP:40  EXP:100
Steal: None
Drop: Depends
Elements: Fire:100%, Ice:100%, Electric:100%
Strategy:
These monsters rely on the number of turns you survive their attacks to tell
you the item you will get.  Their attacks keep getting stronger and stronger
each turn until the fourth turn, in which they sef-destruct.  Look at the
Centre part of the walkthrough for more information.
--------------------

Monster: Pantagruel
Location: Centre
Species: ABD Monster
Stats: LVL:66  HP:1,000  AP:30  EXP:3,000
Steal: None
Drop: Skill: Shazam!
Elements: Fire:100%, Ice:100%, Electric:100%
Strategy:
This huge monster has a major problem with people invading his space.  He will
cast Valhalla if anyone gets too close to him.  You can either have Lin only
attack, or have Ryu build up a full AP bar and then run away before it is
depleted.  For more information, see the Centre [South] Part of the
Walkthrough.  
--------------------

Monster: Papa Nugget
Location: PowerOne
Species: Nugget
Stats: LVL:46  HP:1,100  AP:20  EXP:850
Steal: Bind Bomb 1:16, Fresh Meat
Drop: Suit: Plasma Check +5 1:4, Weapon: AntennaDX
Elements: Fire:150%, Ice:100%, Electric:Heal
Strategy:
The strongest of the Nugget species, the Papa Nuggets cast Valhalla.  First,
he will cast it on himself and the other Nuggets in battle with him to power
them up.  Then he will begin casting Valhalla on your party.  They have high
defense and are rather hard to kill quickly.  Their attacks cause around 70
damage, and valhalla over 100.  Keep your HP up.  
--------------------

Monster: Patroller
Location: Corp Labs
Species: Human
Stats: LVL:9  HP:120  AP:30  EXP:35
Steal: Escape 1:4
Drop: Zennypurse
Elements: Fire:150%, Ice:100%, Electric:100%
Strategy:
After attacking these enemies, they will call for backup.  This makes another
enemy come into the picture.  Luckily, you can kill these enmies in a single
turn, no matter how weak you are.  Their normal attacks do around 30 damage,
so they are not too much of a threat.Any attacks damage them.
--------------------

Monster: Petrophage
Location: IndustOne, Old TradeSector
Species: Phage
Stats: LVL:24  HP:500  AP:20  EXP:150
Steal: Skill: Explosion
Drop: Oil 1:4
Elements: Fire:200%, Ice:100%, Electric:100%
Strategy:
There is a LOT of fun ways to kill these monsters.  First, they run toward you
the second they see you (in the field screen) and they dont change direction.  
Try to make them hit a wall, and they will be stunned and temporarily
paralyzed.  Attack them at this point and you kill them instantly, like a
Hychee.  Another way to kill them is getting into a battle with a Flame
elemental weapon.  I usually do it with Lin.  Have Lin start the battle, and
attack them with the flame weapon.  This will ignite the Petrophages body, and
they will explode.  Get all of your characters away from them, and they wont
ba able to chase you.  On the next turn they will explode, killing themselves,
and severly damaging anything beside them.  The petrophages are really fas,
just like all the others of their species.  Play around a bit with these
enemies, they are my personal fave to kill...ah the many, many ways to be
cruel...
--------------------

Monster: Prima
Location: PowerOne, Centre
Species: Hychee
Stats:  LVL:31  HP:30  AP:20  EXP:63
Steal: Multimeds 1:4
Drop: Med Kit
Elements: Fire:200%, Ice:100%, Electric:100%
Strategy:
These are the Uber Hychees.  They are the stringest, and you are required to
fight them.  Not that they are hard to kill, but Fire Spells dont level up
their items, as they already hold the highest level of items as it is.  Use
Fire Spells and Physical attacks to kill them, and then reap the rewards.  
--------------------

Monster: Proto Karel
Location: PowerOne
Species: Machine
Stats: LVL:48  HP:1,200  AP:20  EXP:1,000
Steal: Safety Lock 1:2
Drop: Bind Bomb 1:8, Sniper Scope +3 1:2
Elements: Fire:100%, Ice:200%, Electric:Heal
Strategy:
Basically a larger version of the Karels.  Kill them the same way that you
killed the Normal ones. IceBlast works wonders here.  USe the same tactics,
and remeber to get rid of the Rescue Mech's first.  
--------------------

Monster: Queen Buzz
Location: CorpLabs
Species: Flyer
Stats: LVL:24  HP:360  AP:20  EXP:100
Steal: Multimeds 1:2
Drop: Longfoot
Elements: Fire:200%, Ice:100%, Electric:100%
Strategy:
These are basically larger versions of the normal Buzz.  They usually cast
support spells on themselves and their lower Buzz's.  Kill them the same as
you killed the normal Buzz's, Traps, magic, and Lins attacks.  
--------------------

Monster: Rafflesia
Location: Corp Labs, Centre
Species: Large Monsters
Stats: LVL:32  HP:400  AP:20  EXP:Varies
Steal: Multimeds 1:4
Drop: Suit: Sleep Check +2 1:2, HP Up
Elements: Fire:150%, Ice:75%, 100%
Strategy:
First rule:Unless you want extra EXP, do not attack these monsters with
magic.  They will power up, and restore half of their current HP each round.  
You can do it, but only if you are well prepared.  They can poison you, and
can attack multiple party members at the same time.  Early on the game, try to
fight these one at a time.  Also try to cast Bind on them, it will help a
LOT.  For more info see the CorpLabs section.  
--------------------

Monster: RescueMech
Location: PowerOne
Species: Machine
Stats: LVL:25  HP:400 AP:20  EXP:150
Steal: Skill: Transfer
Drop: Tin Toy, AP Up
Elements: Fire:100%, Ice:150%, Electric:Immune
Strategy:
These enemies can be the most annoing enemies in PowerOne. The power up the
other enemies in battles with AP, and by healing them.  Attack them with
IceBlast and physical attacks.  They are rather resiliant, so it may take a
while to kill them, but MAKE SURE TO KILL THEM OFF BEFORE ALL THE OTHER
ENEMIES IN BATTLE! I can not stress that enough.  They wont attack you
normally, unless you make them.  For more information, look at the PowerOne
section of the walkthrough.  
--------------------

Monster: Rustphage
Location: Lift: Lowsector
Species: Phage
Stats:  LVL:12  HP:190  AP:20  EXP:30
Steal: Bomb 1:2, Lurid Stone 1:2
Drop: Louse 1:4, Shield: Solid Ring 1:4
Elements: Fire:100%, Ice:100%, Electric:100%
Strategy:
These enemies are the same as normal phages.  Annoyingly fast, and have a
tendency to run after they attack you.  These are annoying because they run
under objects and can only be hit by magic.  Kill them off like you would any
normal enemy, but expect that they will run.  
--------------------

Monster: Sebon
Location: Lifeline
Species: Hychee
Stats: LVL:23  HP:120  AP:40  EXP:99
Steal: None
Drop: Mega Aid Kit
Elements: Fire:200%, Ice:100%, Electric:100%
Strategy:
This is basically a powered up Odd Hychee.  They drop the same items, so
basically, you must follow the same strategy.  Fire Spells/Skills, and any
type of attacks you want.  They CAN cast confuse on your party, so try and
keep them separated if you dont kill the Sebon off quickly.  
--------------------

Monster: Shadowplayer
Location: Lifeline
Species: Human
Stats: LVL:40  HP:800  AP:30  EXP:530
Steal: Skill: Hazecut 1:2, Afro 1:4
Drop: Weapon: Strong Sword +5 1:4, Suit:Superlight +7 1:4
Elements: Fire:100%, Ice:100%, Electric:100%
Strategy:
These are basically a stronger version of Bandits.  They can still steal your
items, and are quite fast, but they also have the ability to poison your party
members.  They usually dont run away, luckily, and you can corner them very
easily.  Any normal attacks hurt them.  Attack normally with Ryu, and Lin.  
USe level 2 Spells with Nina.  
--------------------

Monster: Skeleton
Location: PowerOne
Species: Undead
Stats: LVL:30  HP:800  AP:20  EXP:30
Steal: Suit: Wild Chaps +9 1:32
Drop: None
Elements: Fire:150%, Ice:100%, Electric:50%
Strategy:
These enemies can not be completely killed until you kill their hosts, the
Karons.  The second these enemies see you, they run toward you at full speed,
in a straight line, making them rather easy to dodge.  Run past them by
constantly keeping moving, and try to find their Karon, which is usually about
as far as it is possible to be from the door you entered by.  If you
absolutely MUST fight one, use fire Spells, and physical attacks. Long strings
of level 1 Physical Skills will work wonders. Also, if you have Kyri/Holy
Heart, use it.  
--------------------

Monster: Skulldigger
Location: Old WasteShaft
Species: Undead
Stats:  LVL:13  
Steal: Shield: Amulet +3 1:32
Drop: None
Elements: Fire:150%, Ice:100%, Electric:50%
Strategy:
These are basically the younger cousins of the Skeletons.  You can only fight
these in the D-Ratio door in old Waste Shaft.  They have a Lesser Karon as
thei host, and you have to kill him to totally kill them all off.  They will
run at you in a straight line when you get close enough, also like the
Skeletons.  Attack them with long strings of physical level 1 attacks, or
instantly slay them with Kyri.  
--------------------

Monster: Trickster
Location: Lift: LowSector
Species: Human
Stats: LVL:16  HP:200  AP:30  EXP:70
Steal: Skill: Side Slash
Drop: Zennypurse
Elements: Fire:100%, Ice:100%, Electric:100%
Strategy:
Basically, these are the weakest of the human type enemies.  They cant steal
items, but they are rather fast, and have a tendency to run away, casuing you
to waste AP chasing after them.  Physical attacks work best, but Magical
attacks work fine as well.  They arent the highest damage dealing attackers,
so dont worry too much there.  
--------------------

Monster: TriLizard
Location: Multiple, Old TradeSector, Lifeline etc.
Species: Large Monsters
Stats: LVL:41  HP:1,200  AP:40  EXP:620
Steal: Depends on Element: Fire: Fireblast, Ice: Iceblast: Electric: Lightning
Drop: Shield: Silver Arc 1:4, Shield: tri Charger +4 1:4
Elements: Varies
Strategy:
This is probably the hardest enemy in the game to write a strategy for.  Every
round, his element changes, and so does his weaknesses.  He usually starts (on
the extra turn) with Ice elemental, and changes to Fire, and then Ice again,
followed by Electric.  They will use 3 Level 1 attacks in a row, and if you
are too close you will be attacked by Multiattack, which does about 100 damage
or more.  The three Level 1 SKills do about 70 damage, so keep your HP up.  
Using magic here is Risky, so make sure you have mastered all of your elements
before using it.  Remember: Ice elements are weak vs Electric, and Electric to
Fire.  Fire is weak vs Ice.  
--------------------

Monster: Wonderbox
Location: IndustOne, Lifeline
Species: Treasure Monster
Stats: LVL:7  HP:1,000  AP:20 EXP:7
Steal: None
Drop: Depends
Elements: Fire:100%, Ice:100%, Electric:200%
Strategy:
These enemies drop items depending on how many HP they have after a turn of
attacking them.  They wont attack you at all, but they will self destruct.  
For more strategy, see IndustOne in the Walkthrough section.  
--------------------

Monster: Worker Ant
Location: Old WasteShaft
Species: Bug/Insects
Stats: LVL:8  HP:120  AP:30  EXP:17
Steal: Lurid Dust 1:2
Drop: Bomb 1:2, Junk 1:2
Elements: Fire:100%, Ice:100%, Electric:100%
Strategy:
These enemies are evil, at times.  They will run away, and a LOT.  That is,
until you kill one of them.  If you kill one of their brother ants, theu will
switch to attack mode, and go after you at full force.  THey will use
Multiattack to do about 50+ damage to one of your characters.  Keep your HP
up, or kill them off quickly.  
--------------------

Monster: Worm Man
Location: Old TradeSector
Species: Other
Stats: LVL:42  HP:800  AP:40  EXP:500
Steal: Vaccine 1:2
Drop: Suit: Virus Check +4, Suit: Virusproof +4
Elements: Fire:100%, Ice:100%, Electric:100%
Strategy:
These enemies win the award for longest range in BoF:DQ.  They can attack for
more then their move range. Their normal attacks do about 70 damage, and can
usually attack twice per round.  They are REALLY slow, but if you fight them
when you are weak they can obliterate you.  They use Circle stage to attack a
large range of your characters.  Lin actually does the most damage to these
enemies, averaging about 600+ a round.  Any type of attack works on them, but
Lin will do the most damage.  
--------------------

Monster:  Zombie
Location: Old TradeSector
Species: Undead
Stats: LVL:30  HP:1100  AP:20  EXP:13
Steal: Rotton Meat 1:2
Drop: None
Elements: Fire:200%, Ice:50%, Electric:100%
Strategy:
These enemies can not be killed until you kill their hosts, the Breakhearts.  
Attack them with strings of level 1 physical attacks, and Fire Spells.  Or by
the use of Kyri.  Kyri is the best skill in the game.  You can fight these
enemies over and over and they sont go away, they dont give much EXP, and are
pretty hard to kill, so try to avoid them at all costs.  


~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`
~`                            Misc                                 `~
~`~`~`~`~`~`~`~`~`~`~`~`~~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`~`

~`~`~`~`~`


EMailing me:
ffantasyxgears@msn.com (also my MSN Messenger adress.) You can feel free to
Email me about anything.  But if you want help with this game, make sure to
put Breath of Fire on the EMail title.  I am rather lenient with my EMails,
and am willing to respond to any question.  Evn if you find it stupid, I will
try and help as best I can.  Any Suggestions, ideas, and corrections you have
can be sent to my EMail as well.  My AIM name is FallenAngelCyril.  My YIM is
Demaness.  I am not on that a whole lot, but I will try to be more often.  

Places this guide can be found:
GameFAQs
CheatCC
IGN.com
Neoseeker.com
Cheat Planet
RPGWarehouse
And all those other websites that I forogt to put in.  :)


Usage:  
If you want to use my guide on your site, please EMail me frst.  I want to be
able to see where my guide is being posted.  Email me the same way you would
normally, and give me a full site URL to your site.


What's left?:
Korkon Horay, Some Skills, Weapon/Armor/Shield listing, Hortensia to Jezuit
walkthrough, and maybe some others.  Maybe a more in-depth battle strategy in
the Battles Section, and maybe a field section.


Contributors, and Special Thanks:

Me:  For getting off my lazy ass once again and doing a guide, even when I am
still updating my other guides.  And of course for wasting many hours of my
life *cough* 3 AM *cough* playing, writing, and typing up this guide.  All the
stress is worth it though.
The Official Guide:  For some of the HP and stats....
And two people, DAVE RUDD (timbuctu@rogers.com), and Devon Gunter
(d_gunter01@hotmail.com) for the kick tips on beating Cyclops.  
Jesus Christ (baby.eater@verizon.net):  For the X-Blade Combo
Mbh404@cs.com (Mbh404@cs.com):  The extra scene on B2 of the Corp Lab area.  
Also the Buki items for Nina.
And my friends that helped support me, and encouraged me to make another
guide.  CreepEme, and Hiei, as well as the people who didn’t, my fellow
Sporkians, and the people who find it their lifes job to torment me, Cybershell
(he did encourage me), Ant P, Squall, EX, FLS, BA, and what the hell, IB.  
Even Chippy, whom I have completely made to hate me.  Webster, Mariodood, and
Hatre.  Heh, it has been fun people!
  

Copyright 2003 Stephanie Nutter