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:: RPG Source :: View Review :: The Legend of Zelda: Ocarina of Time: Master Quest

The Legend of Zelda: Ocarina of Time: Master Quest
Few games in history have made an impact such as the Zelda series has. The Zelda series has been and still is praised as the “Best RPG series of all time.”
When the Nintendo 64 was released, most people were hesitant about how 2D games would be able to make the leap to the 3D era. Super Mario 64 relaxed most of the uneasiness people had, but an even harder task was on Nintendo’s hands: the Zelda series.
But this all took place 5 years ago, so we know how everything turned out. The Legend of Zelda: Ocarina of Time was released, and though it did put Nintendo in financial risk, it may very well have saved the Nintendo 64. For a time it was the most pre-ordered game in history. People to this day still play the game.
Now we zoom up 4 years later; Miyamoto has announced the next Zelda game to be cel-shaded, which is a shock to most Zelda fans. People don’t see why they should get the next Zelda if it is going to be so “kiddy”..
Nintendo made the perfect move in this position. Nintendo decided to release the incomplete N64DD version of The Legend of Zelda: Ocarina of Time on the Gamecube as a gift for pre-ordering The Wind Waker.
I personally couldn’t wait to get my greedy hands on this package. I awaited the N64DD Zelda game for a while but was bummed when I found out it just wouldn’t happen. I immediately pre-ordered The Wind Waker the moment I saw the advertisement at Circuit City, and then I took home my prize.
I popped the game into my Gamecube and was treated to a nice version of the Legend of Zelda theme song. Since I completed the original Ocarina of Time on my Nintendo 64, I decided to start with the Master Quest. But before I get to that, I shall overview the first one.
I bought the original N64 Ocarina of Time about a year after it debuted in the states. I was hooked. There was something about this game that just whooped other games in the hiney. It had kept the original aspects of the Legend of Zelda series while still being original at the same time. Sure, Navi was annoying, and my sword just didn’t work on that annoying Owl, but I was immersed, and after completing the game, unlike so many other games, I felt like I accomplished something AND enjoyed myself. Most games I have played give crappy endings, and I end up forcing myself to play them. The Legend of Zelda: Ocarina of Time is still on my list for the greatest RPG of all time, even though many people debate it isn’t even an RPG.
As I started Master Quest, I was hoping I would be immersed again. Unfortunately, this isn’t the case. For people expecting Master Quest to rewind their whole Ocarina of Time experience, it just isn’t going to happen. I, myself, completed Ocarina of Time three times. All the NPCs are the same, the villages laid out the same, the music the same. Everything, except the dungeons, is the same. After figuring this out, I quickly ran to the Great Deku Tree and entered.
The Great Deku Tree wasn’t really much harder, but instead was just like a remixed song. Some people might think it is better then the original, some might not. It might seem harder to a veteran Ocarina of Time player but that is just because it is a new challenge.
I have to admit though, some difficulty has been tinkered with. In Master Quest you will face stronger monsters a lot earlier and a few of the puzzles require a little more persistence than was needed in Ocarina of Time. Also, for you Water Temple haters, the Water Temple is much easier than it was before. Good job Nintendo.
One thing I would like to mention is Ganon’s castle. Remember how it was ridiculously easy in Ocarina of Time? Nope, sorry, not like that anymore. It is EXTREMELY HARD. But that is good; this is Ganon’s Castle after all.
After beating this game, it wasn’t the same experience all over, but it was fun. It kept me entertained, and helped me enjoy this classic one last time.


- Plot 9.1
An interesting and overall great fantasy plot. It is, of course, clich, but what Zelda game isn’t? Also, you can optionally find more about the story by talking to the Gossip Stones. It gives the whole story a lot more depth. The characters are also great and have lots of depth in them. I especially like Sheik, hehe.

- Gameplay 10
Perfect. Just perfect. Heed my word, you will start fighting enemies just for fun.

- Graphics 8.2
This is a dated game; what can you expect? Nintendo could have upgraded the graphics a bit, but the high resolution still looks nice. It might take a while to get over the blurriness of the letters.

- Sound 9.8
Though the sound effects are mediocre, the music is great. As I write this review, I am listening to the Ocarina of Time ending theme.

- Replay ability 9.9
Replay ability is very good. Though I didn’t think it was much fun searching out hearts or finding the Gold Skullitas, there are still other things to get such as the quiver and bomb upgrades, all 3 energies, and of course the Ice Arrows. Don’t forget, Ocarina of Time has some of the best mini-games seen in an RPG.

- Overall 9.6
After playing Ocarina of Time, I was absolutely in love with it. Master Quest helps you replay the game without just boring yourself to death. Great music, so much replay ability, hope to god you can find this game on e-bay. Could it have hurt Nintendo to add a few more dungeons like planned in the original DD game?

By Zurukai (26/8/2003)

* NetEcho blows X13

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